Drillroid is able to destroy any defense position monster it attacks before damage calculation. This effect allows you to destroy stronger monsters which are hard to deal with when using low leveled Roid monsters. This effect also allows you to dodge Amazoness Onslaught's removal effect because it activates before damage calculation, allowing you to attack Amazoness monsters safely. Keep in mind however, effects that activate when a monster is flipped face-up, like Sylvan Komushroom, will still activate when attacked by Drillroid.
Change Battle Position
Use these cards to defend your monsters by changing attacking enemy monsters to defense position. This will also allow you to destroy them during your turn with Drillroid, making for great synergy and removal of stronger monsters. Pulse Mines is particularly powerful because it changes all your opponent's monster and all monsters they summon for the rest of that turn to defense position. It could also be chained to cards that disrupt your backrow like Cosmic Cyclone and Hey, Trunade.
Steamroid is used as a regular beater and is able to get over most level 4 or lower monsters with his 500 attack boost when he is attacking. The problem is that when he is being attacked he loses 500 attack so you have to defend him with your spell/trap cards.
Since the spell/trap cards in this deck are used for battle protection and none are for spell/trap protection, Sergeant Electro is a good choice to help you defend against backrow heavy decks. Sergeant Electro locks down your opponent's backrow which is effective against cards that can only be activated during battle like Wall of Disruption. Or forces them to chain it Sergeant Electro, activating it early.
Summon Expressroid to retrieve Roid monsters from your graveyard. If you have Polymerization in hand you can retrieve 2 copies of the same monster to fusion summon Pair Cycroid. Another option is to retieve Drillroid when you have a battle position changing card prepared for your opponent.
Both of these monsters are able to attack your opponent directly and try to finish the duel quickly with this tactic. Submarineroid can change itself to defense position after attacking which makes for decent stall with his high defense stat. Pair Cycroid has high attack compared to other monster who can attack directly dealing relatively large damage to your opponent.
Fire★Ball! 8days ago
Here's a list of Roids-themed non-competitive deck of mine:
(it uses "Check Out My Fusion!" skill obtainable by Syrus)
It is basically a 'control' deck that usually goes like, 'turning thy monsters into defense mode and then wreck 'em with Drillroids (and sometimes with Steamroids)', while dealing bits of direct damage with Pair Cycroids and stuff. When you need something to finish the game, then you can just use the skill listed above to summon Jumbo Drill and then deal the finishing blow(by the means of piercing damage etc.).
I used this list in ranked games right after hitting KoG and alas, got beated a lot by other KoG-worthy tier decks(just as I expected). This one's NOT that competitive in ranked duels obviously and I'm not sure it's optimized enough, but if you want to build out Roids deck for various purposes, I think you still can check out my Roids list above a bit. :)
The pornography in the comments on certain other pages is getting out of hand. This is a site about a game the KIDS will visit. The moderators need to do something about these comments or put a NSFW warning upon attempting to access the comments. This is getting ridiculous.
There is no win condition for this archetype. Most cards either don't synergize or have shit all to do with it. What paircycroid, drill and submerine are about the best. This is more like confeti than anything. But because ANIME!
these suck xD 10days ago
i made a better roid deck on day 1 when syrus came :p