Content

Noble Knight: deck recipe [Post-Banlist]

Duel Links Noble Knight deck, Noble Knight in the meta, how to use Noble Knight cards.
Duel Links Breaking News
KC GT Tournament 2021
update 02/03/2021

Overview

Noble Knight monsters usually have the own set of useful effects, but this build will include the most relevant Noble Knight monsters to be used in conjunction with their Noble Arms Spells. The fastest combo is to Normal Summon Noble Knight Medraut, equip it with any Noble Arms, and Special Summon Noble Knight Drystan to the Field in Defense mode. This deck has options to either obtain Noble Arms - Arfeudutyr to allow your Noble Knight monsters to destroy set cards, or to get Noble Arms of Destiny for protection. The main strength of this deck is to utilize Noble Knight Drystan’s effect to destroy any face-up card, when it is equipped with any Noble Arms equip Spell.

Required Card Boxes

Galactic Origin Rampage of the Forest Tales of the Noble Knights

Example Deck

Post-Banlist Version

Noble Knight MedrautNoble Knight MedrautNoble Knight MedrautNoble Knight DrystanMerlinMerlin
MerlinNoble Knight BorzNoble Knight BorzNoble Knight BrothersGwenhwyfar, Queen of Noble ArmsBook of Moon
Book of MoonCosmic CycloneCosmic CycloneMystical Space TyphoonGlory of the Noble KnightsGlory of the Noble Knights
Glory of the Noble KnightsNoble Arms - ArfeudutyrNoble Arms - ArfeudutyrNoble Arms - CaliburnNoble Arms - GallatinNoble Arms of Destiny
Noble Arms of DestinyTreacherous Trap HoleTreacherous Trap HoleUntil Noble Arms are Needed Once AgainUntil Noble Arms are Needed Once AgainUntil Noble Arms are Needed Once Again
Sacred Noble Knight of King ArtorigusSacred Noble Knight of King ArtorigusArtorigus, King of the Noble KnightsGaia Dragon, the Thunder ChargerSacred Noble Knight of King CustenninSacred Noble Knight of King Custennin
Number 70: Malevolent Sin-----
[Skill] descriptionUser
Destiny Draw
Can be used when your Life Points decrease by 2000. In the Draw Phase, instead of conducting your normal draw, draw a card of your choice. This Skill can only be used one per Duel.
Yami Yugi
Yami Yugi

Pre-Banlist Version

Noble Knight MedrautNoble Knight MedrautNoble Knight MedrautNoble Knight PellinoreNoble Knight DrystanMerlin
MerlinMerlinNoble Knight BorzNoble Knight BorzNoble Knight BrothersGwenhwyfar, Queen of Noble Arms
Glory of the Noble KnightsGlory of the Noble KnightsGlory of the Noble KnightsNoble Arms - ArfeudutyrNoble Arms - ArfeudutyrNoble Arms - Caliburn
Noble Arms - GallatinNoble Arms of DestinyNoble Arms of DestinyRaigeki BreakRaigeki BreakRaigeki Break
Karma CutKarma CutKarma CutUntil Noble Arms are Needed Once AgainUntil Noble Arms are Needed Once AgainUntil Noble Arms are Needed Once Again
Sacred Noble Knight of King ArtorigusSacred Noble Knight of King ArtorigusArtorigus, King of the Noble KnightsGaia Dragon, the Thunder ChargerSacred Noble Knight of King CustenninSacred Noble Knight of King Custennin
Number 70: Malevolent Sin-----
[Skill] descriptionUser
Balance
Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.
Common
Common

How to Play

Noble Knight Monsters

Noble Knight Medraut
Noble Knight Medraut
LIGHT Warrior ★4
ATK 1700 / DEF 1000
Crusaders Battleground [UR]
Selection Box Vol. 02 [UR]
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with this effect.● This card becomes DARK and its Level is increased by 1. Once per turn, if you control no other monsters: You can Special Summon 1 "Noble Knight" monster from your Deck in Defense Position, except "Noble Knight Medraut", and if you do, destroy 1 Equip Spell Card you control.

Medraut plus any Noble Arms is all you need to get your Xyz plays going.

  1. Normal Summon Medraut then equip him with a Noble Arms to Special Summon Borz.
  2. The Noble Arms attached to Medraut is destroyed and given to Borz.
  3. Borz lets you fetch a Noble Arms which you will attach to Medraut.
  4. Use Borz and Medraut to make Sacred Artorigus.
  5. Equip Sacred Artorigus with the Noble Arms in your graveyard.
Noble Knight Drystan
Noble Knight Drystan
LIGHT Warrior ★4
ATK 1800 / DEF 800
Crusaders Battleground [SR]
Selection Box Vol. 02 [SR]
While you control another "Noble Knight" monster, your opponent cannot target your monsters with less than 1800 ATK, except this card, for attacks or with card effects. If a "Noble Arms" Equip Spell Card is equipped to this card: Target 1 face-up card on the field; destroy that target. You can only use this effect of "Noble Knight Drystan" once per turn.

Drystan has a good removal effect but doesn't really contribute to the deck's new Xyz spam playstyle. Nonetheless, he is still worth running, and can occasionally be used to get rid of problem cards.

You can use Medraut's effect to Special Summon Drystan from the deck. Attach the destroyed Noble Arms to Drystan and get rid of an enemy card. Then equip Medraut with another Noble Arms to make Sacred Artorigus.

Noble Knight Borz
Noble Knight Borz
LIGHT Warrior ★4
ATK 1700 / DEF 900
Crusaders Battleground [R]
Selection Box Vol. 02 [R]
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects.● This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of "Noble Knight Borz" once per turn.

Borz's search effect is somewhat random, but this isn't much of a problem since most of the time any Noble Arms would do. If you want a specific Noble Arms, you can select multiple copies of it so that it's more likely to be chosen.

If she's still in the deck, you always want to chose Gwenhwyfar as one of the search targets. Gwenhwyfar will be useful whether she goes to the hand or graveyard; but especially in the graveyard where she can be reused.

Noble Knight Brothers
Noble Knight Brothers
LIGHT Warrior ★4
ATK 1200 / DEF 2000
Lords of Shining [R]
Crusaders Battleground [R]
Swordbound Silence [R]
Tales of the Noble Knights [R] [R]
This card can only attack if you control exactly 3 "Noble Knight" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 "Noble Knight" monsters from your hand, also you cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Once per turn: You can target 3 "Noble Knight" and/or "Noble Arms" cards in your Graveyard; shuffle all 3 into the Deck, then draw 1 card.

Another Xyz enabler. Normal Summon Brothers and Special Summon a Noble Knight to make the Rank-4 Artorigus. Brothers is best used mid to late game when you have a graveyard loaded with Noble Arms, ideally including Gallatin. Additionally, Rank-4 Artorigus has an arguably better effect than Sacred Artorigus in terms of OTK potential; being able to clear enemy backrow paired with a high ATK stat (equip Gallatin and Gwenhwyfar) makes for a deadly combination.

Noble Knight Pellinore
Noble Knight Pellinore
LIGHT Warrior ★4
ATK 1900 / DEF 500
Infinite Ray [SR]
You can target 1 "Noble Arms" Equip Spell equipped to this card and 1 face-up monster your opponent controls; destroy them, then draw 1 card, also, this card cannot attack for the rest of this turn. You can only use this effect of "Noble Knight Pellinore" once per turn.

Pellinore has a great effect for gaining card advantage. Noble Arms equips are able to recover themselves after being destroyed so you spend nothing by using this effect. Destroying an opponent's monster is decently good, and on top of that you also get a free draw.

Gwenhwyfar, Queen of Noble Arms

Gwenhwyfar, Queen of Noble Arms
Gwenhwyfar, Queen of Noble Arms
LIGHT Spellcaster ★2
ATK 300 / DEF 300
Lords of Shining [N]
You can target 1 "Noble Knight" monster you control; equip this card from your hand or Graveyard to that target. You can only use this effect of "Gwenhwyfar, Queen of Noble Arms" once per turn. The equipped monster gains 300 ATK. Apply the appropriate effect, depending on the Attribute of the equipped monster.
● LIGHT: If the equipped monster would be destroyed by a card effect, you can destroy this card instead.
● DARK: If the equipped monster battles an opponent's monster, at the start of the Damage Step: You can destroy that monster, then destroy this card.

Gwenhwyfar is a versatile recyclable equip card, so you should get her in the graveyard early with Borz's effect. Most of the time she'll be attached to a LIGHT monster as protection from destruction. This is true for your Xyx monsters and Drystan. Equipping her to Medraut or Borz is also viable as a way to get rid of powerful enemy monsters.

Attaching her to a Noble Knight is an ignition effect. This works well when attaching her to Drystan for on-demand removal.

Merlin

Merlin
Merlin
LIGHT Spellcaster ★4
ATK 1400 / DEF 500
Tales of the Noble Knights
You can only use each effect of "Merlin" once per turn.
● You can Tribute this card; Special Summon 1 "Noble Knight" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Noble Knight" monsters.
● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 "Noble Knight" Synchro Monster using monsters you control.
● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Xyz Summon 1 "Noble Knight" Xyz Monster using monsters you control.

As a combo starter, you can summon Merlin then tribute him to Special Summon Medraut. After that proceed with Medraut's combo into Sacred Artorigus.

The third effect can be used during your Battle Phase to quickly make an Xyz monster and deal additional damage. You can also use this in response to an enemy effect activation to dodge it.

Glory of the Noble Knights

Glory of the Noble Knights
Glory of the Noble Knights
Quick Spell
Crusaders Battleground [R]
Selection Box Vol. 02 [R]
Target 1 "Noble Knight" monster you control; equip it with 1 Equip Spell from your Deck that can equip to that target. You can only activate 1 "Glory of the Noble Knights" per turn.

Glory of the Noble Knights equips a Noble Arms directly from the deck. This can be useful in Medraut's combo into Sacred Artorigus. You can attach the searched equip to your Noble Knight Xyz; something like Gallatin which you only have one copy of.

Glory can also be used to during the opponent's turn, particularly when you control Drystan. This lets you use Drystan's effect during the opponent's turn. You can also quickly attach Gallatin to a Noble Knight for a sudden ATK boost when your opponent declares battle.

Noble Arms

In order to use Noble Arms’ effects efficiently, you have to understand what each of them does, and which are more suitable to be used in which situation. All Noble Arms share the effect of re-equipping themselves to any Noble Knight monster you choose, when they are destroyed and sent to the Graveyard. In other words, you can keep destroying them with card effects and they will still be re-equipped as long as there are Noble Knight monsters. You can only control 1 of each Noble Arms on the Field.

Noble Arms - Arfeudutyr
Noble Arms - Arfeudutyr
Equip Spell
Crusaders Battleground [R]
Selection Box Vol. 02 [R]
You can only control 1 "Noble Arms - Arfeudutyr". Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster loses exactly 500 ATK, and if it does, destroy that target. (This ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Arfeudutyr" once per turn.

Noble Arms - Arfeudutyr is good for clearing backrow so you can attack safely. Especially useful against backrow heavy decks like Weather Painter. The downside is that the ATK loss is permanent even if you remove Noble Arms - Arfeudutyr from your Field. However, this won't be a problem if you activate Arfeudutyr's effect while attached to a Noble Knight that is about to be used for Xyz material.

Noble Arms of Destiny
Noble Arms of Destiny
Equip Spell
Crusaders Battleground [R]
Selection Box Vol. 02 [R]
You can only control 1 "Noble Arms of Destiny". Equip only to a Warrior-Type monster. Once per turn, the equipped monster cannot be destroyed by battle or by card effects. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms of Destiny" once per turn.

Generally, Noble Arms of Destiny is the most used because of its ability to protect your Noble Knight once ever turn. This makes your Noble Knight Xyz quite sturdy, requiring the opponent to spend multiple removal effects to get rid of it.

Noble Arms - Gallatin
Noble Arms - Gallatin
Equip Spell
Crusaders Battleground [R]
Swordbound Silence [R]
You can only control 1 "Noble Arms - Gallatin". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Gallatin" once per turn.

Even considering your Extra Deck monsters, the overall ATK stat of this deck is quite low. Gallatin fixes this with a huge 1000 ATK boost, that can be transferable between monsters. Rank-4 Artorigus works well with Gallatin due to his inherent backrow clearing ability, giving you an opening to OTK.

Backrow Counter Techs

Even with Arfeudutyr, the backrow removal in this deck might not be enought. You also won't be summoning Rank-4 Artorigus as much as Rank-5 Artorigus so he won't be as reliable. To give Sacred Artorigus the OTK potential of Rank-4 Artorigus, run these backrow removal techs.

Hey, Trunade!
Hey, Trunade!
Normal Spell
Rampage of the Forest [SR]
Selection Box Vol. 02 Mini [SR]
Return all Set Spells and Traps on the field to the hand.

Until Noble Arms are Needed Once Again

Until Noble Arms are Needed Once Again
Until Noble Arms are Needed Once Again
Normal Trap
Tales of the Noble Knights
Excavate cards from the top of your Deck, equal to the number of "Noble Arms" Equip Spells you control, and if you do, add 1 of them to your hand, also place the remaining cards on top of your Deck in any order. You can banish this card from your GY, except the turn this card was sent to the GY; Special Summon from your Deck, 1 "Noble Knight" monster with a different name from the cards you control or in your GY. You can only use this effect of "Until Noble Arms are Needed Once Again" once per turn.

It's relatively easy to excavate two cards with the first effect. This cycles a card out of the deck and gives you information on your next turn draw. The second effect is usually used to bring Drystan out in a pinch; he will most likely be the only one available since you only have one copy, and Medraut with Borz is part of your main combo.

Artorigus Xyz Monsters

Sacred Noble Knight of King Artorigus
Sacred Noble Knight of King Artorigus
LIGHT Warrior ★5
ATK 2200 / DEF 2200
Tales of the Noble Knights
2 Level 5 "Noble Knight" monsters
When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card is sent from the field to the Graveyard: You can target 1 Level 4 or higher "Noble Knight" monster in your Graveyard; Special Summon that target.

Easily summoned with the Medraut combo; most of the time, this will be your go-to Xyz. Equipping Noble Arms from your graveyard is strong because it gives you a ton of effects. Prioritize Noble Arms of Destiny first for protection, and then Gallatin for ATK boost. For the third Spell/Trap slot, you can equip Gwenhwyfar for more protection and slight ATK boost.

Sacred Artorigus' removal effect is useful but nothing special. Use this to get rid of things you can't run over in battle.

Artorigus, King of the Noble Knights
Artorigus, King of the Noble Knights
LIGHT Warrior ★4
ATK 2000 / DEF 2000
Tales of the Noble Knights
2 Level 4 "Noble Knight" monsters
When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of "Noble Arms" Equip Spell Cards you control.

Has a similar effect with Sacred Artorigus that lets you attach multiple Noble Arms from the graveyard. Summon Artorigus with Noble Knight Brother's combo. Rank-4 Artorigus' backrow wipe effect lets you attack the opponent safely, making him more suited for OTKs.

Gaia Dragon, the Thunder Charger
Gaia Dragon, the Thunder Charger
WIND Dragon ★7
ATK 2600 / DEF 2100
Infinite Ray [SR]
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Summon Gaia Dragon by using a Sacred Artorigus that has already spent its materials and has already been debuffed a lot by Gallatin. Gaia Dragon is a more stable beater because it doesn't rely on equips, and the piercing effect is also a plus.

Sacred Noble Knight of King Custennin
Sacred Noble Knight of King Custennin
LIGHT Warrior ★4
ATK 1500 / DEF 2500
Infinite Ray [SR]
2+ Level 4 "Noble Knight" monsters
You can detach any number of materials from this card, then target that many cards your opponent controls; return them to the hand. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Noble Knight" Xyz Monster from your Extra Deck, except "Sacred Noble Knight of King Custennin", and if you do, attach this card from the GY to that monster as material. (This is treated as an Xyz Summon.) You can only use each effect of "Sacred Noble Knight of King Custennin" once per turn.

Custennin is a good "safe" option to summon if you're not going on the offensive. His removal effect lets you spend all his materials at once to remove multiple enemy cards. Equally important, his floating effect is great because you'll still get to use Sacred Artorigus or King Artorigus' recovery effects.

Custennin can also be used offensively if your opponent is down to 1500 or less LP. Summon Custennin and use his effect to clear the way for a direct attack.

Skill Suggestion

[Skill] descriptionUser
Balance
Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.
Common
Common
Equipment Exchange
Can be used when your LP is 3000 or below. Return up to 2 cards, including at least 1 Equip Spell Card, from your hand to the bottom of your Deck. Then, draw the same number of cards as you returned. This skill can be used once per Duel.
Leo
Leo
Fields of the Warriors
Begin Duel with the Field Spell "Sogen" activated
Joey Wheeler
Joey Wheeler

Other Cards Option

Sphere Kuriboh

Sphere Kuriboh
Sphere Kuriboh
DARK Fiend ★1
ATK 300 / DEF 200
The Ultimate Rising [UR]
Selection Box Vol. 01 [UR]
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.

Other Extra Decks

Starliege Paladynamo
Starliege Paladynamo
LIGHT Warrior ★4
ATK 2000 / DEF 1000
Selection Box Vol.04 [UR]
2 Level 4 LIGHT monsters
Once per turn: You can detach 2 Xyz Materials from this card to target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Draw 1 card.
Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.
Constellar Omega
Constellar Omega
LIGHT Beast-Warrior ★4
ATK 2400 / DEF 500
Infinite Ray [R]
2 Level 4 LIGHT monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; all "Constellar" monsters you currently control are unaffected by Spell/Trap effects this turn.

All your Noble Knights at their base are Level-4 LIGHT monsters, giving you access to Constellar Omega for a beater immune to backrow effects.

Zubaba General
Zubaba General
EARTH Warrior ★4
ATK 2000 / DEF 1000
Zexal World Release Campaign [UR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect.

Zubaba General is the strongest monster in your deck if you have the resources to invest in him. He can be a bit more difficult to make than your Noble Knight Xyz, but still manageable. You also need to equip him with monsters from your hand to turn him into a significant beater. But at his best, you're looking at a 5000+ ATK beater.

Gagaga Cowboy
Gagaga Cowboy
EARTH Warrior ★4
ATK 1500 / DEF 2400
Gagaga XYZ [UR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
● Defense Position: Inflict 400 damage to your opponent.

Attack position effect is good for running over powerful monsters. Defense position effect is good for stealing wins when your opponent is at 400 or less LP.

Diamond Dire Wolf
Diamond Dire Wolf
EARTH Beast ★4
ATK 2000 / DEF 1200
Voltage of the Metal [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.

Effectively a 2-for-1 removal, only make Diamond Dire Wolf as a last resort option.

Gagaga Samurai
Gagaga Samurai
EARTH Warrior ★4
ATK 1900 / DEF 1600
Shining Hope [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation.

Summon Samurai only to deal a ton of direct damage with his double attack effect.

[January 2021] KOG Notes

Popie195


NKPopie195NK Popie1952NK Popie1952
IGN: Popie195, Skill: Balance, Date Submitted: Jan 12

Comment from Popie195:

My noble knight deck utilizes disruptive traps on top of the already powerful strategy. What makes it slightly unique though is the use of treacherous trap hole and solemn scolding over karma cut and raigeki break. Too often the discard is too heavy in a grind game and the meta is very normal summon reliant and multi monster based solemn takes care of normals and treacherous decks like tellarknight and noble knights. Canadia and Floodgate are there as well as they are well rounded against synchro based strategies such as blackwings.

Comments

Hot New Top
Anonymous
I feel that BALANCE should be nerfed because of this trash deck ! It's sooooo degenarative to play a 30 card abomination like this and your starting hand always will be medraut/merlin + equip + karma/raigeki break ! IRL you will never open like that !
<< Anonymous
NKnigth Reply
In this case ill get a new copy of lancea
<< Anonymous(Anonymous)
Anonymous 3days ago Reply
I feel that players should stop being such whiny little pansies... complain about Noble Knights but go ahead and spam with aroma blackwing or Blue-Eyes, right?
<< Anonymous(Anonymous)
Anonymous 3days ago Reply
And your copycat meta decks are better? Lol
<< Anonymous
Anonymous 3days ago Reply
I don't play toons and even if I did I wouldn't run copycat the card is pretty bad
anonymous 13days ago
take this NK as a lesson. next time if some deck really powerful with certain skills and konami provides it with Ex Structure. keep in mind abuses = unplayable
Anonymous
Wont die, it's so likeable
<< Anonymous
Anonymous Reply
Seriously, I couldn't agree more about this
<< Anonymous
Anonymous 31days ago Reply
It sorta dies with the Balance nerf lol
<< Anonymous
Anonymous 31days ago Reply
If a deck is bad on its own without cheating then it should not even exist. That's the rule in TCG.
<< Anonymous
Anonymous 31days ago Reply
Wow it’s almost like this isn’t the TCG
Anonymous 31days ago
This deck is unplayable man i brick 3-4 times out of every 5 duels. konami 🔥ing scammed me with the EX structure deck i will never spend any money on duellinks anymore 🔥 konami
<< Anonymous
Konami 31days ago Reply
-Thank you for playing Duel Links.
Anonymous
NK is only good with balance. That skill is indeed broken. NK itself cannot do anything without starting hand manipulation. Time to see you all bricks hard.
Anonymous
Nerf balance and watch you all ragequit. Nice to see you all go second and just summon a normal monster OR just leave balance alone and draw 4 monsters on turn 1.
<< Anonymous
Anonymous Reply
Using Knights that are noble but play them like a total coward hiding behind rigged consistency lol

I bet they all go back playing Blue Eyes now.. but wait, that brick too!! xD
<< Anonymous
Anonymous Reply
back to 20 cards build they go, 30 cards that grant more consistent than 20, irony ain't it?
Anonymous
I'm ready to draw only monsters in my starting hand
<< Anonymous
Anonymous Reply
I'm ready to only draw spells :)
Yami Aster
I'm going to use this deck with Bring It! and The Grand Jupiter once Balance is nerfed.
Anonymous
NK is broken just because of balance. It will no longer be a tier 1 after the skill nerf. Remember, you will never guarantee to have an equip spell + monster in your starting hand. Abuse more, and it will not last long.
HagaMaster
Jiujiujiujiujiujiujiu GG
<< Anonymous(HagaMaster)
Anonymous Reply
Consitency to trash
<< Anonymous(HagaMaster)
Anonymous Reply
"I summon Merlin. I end my turn."

That's the future of Noble Knights. Tick-tock.
<< Anonymous
Anonymous Reply
HAHA THIS IS VERY FUNNY!
<< Anonymous
Anonymous Reply
I am going to 🔥 your Merlin next turn.
Noble Knight
Bored of balance?

https://nobleknightduellinks.blogspot.com/?m=1

Kog worth. Dlv max and 30000 postion

No merlin, no balance, dont surrender if opponent apply disruption on your medraut.

20 cards, quick play.
check it out.
<< Anonymous(Noble Knight)
Anonymous Reply
looks like a "scud" blogspot, no thanks
<< Anonymous
Noble Knight Reply
Only sharing for interested people, no profit in it.
<< Anonymous(Noble Knight)
Anonymous Reply
Ohh no I have to create a no balance NK deck.
Wait this guy have one.
RAY
Seriously, this deck has the ultimate swag. It's the ultimate archetype in terms of attack and defense.
<< Anonymous(RAY)
Silent Yugitaro Reply
Lol ok, I get that reference.
<< Anonymous(RAY)
Anonymous Reply
amusingly it's somewhat true, this is the only archetype that has a vanilla whose ATK & DEF are both at respectable 1800
<< Anonymous
Anonymous Reply
*a low level vanilla, I mean

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Available card boxes
The Ultimate RisingAge of DiscoveryNeo-ImpactFlame of the TyrantValkyries Rage
Wonders of the SkyChaotic ComplianceLand of the TitansCrimson KingdomDawn of Destiny
Electric OverloadEchoes of SilenceServants of KingsGalactic Origin
Blades of Spirit Primal BurstResonance of ContrastAbyss EncounterRampage of the Forest
Valiant SoulsVisions of IceCrusaders BattlegroundClash of WingsBurning Nova
Empire of ScarletGaia GenesisStardust AccelerationPower of BraveryBlackstorm Rising
Secrets of the AncientsRevolution BeginningTornado of PhantomsAbsolute InfernoDimension of the Wizards
Warriors UniteLords of ShiningBlazing RoseGuardians of RockCybernetic Rebellion
Curse of DreadValhalla CallingDark DimensionSpirit of the BeastAerial Assault
Soul of ResurrectionFuture HorizonMasters of ShadowJudgement ForceFortress of Gears
Truth UniverseFlames of the HeartWitchs SorceryChronicle of GloryInfernity Destruction
Arena of SanctuaryShining HopeVoltage of the MetalShark FangRage of Volcano
Infinite RayPhotons of GalaxyAntinomic TheorySign of Harpies-

Selection Box

Selection Boxes
Selection Box Vol. 01Selection Box Vol. 01 MiniSelection Box Vol. 02Selection Box Vol. 02 MiniSelection Box Vol. 03
Selection Box Vol.04----

Structure decks

Structure decks
Sorcerers AllianceDragonic ForceHero RisingLegendary WarriorsDestiny Rulers
Dragonic KnightsSpellbound SilenceSynchro ConnectionThe White Dragon of LegendSwordbound Silence
Ancient Gear AwakeningNeos FusionReturn of the Red-EyesFull Metal DesperadoMaster of Chaos
Kings ResonanceDragunity OverdriveGladiators StormHERO GenerationReturn of the Fire Kings
Gagaga XyzTales of the Noble KnightsBlue-Eyes Evolution

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Standard duelists & Legendary Duelist Lvl 30

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Comments (updated every hour)

Just checked. Its burn has been nerfed to half. So us getting it is now a possibility
It got nerfed so its burn effect is pretty much the same as IDD
Coz nobody care bout those grindy 2nd stage. So, they reduce it to limit the competition.
Banlists in general are too lenient and I hate how they keep freeing cards from the list.
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