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Weather Painter: deck recipe [Dec 5]

Duel Links Weather Painter deck, The Weather Painter in the current meta, how to use.
update 05/12/2022
Archfiends Call
Archfiends Call
DARK Fiend ★6
ATK 2500 / DEF 1200
Raid Duel - The Flame of Vengeance: Ccapac Apu! [SR]
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.

Summon Archfiends Call as a beater with self protection.

Naturia Barkion
Naturia Barkion
EARTH Dragon ★6
ATK 2500 / DEF 1800
Infernity Destruction [SR]
Selection Box Vol. 03 [SR]
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

Summon Barkion by using Wheeleder and Snow as material. The Trap negation is effective at protecting your monsters from most harmful backrow and you can negate key Trap cards such as Magician Navigation. Just the presence of Barkion on your field is usually enough to deter the opponent from using any of their Trap cards.

HTS Psyhemuth
HTS Psyhemuth
EARTH Psychic ★6
ATK 2400 / DEF 1800
Valhalla Calling [SR]
1 Tuner + 1 or more non-Tuner monsters
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

Only summon Psyhemuth as a last resort form of removal. Do this when none of your removal effects work on a particularly strong enemy monster.

Vulcan the Divine
Vulcan the Divine
FIRE Beast-Warrior ★6
ATK 2000 / DEF 1600
Soul of Resurrection [SR]
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of "Vulcan the Divine" once per turn.

Bounces a single enemy card back to the hand. The only reason you would summon this over Brionac is because of the lower effect cost or if you simultaneously want to free up backrow space. You can bounce something like Snowy Canvas to not disrupt your field setup.

Wind-Up Zenmaines
Wind-Up Zenmaines
FIRE Machine ★3
ATK 1500 / DEF 2100
Voltage of the Metal [SR]
2 Level 3 monsters
If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.

Zenmaines is a good wall not because of its stats but because the possibility of triggering its removal effect would deter your opponent from attacking into it. You can also manually activate this removal effect by crashing Zenmaines into an enemy monster.

Melomelody the Brass Djinn
Melomelody the Brass Djinn
LIGHT Fiend ★3
ATK 1400 / DEF 1600
Shining Hope [SR]
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; it can make a second attack during each Battle Phase this turn.

You can let Melomelody attack directly with Cloudy Canvas. Melomelody's double attack still allows you to deal a significant amount of damage even after its ATK is halved.

Temtempo the Percussion Djinn
Temtempo the Percussion Djinn
EARTH Fiend ★3
ATK 1700 / DEF 1000
Yuma Tsukumo [SR]
2 Level 3 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and if you do, all "Djinn" Xyz Monsters you currently control gain 500 ATK.

Temtempo can, overtime, boost himself to 2700 ATK to be a significant beater. Then you can give him Melomelody's double attack effect to push damage.

[June 2021] KOG Notes

Zeus Olympia


Weather PainterZeus OlympiaWeather Painter Zeus Olympia2
IGN: Zeus Olympia, Skill: Middle Age Mechs, Date Submitted: June 30

Ghostrick Alucard
Ghostrick Alucard
DARK Zombie ★3
ATK 1800 / DEF 1600
Photons of Galaxy [SR]
2 Level 3 monsters
Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.

Noted By Zeus Olympia:

Weather painters are a great control deck, their win condition is to bounce the opponents monsters with thundery canvas and attack directly. They are good since it's a deck that people are not familiar with and they often missplay, their worst matches are against harpies and gaia, in both bc of their field spell.

Having Alucard to target your opponent's card can help force them to use it early before you over invest on your field.

Comments

Hot New Top
Anonymous
I use Shiranui with Chaos Hunter as tech card. What is this poor deck gonna do ? It completely relies on banishing. And if you cyclone the thunder canvas how do they survive with 1700 beatsticks ? Dont fall for this bs, You have a much. better .reliable control deck with Aromages for just 2x Miniboxes and free cards
<< Anonymous
Anonymous Reply
both share the same weakness
<< Anonymous
MangakaJ96 Reply
Aromage relies on backrow and if it faces a deck that can destroy backrow cards, Aromages will be trouble.
Anonymous
How counter gaia deck using this deck ?
<< Anonymous
Anonymous Reply
Run backrow hate to remove to destroy galloping and if it's not enough the good ol chalice or vortex

But seriously doing that would brick you even more and won't even assure you the win against gaia decks. Just accept this matchup is bad for you, most decks have at least 1 bad matchup anyways
Anonymous
How beat a Gaia deck?
Anonymous
Release Aurora please!!!!!
<< Anonymous
Anonymous Reply
She is still spending her sentence.
Anonymous
This deck is like a trash, Yosenju is so much better.
<< Anonymous
Anonymous Reply
Thx I was just about to ask
<< Anonymous
Anonymous Reply
Or probably it's just you who don't know how to run the deck.
<< Anonymous
Anonymous Reply
Trust me, if you want to play a broken control deck... play Yosenju.
Anonymous
how to counter this deck? I destroyed 3 of their backrow traps/spells with monster effect and on the next turn my opponent recycled and setted them again from the graveyard?
<< Anonymous
Anonymous Reply
Attack with samurai destroyer
<< Anonymous
Anonymous Reply
How to counter it with Blue eyes deck?
<< Anonymous
Anonymous Reply
Negate the effect with your counter trap
Anonymous
Amazoness 2.0
<< Anonymous
Anonymous Reply
nah, amazoness can be worse with their missing xyz support
Anonymous
The deck isn’t bad but being hard countered by Samurai Destroyer prevents it from being top tier
Dave
You can play it cheaper, personally with xyz love it fun 2 play
Anonymous
Any chance we can get a Performapal deck? Just for funsies.
<< Anonymous
Anonymous Reply
Do you really want a pendulum deck come first before xyz monster (cards with black border, i hate it when someone confuse it with the xyz dragon canon, (sigh))
Anonymous
deck weakness: a mill burn deck

(same case with lightsworn-based deck)
Anonymous
This is the meta from the new box everything else fell short.
<< Anonymous
Anonymous Reply
How is it meta when it doesn't have any damage dealer?
This is why Gamea resolved to using Lava Golem as burn damage.
<< Anonymous
Anonymous Reply
You don't always need 2.5k+ beaters to be meta.
<< Anonymous
Anonymous Reply
Agreed. 2.5k not needed.

>3k better.

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