“Madolche” is an archetype of EARTH monsters with various Types that was originally introduced via the D.D. Tower WIND and EARTH Dimension Event. Although “Madolche” did receive some pretty good support from Burning Nova, it just wasn’t enough for it to compete with Fur Hire, Masked HERO and Amazoness decks.
The “Madolche” archetype focuses on recycling their cards for repeated use, with all of the "Madolche" monsters being sent back to the Deck or the hand when they are destroyed by the opponent’s card. This unique trait is this archetype’s biggest strength and it gives this deck the ability to quickly recover while the opponent’s resources are slowly depleted.
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By banishing a monster from your Graveyard, Madolche Hootcake allows you to Special Summon another “Madolche” monster from your Deck. Normal Summon Madolche Hootcake, banish Dark Verger (What Grows in the Graveyard) from your Graveyard and Special Summon Madolche Messengelato from your Deck.
If Madolche Messengelato is Special Summoned and you control a Beast-Type “Madolche” monster (Madolche Hootcake), it allows you to add a “Madolche” Spell/Trap Card from your Deck to your hand. Use Messengelato’s effect to add Madolche Chateau or Madolche Ticket to your hand.
When it’s Normal Summoned, Madolche Mewfeuille allows you to Special Summon a “Madolche” monster from your hand. Since Madolche Mewfeuille is a Beast-Type monster, if you use its effect to Special Summon Madolche Messengelato, you will also get to add a “Madolche” Spell/Trap Card from your Deck to your hand.
This Field Spell will increase the ATK and DEF of all “Madolche” monsters on the field, including the ones your opponent controls, by 500. Additionally, if any monster in your Graveyard would be returned to the Deck by the effect of a “Madolche” monster while you control Madolche Chateau, you can add it to your hand instead.
Since adding the monster back to the hand is not mandatory, you can still just shuffle the destroyed monster(s) back into the Deck to prevent yourself from running out of cards before your opponent.
Once per turn, when a "Madolche" card is returned from your side of the field or Graveyard to your hand or Deck by a card effect, Madolche Ticket allows you to add a "Madolche" monster from your Deck to your hand. When this happens, if you control a face-up Fairy-Type "Madolche" monster (Madolche Puddingcess), you can Special Summon the monster from your Deck in face-up Attack Position instead of adding it to your hand
Madolche Puddingcess is a Level 5 monster with 1000 ATK and DEF. While you have no monsters in your Graveyard, Madolche Puddingcess gains 800 ATK and DEF, which means that, if you use Hootcake to Special Summon it from your Deck by banishing Dark Verger (What Grows in the Graveyard) from your Graveyard, it will have 1800 ATK and DEF (2300 ATK and DEF with Madolche Chateau). You can also Special Summon Madolche Puddingcess from your hand using Mewfeuille.
When Madolche Puddingcess battles with an opponent monster, after damage calculation, she allows you to target and destroy a card your opponent controls. Use this effect to get rid of your opponent’s back row or of any threat on the field.
Starting the Duel with a copy of Dark Verger in your Graveyard allows you to activate Madolche Hootcake’s effect without any prior setup.
Dino Survival's End Matchup (Favorable)
Dino Survival’s End is a deck that focuses on depleting the opponent’s resources via its main Trap Card while taking advantage of Babycerasaurus’s effect to gain control of the board, but that’s not something that really works against a Madolche deck.
As long as Madolche Chateau is face-up on your side of the field, whenever your opponent destroys one of your monsters, that monster, after being sent to the Graveyard, is either shuffled back into your Deck or added to your hand and, if Madolche Ticket is face-up on your side of the field as well, you also get to add a “Madolche” monster from your Deck to your hand.
Recovering is relatively easy for a Madolche deck, whereas, even with Paleozoic Leanchoilia, there’s a limited amount of times Survivals End can be banished from the Graveyard.
Geartown Turbo Matchup (Unfavorable)
Ancient Gear Reactor Dragon prevents your monsters from being shuffled back into the Deck after they are destroyed by battle and sent to the Graveyard, it prevents you from adding those monsters back to the hand via Madolche Chateau and from adding “Madolche” monsters from your Deck to the hand via Madolche Ticket.
Treacherous Trap Hole can be used to destroy Ancient Gear Reactor Dragon before your opponent is able to declare an attack with it, but, if Ancient Gear Fortress is on the field and the monster was Summoned during that turn, then the Trap Card is pretty much useless.
If Ancient Gear Reactor Dragon attacks Madolche Puddingcess, its effect will not trigger and you will get to destroy a card on the field. You can attack Ancient Gear Reactor Dragon with Madolche Puddingcess and then use its effect to destroy the 3000 ATK monster.
Vampire Matchup (Favorable)
Sphere Kuriboh can prevent your opponent from OTKing you while Madolche Chateau and Madolche Ticket give you enough resources to retaliate. Now that Vampire decks don’t have easy access to Enemy Controller, Hey, Trunade! and Treacherous Trap Hole anymore and Samurai Skull is also Semi-Limited, this is definitely an easier matchup.
Silent Magician is able to Madolche Ticket and Madolche Chateau while Spellbook of Fate can be used to banish Madolche Hootcake before you are even able to activate its effect. If you go first and your opponent does not open with Silent Magician, you might still be able to win, but Silent Spellbook is generally one of the worst matchups for this deck.