Quick Victory is when you beat your opponent before turn 5. This gives you 2,500 points, which is 500 points higher than just getting a normal victory.
Tips & Strategies
There are many ways to achieve a Quick Victory, but generally there are some easy ways to do it.
Using cards like Mirror Wall or Wall of Disruption, you can destroy your opponent's monster when they attack you and deal damage at the same time. Use monsters that have average attack or lower (around 1500 attack) to bait your opponent into attacking your monsters, then activate your damage increasing/decreasing traps during damage step.
Attacking defense position monsters won't deal damage to your opponent, but you can use spell/trap cards like Big Bang Shot or Meteorain together with your high attack monsters to end the duel early. You can also bring multiple piercing monsters like Uminotaurus, or Enraged Battle Ox.
Special summon high attack monsters on top of your normal summon and win over your opponent by running them over. You can do this either by fusion, ritual or cards like Red-Eyes Insight that can easily special summon a high level Red-Eyes monster.
Legendary Duelist Lvl 10
If you need to get some Quick Victories to complete certain missions, the easiest way to do it is by dueling level 10 legendary duelists. At level 10, they will always summon monsters in attack position, even if you already have a higher attack monster on your side of the field. Use your highest attack monsters, pair it with cards like Blustering Winds, or Metalmorph to win duels faster.
Decks to perform Quick Victory
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An example of a fusion deck is by using Elemental HERO Flame Wingman. It lets you deal damage to your opponent based on the attack of the monster it destroys, on top of the battle damage that you deal. Using King of the Swamp and/or Fusion Sage will let you get Polymerization from your deck easily. Blue Dragon Summoner is used for getting the fusion materials, but you can also put more fusion substitute monsters to make it easier.
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You can make a simple beatdown deck using a character's exclusive skills that starts the duel with a field spell. This example deck is to be used with Joey's "Fields of the Warriors" skill. Use any high attack warrior monster that you have, bringing The A. Forces and also Double Summon. This can easily make your monsters have more than 2,000 attack each. You can also use this with Restart, and bring more Double Summon to get it faster.
As a cheap alternative, I used a deck filled with dual attackers like Element Dragon and Grey Wing and just fill with as many Equip Spells as possible. Balance it out and you get a pretty consistent Quick Victory deck. Used against LVL 10 to 30 Gate or even SDs if you're lucky.
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