Noble Knight monsters usually have the own set of useful effects, but this build will include the most relevant Noble Knight monsters to be used in conjunction with their Noble Arms Spells. The fastest combo is to Normal Summon Noble Knight Medraut, equip it with any Noble Arms, and Special Summon Noble Knight Drystan to the Field in Defense mode. This deck has options to either obtain Noble Arms - Arfeudutyr to allow your Noble Knight monsters to destroy set cards, or to get Noble Arms of Destiny for protection. The main strength of this deck is to utilize Noble Knight Drystan’s effect to destroy any face-up card, when it is equipped with any Noble Arms equip Spell.
This deck relies mostly on Noble Knight Drystan, either you can Normal Summon him from your Hand, or you can use Noble Knight Medraut to Special Summon him from your Deck. You can equip Noble Arms of Destiny to allow Noble Knight Drystan to destroy 1 face up card on the Field, and at the same time grant Noble Knight Drystan immunity to battle and card effect 1 time, each turn. You can set Double Cyclone, and use it during your opponent’s turn, to destroy your Noble Arms and destroy their set Spell/Trap, and return Noble Arms to be equipped to Noble Knight Drystan, in order for Noble Knight Drystan to destroy your opponent’s face-up card. You can also use Glory of the Noble Knights during either you or your opponent’s turn, to equip Noble Knight Drystan with a Noble Arms Spell from your Deck, and trigger its effect to destroy 1 face-up card. Depending on situation, you can choose to use Noble Arms - Arfeudutyr to destroy opponent’s set Spell/Trap, Noble Arms - Caliburn to grant 500 ATK increase, and heals 500 LP every turn, Noble Arms - Gallatin to increase your Noble Knight monster’s ATK by 1000 (but it will reduce 200 ATK during each of your Standby Phases), you can use Double Cyclone to destroy Noble Arms - Gallatin, and re-equip it to renew its ATK to 1000.
This deck allows you to manipulate your starting hand in such a way that, you will most likely open with either Noble Knight Medraut or Noble Knight Drystan. If you have Noble Knight Medraut, you can Normal Summon Noble Knight Medraut and equip it with any Noble Arms spell, and Special Summon Noble Knight Drystan from your Deck in DEF mode. If you have Noble Knight Drystan in your Hand, simply Normal Summon him to the Field. The goal is to have Noble Knight Drystan on the Field as soon as possible.
Both of these cards are Quick-Play Spells, which means you can either use them on your turn or set them to be used during your opponent’s turn. This gives your Noble Knight Drystan great advantage because you can equip Noble Arms to him during your opponent’s turn to destroy your opponent’s card. However, bear in mind you can only use Noble Knight Drystan’s effect once during either player’s turn.
In order to use Noble Arms’ effects efficiently, you have to understand what each of them does, and which are more suitable to be used in which situation. All Noble Arms have the effects of re-equipping themselves to any Noble Knight monster you choose, when they were destroyed and sent to the Graveyard, in other words, you can keep destroying them with card effects and they will still be re-equipped as long as there are Noble Knight monsters. You can only control 1 of each Noble Arms on the Field. Generally Noble Arms of Destiny is the most used because of its ability to protect your Noble Knight from being destroyed by battle or card effects, for 1 time. You can use Noble Arms - Arfeudutyr if your opponent plays backrow heavy decks, however the ATK loss is permanent even if you remove Noble Arms - Arfeudutyr from your Field. Noble Arms - Caliburn is a general ATK boost and Healing card, Noble Arms - Gallatin provides powerful ATK boost but you will have to end the duel fast to avoid too much ATK losses each turn.
This card has a good effect to send any Noble Arms card from your Deck to the Graveyard. This effect works well with Swords of Dawn, however it does not fit well in this deck as the search engine uses Glory of the Noble Knights.
Since Noble Knight decks generally does not have strong draw power, it relies mostly on protection tech cards in conjunction with their Noble Arms’ effects, to steadily destroy their opponent’s cards and monsters. You can consider using Enemy Controller or Super Rush Headlong as additional protection.
Yes, you absolutely need these 6 cards to give you a 100% chance of being able to summon Drystan on your first turn (when using Balance as a skill). Otherwise you can't reliably set up your field and can't control the opponents plays, which means you will be outresourced by most meta decks and lose.
Nop, you can use a slightly more cancerous version, with 1 medraut 2 drystan and 3 amazoness swordswoman...swordswoman synergizes with NA of Destiny & Arfeudutyr pretty well, been wrecking the entire meta with this version
to counter NK in first few turns, you'll require lots of those "TRIPLE C": Cosmic, Chalice and Canadia
1) Balance NK usually draws GoNK and Destiny in first turn. NK perfectly sets up on their first turn, so even if you use Galazy Cyclone and the likes, you're still vulnerable on your next turn. CC is a bit more potent tho, if NK user only has one equip on starting turn.
2) if NK goes first, it's a big chance that both Medraut and Drystan are already in the field. Canadia will have to make extra effort since flipping either one will only transfer the equips to another one. If Canadia user goes first, then it might be a big problem for NK user.
3) Having a lot of intensive backrow banishing and removal means you are missing out on a lot of support cards for your chosen archetype build. Even Phoenix-Yubel struggles to it because NK can outright destroy a field spell as early as the opponent's first turn. My personal opinion is that banishment is not as effective as Parasite Paracide, or DNA surgery against NKs.
4) Alas, NK only needs a good setup on its first turn. With Masked and BEWD decks roaming around, CC usage was decreased a lot.
If NK was able to set up, then it's a very FAST and NON-INTERACTIVE deck to play against. Any deck that requires a monster to be summoned to start a play will struggle against NK. It can also conveniently check two backrow in one turn, easily executing a board wipe.
Why isn't cursed seal of the forbidden spell mentioned here? With that many spells in the build it can easily shut down spellbooks and masked heroes.
It would be a brick card in the majority of matches.
Hi! I just started out this game and chose NK as my first competitive deck. My goal this month is to hopefully, reach King of Games!
I leeched this out from a reddit post. Is this really the optimal build? Balance (6-8-6), and all traps as backrow removals? Can I add 2-3 Cosmic Cyclone in exchange for the equip cards or it's worse? Is Wild Tornado + Typhoon really good combo, or should I add a couple of Floodgate and Canadia (I have lots of viable backrows too, like Tribute/Offerings to the Doomed, WoD, Widespread Ruin, Parallel Twister, etc.)?
Lastly, what are the pros and cons of this deck towards Vampires or Amazoness?
I'm also testing it, maybe one ore two Canadia or Floodgate won't hurt. Also, based on my recent observations, a Floodgated Medraut on your second turn is very disastrous if you don't have a Dystran in hand for next turn. Maybe that "Ooops" card can be helpful too.
It doesn't shine against Amazon. Arfeudutyr can only destroy one card a turn and weakens your monster, plus most traps in a typical amazon deck can activate in response to it, like Canadia, Onslaught and Willpower. You can't recover of your Drystan is flipped face down and you lose the equip spell, whereas Amazons can easily recover a destroyed monster or Onslaught. You get outresourced and lose.
Any possibility for running noble knights with grass looks greener ?
The risk of not having Medraut or Drystan in your opening hand is too great, and without them you are an easy target.
Played like this, if you go first, you pretty much win. If you go second, you still pretty much win if your opponent doesn't flip or treacherous your monster(s) on summon.
I love noble knight. This deck Can ne good with Bujin in thé future with synchro?