Noble Knight monsters usually have the own set of useful effects, but this build will include the most relevant Noble Knight monsters to be used in conjunction with their Noble Arms Spells. The fastest combo is to Normal Summon Noble Knight Medraut, equip it with any Noble Arms, and Special Summon Noble Knight Drystan to the Field in Defense mode. This deck has options to either obtain Noble Arms - Arfeudutyr to allow your Noble Knight monsters to destroy set cards, or to get Noble Arms of Destiny for protection. The main strength of this deck is to utilize Noble Knight Drystan’s effect to destroy any face-up card, when it is equipped with any Noble Arms equip Spell.
This deck relies mostly on Noble Knight Drystan, either you can Normal Summon him from your Hand, or you can use Noble Knight Medraut to Special Summon him from your Deck. You can equip Noble Arms of Destiny to allow Noble Knight Drystan to destroy 1 face up card on the Field, and at the same time grant Noble Knight Drystan immunity to battle and card effect 1 time, each turn. You can set Double Cyclone, and use it during your opponent’s turn, to destroy your Noble Arms and destroy their set Spell/Trap, and return Noble Arms to be equipped to Noble Knight Drystan, in order for Noble Knight Drystan to destroy your opponent’s face-up card. You can also use Glory of the Noble Knights during either you or your opponent’s turn, to equip Noble Knight Drystan with a Noble Arms Spell from your Deck, and trigger its effect to destroy 1 face-up card. Depending on situation, you can choose to use Noble Arms - Arfeudutyr to destroy opponent’s set Spell/Trap, Noble Arms - Caliburn to grant 500 ATK increase, and heals 500 LP every turn, Noble Arms - Gallatin to increase your Noble Knight monster’s ATK by 1000 (but it will reduce 200 ATK during each of your Standby Phases), you can use Double Cyclone to destroy Noble Arms - Gallatin, and re-equip it to renew its ATK to 1000.
This deck allows you to manipulate your starting hand in such a way that, you will most likely open with either Noble Knight Medraut or Noble Knight Drystan. If you have Noble Knight Medraut, you can Normal Summon Noble Knight Medraut and equip it with any Noble Arms spell, and Special Summon Noble Knight Drystan from your Deck in DEF mode. If you have Noble Knight Drystan in your Hand, simply Normal Summon him to the Field. The goal is to have Noble Knight Drystan on the Field as soon as possible.
Both of these cards are Quick-Play Spells, which means you can either use them on your turn or set them to be used during your opponent’s turn. This gives your Noble Knight Drystan great advantage because you can equip Noble Arms to him during your opponent’s turn to destroy your opponent’s card. However, bear in mind you can only use Noble Knight Drystan’s effect once during either player’s turn.
In order to use Noble Arms’ effects efficiently, you have to understand what each of them does, and which are more suitable to be used in which situation. All Noble Arms have the effects of re-equipping themselves to any Noble Knight monster you choose, when they were destroyed and sent to the Graveyard, in other words, you can keep destroying them with card effects and they will still be re-equipped as long as there are Noble Knight monsters. You can only control 1 of each Noble Arms on the Field. Generally Noble Arms of Destiny is the most used because of its ability to protect your Noble Knight from being destroyed by battle or card effects, for 1 time. You can use Noble Arms - Arfeudutyr if your opponent plays backrow heavy decks, however the ATK loss is permanent even if you remove Noble Arms - Arfeudutyr from your Field. Noble Arms - Caliburn is a general ATK boost and Healing card, Noble Arms - Gallatin provides powerful ATK boost but you will have to end the duel fast to avoid too much ATK losses each turn.
This card has a good effect to send any Noble Arms card from your Deck to the Graveyard. This effect works well with Swords of Dawn, however it does not fit well in this deck as the search engine uses Glory of the Noble Knights.
Since Noble Knight decks generally does not have strong draw power, it relies mostly on protection tech cards in conjunction with their Noble Arms’ effects, to steadily destroy their opponent’s cards and monsters. You can consider using Enemy Controller or Super Rush Headlong as additional protection.
magic deflector and cosmic cyclone.
or deck that use heavy backrows.
burn / stall is the natural counter even that massivemorph now at 1. (you need to patient and use arf, swing means you lose to wod, didnt swing means you get golem)
parasite infestation too, if you dont have oops or monster removal except drystan effect on your deck, then you cant use your equip until your next duel.
Maybe horus or silent mgcian deck, bcause noble depending on spells
Love this deck, and now, after the nerf, I think that will be more competitive (specially with balance). With the post-nerf i was able to defeat amazoness, spellbook, fur hire, geargia, archfiend and etc easier than I thought. Definitely a good deck :)
Against SB it's a coin game. If you go first with SB, do not let them having a spellcaster on the field and try to finish the duel as fast as you can. Now with the limitation of the Onslaught, NK can win more games against Amazoness, but still, it's a difficult matchup. But definitely a underrated deck and very, VERY Strong. (But expansive as f*ck).
balance & restart nerf hit this deck pretty hard.
been experimenting this deck by adding the RESD, king of the swamp & a poly to the deck and its not that bad.
and i need to know what they mean "6 types", i mean monster types are clear, but are equip spells & quick spells considered a type or not?
^just read the following comment on this post, the one that start with "hmm".
well this post was my initial thought because at that time noone know how the very new balance work. turns out its actually a buff for NK, imo the plays is more consistent, even now you can kill the parasite player if you draw oops. (got sh*tted so hard the first time i play NK prenerf against burn parasite lol)
This deck can set up strong boards but gets shutdown too easily by floodgate, Canadia and econ take. The most popular builds are balance which only have 6 monsters, once you lose the first you have a very hard time recovering and straight up lose if you don't draw another.
Which decks counter/have a chance agaisnt noble knight except spellbook?
Cant get anything on the field vs you as it gets instanly destroyed whereas you are very durable by needing to be destroyed multiple times.
But i dont have the board to get those kils as you fire so many destroy effects.