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The Weather: deck recipe [Sept 2020]

Duel Links The Weather deck, The Weather in the current meta, how to use.
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update 16/09/2020

Required Card Boxes

Dimension of the Wizards Valhalla Calling Infernity Destruction Selection Box Vol. 02 Mini

Example Deck

Standard Version

The Weather Painter SnowThe Weather Painter SnowThe Weather Painter ThunderThe Weather Painter ThunderThe Weather Painter ThunderThe Weather Painter Cloud
NecrovalleyNecrovalleyNecrovalleyThe Weather Snowy CanvasThe Weather Snowy CanvasThe Weather Snowy Canvas
The Weather Cloudy CanvasKarma CutKarma CutKarma CutThe Weather Thundery CanvasThe Weather Thundery Canvas
The Weather Thundery CanvasUltimate ProvidenceUltimate Providence---
[Skill] descriptionUser
Balance
Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.
Common
Common

Valhalla, Hall of the Fallen Version

Lava GolemThe Weather Painter SnowThe Weather Painter SnowThe Weather Painter SnowKiteroidKiteroid
The Weather Painter SunThe Weather Painter ThunderThe Weather Painter ThunderThe Weather Painter ThunderThe Weather Painter CloudValhalla, Hall of the Fallen
Valhalla, Hall of the FallenThe Weather Snowy CanvasThe Weather Snowy CanvasThe Weather Snowy CanvasKarma CutKarma Cut
The Weather Thundery CanvasThe Weather Thundery Canvas----

Synchro Version

Psychic WheelederPsychic WheelederPsychic WheelederThe Weather Painter SnowThe Weather Painter SnowThe Weather Painter Snow
KiteroidKiteroidThe Weather Painter SunThe Weather Painter ThunderThe Weather Painter ThunderThe Weather Painter Thunder
The Weather Snowy CanvasThe Weather Snowy CanvasThe Weather Snowy CanvasKarma CutThe Weather Thundery CanvasThe Weather Thundery Canvas
Ultimate ProvidenceUltimate ProvidenceUltimate Providence---
Brionac, Dragon of the Ice BarrierCoral DragonArchfiends CallHTS PsyhemuthNaturia BarkionVulcan the Divine
[Skill] descriptionUser
Middle Age Mechs
Activate the Continues Spell "Ancient Gear Castle" at the beginning of your first turn.
Vellian Crowler
Vellian Crowler

How to Play

Monster Removal Tech

Lava Golem
Lava Golem
FIRE Fiend ★8
ATK 3000 / DEF 2500
Yami Marik [UR]
Yami Marik event [UR]
Yami Marik Starter Deck [UR]
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. During each of your Standby Phases: Take 1000 damage.

Tuner

Psychic Wheeleder
Psychic Wheeleder
EARTH Psychic ★3
ATK 600 / DEF 0
Dimension of the Wizards [UR]
If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.

The Weather Monsters

The Weather Painter Snow
The Weather Painter Snow
EARTH Fairy ★3
ATK 0 / DEF 2200
Infernity Destruction [UR]
When this card is Normal Summoned: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Snow" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.
The Weather Painter Sun
The Weather Painter Sun
FIRE Fairy ★3
ATK 1600 / DEF 400
Infernity Destruction [R]
If this card is in your GY: You can send 1 face-up Continuous Spell/Trap you control to the GY; Special Summon this card in Defense Position, and if you do, place 1 "The Weather" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Sun" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.
The Weather Painter Thunder
The Weather Painter Thunder
LIGHT Fairy ★3
ATK 1700 / DEF 0
Infernity Destruction [R]
You can send 1 face-up Continuous Spell/Trap you control to the GY; place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Thunder" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.
The Weather Painter Cloud
The Weather Painter Cloud
WIND Fairy
ATK 1500 / DEF 1000
Infernity Destruction [N]
If another face-up "The Weather" card you control is sent to the GY: You can target up to 2 "The Weather" Spells/Traps in your GY; place them face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Cloud" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.

Direct Attack Blocker

Kiteroid
Kiteroid
WIND Machine ★1
ATK 200 / DEF 400
Card Trader [SR]
Activate when you discard this card from your hand during damage calculation after a direct attack. Any Battle Damage you would receive from that direct attack becomes 0. Only once, if you remove this card from the game when it is in your Graveyard, any Battle Damage you would receive from a direct attack becomes 0.

The Weather Spells/Traps

The Weather Snowy Canvas
The Weather Snowy Canvas
Continuous Spell
Infernity Destruction [SR]
"The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.
● You can banish this card (Quick Effect); add 1 "The Weather" card from your Deck to your hand, also you cannot add cards from your Deck to your hand for the rest of this turn, except by drawing them.
You can only control 1 "The Weather Snowy Canvas".
The Weather Cloudy Canvas
The Weather Cloudy Canvas
Continuous Spell
Infernity Destruction [R]
"The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.
● You can banish this card, then target 1 face-up monster on the field (except during the Damage Step) (Quick Effect); halve its current ATK for the rest of this turn, but it can attack directly this turn.
You can only control 1 "The Weather Cloudy Canvas".
The Weather Thundery Canvas
The Weather Thundery Canvas
Continuous Trap
Infernity Destruction [SR]
"The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.
● At the start of the Damage Step, if this card battles an opponent's monster: You can banish this card; return that opponent's monster to the hand.
You can only control 1 "The Weather Thundery Canvas".

Necrovalley

Necrovalley
Necrovalley
Field Spell
Dark Dimension [UR]
All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

Valhalla, Hall of the Fallen

Valhalla, Hall of the Fallen
Valhalla, Hall of the Fallen
Continuous Spell
Valhalla Calling [UR]
Once per turn: You can Special Summon 1 Fairy-Type monster from your hand. You must control no monsters to activate and to resolve this effect.

Extra Decks

Brionac, Dragon of the Ice Barrier
Brionac, Dragon of the Ice Barrier
WATER Sea Serpent ★6
ATK 2300 / DEF 1400
Aerial Assault [UR]
1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.
Coral Dragon
Coral Dragon
WATER Dragon ★6
ATK 2400 / DEF 500
Chronicle of Glory [UR]
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the Graveyard: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.
Archfiends Call
Archfiends Call
DARK Fiend ★6
ATK 2500 / DEF 1200
Raid Duel - The Flame of Vengeance: Ccapac Apu! [SR]
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.
Naturia Barkion
Naturia Barkion
EARTH Dragon ★6
ATK 2500 / DEF 1800
Infernity Destruction [SR]
Selection Box Vol. 03 [SR]
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
HTS Psyhemuth
HTS Psyhemuth
EARTH Psychic ★6
ATK 2400 / DEF 1800
Valhalla Calling [SR]
1 Tuner + 1 or more non-Tuner monsters After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
Vulcan the Divine
Vulcan the Divine
FIRE Beast-Warrior ★6
ATK 2000 / DEF 1600
Soul of Resurrection [SR]
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of "Vulcan the Divine" once per turn.

Other Cards Option

Sphere Kuriboh
Sphere Kuriboh
DARK Fiend ★1
ATK 300 / DEF 200
The Ultimate Rising [UR]
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.
Chain Summoning
Chain Summoning
Quick Spell
Crusaders Battleground [N]
Activate only as Chain Link 3 or higher. You can Normal Summon or Set up to 3 times this turn. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
The Weather Cloudy Canvas
The Weather Cloudy Canvas
Continuous Spell
Infernity Destruction [R]
"The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.
● You can banish this card, then target 1 face-up monster on the field (except during the Damage Step) (Quick Effect); halve its current ATK for the rest of this turn, but it can attack directly this turn.
You can only control 1 "The Weather Cloudy Canvas".
The Weather Auroral Canvas
The Weather Auroral Canvas
Continuous Trap
Infernity Destruction [N]
"The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.
● When exactly 1 card is added to one player's hand (except during the Damage Step): You can banish this card; banish the added card, and if you do, that player draws 1 card.
You can only control 1 "The Weather Auroral Canvas".

Comments

Anonymous
Any chance we can get a Performapal deck? Just for funsies.
<< Anonymous
Anonymous 7days ago Reply
Do you really want a pendulum deck come first before xyz monster (cards with black border, i hate it when someone confuse it with the xyz dragon canon, (sigh))
Anonymous
deck weakness: a mill burn deck

(same case with lightsworn-based deck)
Anonymous
I use Shiranui with Chaos Hunter as tech card. What is this poor deck gonna do ? It completely relies on banishing. And if you cyclone the thunder canvas how do they survive with 1700 beatsticks ? Dont fall for this bs, You have a much. better .reliable control deck with Aromages for just 2x Miniboxes and free cards
Anonymous
This is the meta from the new box everything else fell short.
<< Anonymous
Anonymous Reply
How is it meta when it doesn't have any damage dealer?
This is why Gamea resolved to using Lava Golem as burn damage.
<< Anonymous
Anonymous Reply
You don't always need 2.5k+ beaters to be meta.
<< Anonymous
Anonymous Reply
Agreed. 2.5k not needed.

>3k better.
Anonymous
Lava Golem aged well

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