You can Tribute Relinkuriboh to Special Summon Toon Dark Magician Girl or Toon Summoned Skull and then draw a card via its effect or activate Enemy Controller, Tribute Relinkuriboh to take control of an opponent's monster, draw a card and finally Summon one of your “Toon” monsters by Tributing the monster you’ve taken control of.
Relinkuriboh makes it easier to draw into cards like Memory Loss or Forbidden Chalice that will protect your Toon World and Toon Kingdom from cards like Dragon Spirit of White and Koa'ki Meiru Maximus. Toon decks generally take a lot of resources to set up properly, which gives a lot more value to this card’s effect.
Toon Kingdom will prevent all of your “Toon” monsters from being targeted by your opponent’s card effects and, at the cost of banishing one card from the top of your Deck face-down, it will also prevent them from being destroyed.
If Toon World or Toon Kingdom, which is treated as Toon World while in the Field Spell Zone, is destroyed, your “Toon” monsters will be destroyed as well, but, if your opponent banishes one of those cards instead, nothing will happen to them.
While Toon World is on the field, unless your opponent controls a “Toon” monster as well, Toon Dark Magician Girl can attack your opponent directly.
With 2000 ATK, this card only needs two turns to end a duel and, unlike Toon Mermaid and Toon Summoned Skull, it can attack the turn it’s Summoned. Ideally you want to use Relinkuriboh as Tribute to Summon this card, but Paleozoic Canadia is also a good option.
You can use Toon Rollback, which can be searched by Toon Table of Contents, to quickly OTK your opponent with this card.
Toon Mermaid, Toon Dark Magician Girl and Toon Summoned Skull can’t be Summoned unless Toon World is on the field and, although Demise of the Land and Toon Table of Contents do give you access to Toon Kingdom, the deck wouldn’t be quite as consistent if you relied solely on them.
Toon Kingdom banishes three cards from the top of your Deck on activation and then, each time one of your monsters would be destroyed, it banishes one more card. With only 20 cards in your Deck, it really doesn’t take that long before you deck out completely.
It's weird that it does exist. The vast majority of cards that debut in Collector's Packs are taken directly from the anime. Toon Ancient Gear Golem's appearance in the anime wasn't as a physical card, it was a Comic Hand'd version of Crowler's Ancient Gear Golem.
That is true, but a tad different. The first wave of Toons, such as Mermaid and Blue-Eyes, were released IRL before they appeared as physical cards. But later Toons were all physical cards (as were the older ones in later appearances). Toon Ancient Gear Golem was never a card in the anime. Also, as I mentioned, the Collector's Packs are dedicated to releasing anime cards. Toon AGG was never a card
Anonymous 20days ago
Those who think toons are weak are quite mistaken, this deck can make it to Kog simply because it's kinda easy to OTK with it. Most of OTK decks such has Hazys, Dragunitys, etc are totally Kog worthy thanks to their crazy ATK factor.
You can but Psudeo space will only become Too kingdom for one turn so it's not entirely useful
Daily reminder that:
If your Toon Kingdom is banished you can still win.
Chalice lets Mermaid and Gemini Elf to attack on the first turn if need be.
Demise of the Land makes it so that you don't have to banish 3 to activate Kingdom :)
I love how people expect a Toon deck to be competitive, rather than just a fun little strategy meant for amusement purposes. Toons haven't been adequately competitive since Magic Ruler, and you demand such cuddly and adorable creatures to be vicious and violent? For shame. ;)