If you thought Fur Hire puns were bad, you are going to love these cards. Madolche is an archetype of EARTH monsters with various Types that focuses on recycling cards: all monsters are either sent back to the Deck or to the hand after being destroyed. Madolches have the ability to swarm the field rather quickly and gain control of it with relative ease, but, since Xyz Summon is not in the game, they don’t have their Boss monster yet.
Madolche is an archetype that does not mind its monsters being destroyed, it actually benefits from it most of the times; it’s pretty fast once it gets going and it becomes difficult to deal with in the long run because it tends on depleting the opponent’s resources while recycling its own cards repeatedly. While the deck does certainly miss a valid boss monster, it can still be pretty effective thanks to Madolche Puddingcess’ effect and the ability to swarm the field: getting everything set up is relatively easy in a 20-30 cards deck format since the deck runs two searchers for its main Spell cards.
Madolche Puddingcess is the boss monster of this deck: she has very low stats for a Level 5 monster, but she does gain 800 ATK and DEF while there are no monsters in your Graveyard and, just like all other Madolche monsters, she returns to the deck instead of being sent to the Graveyard when she is destroyed by battle or card effect. When Madolche Puddingcess battles with an opponent monster, after damage calculation, she allows you to target and destroy a card your opponent controls.
To avoid dead hands you should run only one or two copies of this card; it’s easy to search anyway thanks to Madolche Ticket.
Madolche Messengelato is a searcher: when he is special summoned on the field while you control a Beast Type monster, you can add 1 Madolche Spell or Trap from your deck to your hand. The cards that you will likely want to add to your hand are Madolche Ticket, the card that allows to swarm the field, and Madolche Chateau, the Field Spell. How do you special summon Madolche Messengelato? The easiest way of doing it is to use Madolche Mewfeuille’s effect: when he is normal summoned, you can special summon any Madolche monster from your hand, which includes even the Level 5 Madolche Puddingcess.
Madolche Chateau gives all Madolche monsters 500 ATK and DEF, partially making up for the fact that none of them sport particularly high stats.Madolche Chateau is on the field, when a Madolche monster is destroyed by battle or card effect, you can decide if you want to shuffle it back into your deck or add it to your hand. and, since decking out the opponent can sometimes be a winning condition, the choice of shuffling cards back into the deck can be quite useful.
Madolche Ticket is the card that will allow you to keep control of the field while Madolche Puddingcess and your back row deplete your opponent’s resources: everytime a Madolche monster would be shuffled back into your deck or added to your hand, you can special summon it on the field.
Amazoness Onslaught is a pretty big problem since your monsters are not protected from banishing effects, so any form of back row removal is a great choice. Cosmic Cyclone can also get rid of Noble Knights’ Equip Spells without triggering their effects.
Wall of Disruption is always a good form of protection: you can substitute with Mirror Wall, but it won’t always be as effective. Madolche monsters don’t have the highest ATK, so packing this sort of card is a must.
Balance can guarantee a decent opening hand if you add one trap and take out a monster: the added consistency is obviously great, but Holy Guard allows you to attack freely with Madolche Puddingcess or any other monster to activate a search with Madolche Ticket.
While skipping a Draw Phase is obviously a hindrance, Restart is still a decent option.
Can be searched by Madolche Messengelato; Counter Trap that negates monsters’ effect as long as you have no monsters in your Graveyard. Madolche Nights has an additional effect if you control a Madolche Puddingcess face-up on the field: after activating the effect you get to shuffle a random card from your opponent’s hand into his deck.
Counter Trap for Spell and Traps that can be searched by Madolche Messengelato; it has the same requirements as Madolche Nights. If you control a Madolche Puddingcess face-up on the field, you also get to destroy a card your opponent controls after the first effect. Both Madolche Tea Break and Madolche Nights are great, but I wouldn’t suggest using more than one of each: they can be searched anyway and having too many copies of them increases the risk of a dead hand.
Madolchepalooza allows you to special summon from your hand as many Madolche monsters as you want: it’s a great card, especially when combined with Madolche Ticket, but the monsters have to return to the hand at the end of the turn.
Yami Marik: Prepare to live out your worst nightmare!
*drops two sugar cubes into a tea cup, and stirs maniacally*
nothing on Madolche Lesson? That 800 gain is permanent for all monsters on the field unless they get flipped face down, and you can combo it during the brief moment that a madolche monster passes through it or use it to ensure a monster-free graveyard.
At the very least, give us Anjelly so Ticket can have another Fairy to work with besides Puddingcess.
I run 1 ticket, no chouxvalier, cruffsant for self-bouncing, and a chickolates for stall/control. Works pretty well. Ticket can be more of a hindrance than a help after the first few turns; the effect isn't optional and discarding monsters because you're over hand limit means they stay in the graveyard, de-buffing puddingcess and disabling the counter traps.
Having Tiaramisu would make this deck completely relevant.
I remember when I run madolche in the TCG and actually won a regional tournament, madolches are pretty good for a fun play but not worth to be in the current meta whitout magilaine, hootcake or jelly...mm, jelly-hootcake, that combo was nasty as hell back then.