Content

Clown Control: deck recipe

update 08/04/2017

Overview

Popular skill
Essential cards
Packs
(Box reset)
(Unnecessary)
(Unnecessary)
(Recommended)

Example deck

Sphere KuribohSwift Gaia the Fierce KnightLeotaurSergeant ElectroDiskblade RiderSwarm of Locusts
4-Starred Ladybug of DoomAmazoness Chain MasterPossessed Dark SoulDream ClownDream ClownEnemy Controller
Enemy ControllerEnemy ControllerMirror WallSecurity OrbSecurity OrbCurse of Anubis
Windstorm of EtaquaTragedy--------

Set skill

[Skill] descriptionUser
Bandit
Can be used if your Life Points are at 1500 or below. Select and take control of 1 card Set in your opponent's Spell & Trap Zone. This skill can only be used once per Duel.

Keith

How to use this deck

Starting Hand

This often determines how you will be playing the deck. Each monster have their uses, and are helpful in certain situations.

  • Dream Clown is a safe choice to summon when you have some decent spell/trap cards, but this will let your opponent know that you plan on playing defensively.
  • Swarm of Locusts is very good if you get first turn. If your opponent only summons 1 monster, then you only need to use 1 card to protect it, ensuring that you can flip summon on the next turn.
  • Cards like 4-Starred Ladybug of Doom or Amazoness Chain Master are also good at the early turns. You don't need to risk setting a spell/trap card since they are the disposable ones.

Playing Defensively

Almost all of the cards in the deck are usable right away. This will make sure that your monsters have a high chance of surviving for at least a turn, even against Harpie decks.

  • If you are not at risk of losing the duel, you can hold on to the spell/trap cards to save your other monsters next turn.
  • Saving your cards like Enemy Controller can allow you to take control of your opponent's monster later.
  • You can purposefully take some damage so you can use Bandit to take control of your opponent's spell/trap card, or use cards like Mirror Wall, or Amazoness Chain Master to lower your LP.
  • If your opponent has multiple spell/trap cards, it's recommended to not risk getting Mirror Wall'ed by attacking blindly into your enemy unless you have some protection.
  • Tragedy can destroy all defense position monster your opponent controls, even if they are face down. This can help prevent their flip effects or destroy all their monsters.

Other useful cards

CardExplanation
Skull Lair
Skull Lair
It will be hard to fully utilize this card due to tons of support for your cards in this deck, however if you find your monsters easily destroyed you can fully utilize this card's effect.
Labyrinth of Nightmare
Labyrinth of Nightmare
Helpful to activate effect of your clowns the turn they're summoned.
Desert Sunlight
Desert Sunlight
Can trigger clowns effect to counter your opponents attacking monster.

Other example decks

Comments

Hot New Top
Anonymous
Got King of games with this. I had trouble against kaiba decks that ran the Vanguard card. Most other decks this deck would edge out or went even with. Has no trouble against Weevil or relinquished, which were common. Usually beat Harpies but that could take a game off me sometimes
<< Anonymous
Anonymous Reply
Why flash 🔥 over diskblade, with 8 traps, isnt it better
Anonymous
How does this deck fare against Toons?
<< Anonymous
Alean Reply
You need Amazoness Chain Master and Swarm of Locusts in your opening hand to even stand a chance. Basically get rid of Toon Kingdom on turn 1 or 2.
Anonymous
This deck should not be 9.5/10 especially you are going second. Difficult to counter two monsters that are higher than you with backrow like econ.
<< Anonymous
Anonymous Reply
Its tough, certainly.

I run a Destiny Draw variant I got off of reddit, I forget whose.
Runs 3xclowns, 1-2xstatues, and 2-3x flash assailants, with fiend and a mess of traps.

RNG hasn't blessed me with econ yet, but Magical Arm Shield and Fiend Megacyber work decently to salvage things if they get a board developed.

Trap jammer loses games, but that's what electro would be for if I had him...
Anonymous
Any ideas guys? :)
<< Anonymous
Anonymous Reply
Swap hane hane for swift gaia and remove amazoness and add another security orb or econ or desert sunlight
<< Anonymous
Anonymous Reply
Or maybe add another sergeant for leotaur
<< Anonymous
Anonymous Reply
Maybe swap risong energy for a tragedy
danilog2
Works with blade rabbit and dream clown?
Anonymous
Can i play Like a Donald with this?
Anonymous
How could i improve this deck?
<< Anonymous
Anonymous Reply
double Kuriboh + flash assaillant + swift gaia can give you some terrible hands
<< Anonymous
Anonymous Reply
That's true, i already traded a kuriboh for an sergeant electro.
Darryn
Is half-shut any good on this deck?
<< Anonymous
Darryn Reply
Thanks friend :) I haven't got any e-cons so I'm gonna run three security orbs with half-shut and anubis
<< Anonymous(Darryn)
Darryn Reply
...and mirror wall and windstorm
<< Anonymous(Darryn)
Darryn Reply
...and Sphere Kuriboh! xD
<< Anonymous
Anonymous Reply
Can you show me the deck?
Anonymous
Useless. Even the 30 card Power of Dark decks beat it.
<< Anonymous
Anonymous Reply
Wanna try noob ?
Seaworth
Got to KOG with my take on this deck. It is strong against harpie and 3SD, but is an underdog against relinquished and downright awful against weevil. Since those two decks are pretty common, i would say this deck deserves more of a 7 to 7.5 rating rather than a 9.5.
<< Anonymous(Seaworth)
Bazagazeal Reply
I faced more than a couple of these on my climb to KOG with my statue control deck. Won every single time. One of the times I stole two clowns and his possessed dark soul with one of my own and demolished him. That's why I run my statue control with destiny draw. Easy top deck win lol
<< Anonymous(Seaworth)
Anonymous Reply
Do you run swarm of lotus? I find weevil burn easy with that card. Not only is it called by Jade, but it clears magic cards like mask and burning land
<< Anonymous(Seaworth)
Mike L Reply
Weevil is so free with this deck, lol. Idk what build you're playing if you struggle against it.
<< Anonymous(Mike L)
Seaworth Reply
I had a run of Weevils playing Gravity Axe which made them much harder to beat. Even Swarm of Locusts did not help, but Axe did seem less common later in the qualifiers.
Anonymous
I think it's funny that many of the complaints are that this deck takes too much skill to use lol. Get good scrubs B)
<< Anonymous
Anonymous Reply
You're definitely a virgin :)
<< Anonymous
Anonymous Reply
chill m8 its just a joke
Dzyborg
What do you use interdimensional matter transporter for in this deck?
<< Anonymous(Dzyborg)
iRainCrimson Reply
Removes cards so you can use their effect next turn. Counters Otc, Econ, and soul exchange, just use after they tribute their monster.
<< Anonymous(Dzyborg)
Anonymous Reply
Counters relinquished and mask of the accursed too

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Lol, her dialogue isn’t the beat. Your losing scene sounds dumb.
Such pretty feet
so what's the stage level limit for sevens world? 35?
I remember that i saw that card in a box before. But i cannot find it in the game anymore even se...
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