Archfiend Emperor: deck recipe (After Apr 2019~)

Duel Links Archfiend Emperor deck, How to Used, Weaknesses
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update 12/04/2019

Note: :To see the past update of Archfiend Emperor Decklist, please click the link below:


This is a deck that centers around Archfiend Emperor, the First Lord of Horror, a 3000 ATK monster that has the ability to, once per turn, destroy a card on the field. Thanks to Call of the Archfiend, Archfiend's Roar, Archfiend Cavalry and Archfiend Emperor’s own effect, there are quite a few of ways to get this 3000 ATK monster on the field without having to Tribute Summon it.

Example Deck

Archfiend Emperor, the First Lord of HorrorArchfiend Emperor, the First Lord of HorrorArchfiend Emperor, the First Lord of HorrorArchfiend CommanderArchfiend CommanderLyla, Lightsworn Sorceress
Lyla, Lightsworn SorceressLyla, Lightsworn SorceressSphere KuribohSphere KuribohSphere KuribohArchfiend Cavalry
Archfiend CavalryArchfiend CavalrySkull MeisterArchfiend's RoarArchfiend's RoarArchfiend's Roar
Call of the ArchfiendCall of the Archfiend----

Set Skill

[Skill] descriptionUser
Can be used only once after starting hands are dealt. Reveal and redraw your starting hand.
Vellian Crowler
Vellian Crowler

How to Use

Archfiend Emperor, the First Lord of Horror

You can Normal Summon Archfiend Emperor, the First Lord of Horror without Tributing, but, if you do, its original ATK and DEF are halved and it’s destroyed during the End Phase.

Even if Archfiend Emperor, the First Lord of Horror ends up in the Graveyard, you have multiple ways to bring it back (Archfiend Cavalry, Call of the Archfiend and Archfiend Roar).

Once per turn, by banishing an "Archfiend" card from your hand or Graveyard, Archfiend Emperor, the First Lord of Horror allows you to target a card on the field and destroy it.

You can banish another copy Archfiend Emperor, the First Lord of Horror from your hand or Graveyard to activate its effect and then use Escape from the Dark Dimension to Special Summon it. If you do want to run Escape from the Dark Dimension, then you might also want to consider playing Archfiend Empress.

You can use Doomdog Octhros to add Archfiend Emperor, the First Lord of Horror from your Deck to your hand.

Archfiend Commander + Archfiend Cavalry Combo

If you control an “Archfiend” card, you can Special Summon Archfiend Commander from your hand. When Archfiend Commander is Special Summoned via its own effect, it destroys an “Archfiend” card you control.

  • Normal Summon Archfiend Cavalry, Special Summon Archfiend Commander, destroy Archfiend Cavalry.

If Archfiend Cavalry is destroyed by a card effect and sent from the field to the Graveyard, it allows you to Special Summon an “Archfiend” monster from your Graveyard, except Archfiend Cavalry. Use Archfiend Cavalry’s effect to bring back Archfiend Emperor, the First Lord of Horror.

You can also Special Summon Archfiend Cavalry from your Graveyard with Archfiend’s Roar. Archfiend Cavalry will be destroyed during the End Phase, allowing you to Special Summon Archfiend Emperor, the First Lord of Horror or Archfiend Commander.

Keep in mind that Archfiend Commander cannot attack the turn it’s Special Summoned via its own effect.

Lyla, Lightsworn Sorceress

Lyla, Lightsworn Sorceress allows you to get rid of the opponent’s backrow while also potentially sending, during the End Phase of your turn, Archfiend Emperor, the First Lord of Horror and other “Archfiend” cards to banish for its effect from the top of your Deck to the Graveyard.

Call of the Archfiend

By discarding a Fiend monster, Call of the Archfiend allows you to target a Level 5 or higher Fiend monster in your Graveyard and Special Summon it. Use Call of the Archfiend to bring back Archfiend Emperor, the First Lord of Horror.

You can activate the effect of this Continuous Trap by discarding Sphere Kuriboh and Skull Meister.

Skull Meister

Use Skull Meister to prevent your opponent from Summoning problematic monsters such as Ancient Gear Reactor Dragon and Yubel - Terror Incarnate. You cannot use Skull Meister to negate the effect of Secret Six Samurai - Fuma, but you can negate the effect of Diamond Core of Koa'ki Meiru and Survivals End right after your opponent banishes them from their Graveyard.

Additional Notes


[Skill] descriptionUser
Can be used only once after starting hands are dealt. Reveal and redraw your starting hand.
Vellian Crowler
Vellian Crowler

Use this Skill to increase your chances of opening with Archfiend Emperor, the First Lord of Horror and Call of the Archfiend or Archfiend Commander and Archfiend Cavalry.


  • The combination of Archfiend Commander and Archfiend Cavalry requires you to already have an “Archfiend” monster in your Graveyard that can be Special Summoned via Archfiend Cavalry’s effect, which makes it quite unreliable at times.
  • Archfiend Commander requires you to control an “Archfiend” card in order to be Special Summoned.
  • Archfiend Emperor can only destroy one card per turn, which makes Stall Decks that run a lot of backrow particularly problematic to deal with.
  • Floodgate Trap Hole, Paleozoic Canadia, Treacherous Trap Hole and Six Style - Dual Wield can all be used to flip face-down, destroy or return to the hand Archfiend Emperor before you can activate its effect. If you Special Summon Archfiend Emperor via Call of the Archfiend, you will already have at least to cards for Dual Wield to bounce back.


Hot New Top
Yo where is archfiend heiress!??
<< Anonymous(Aaron)
Anonymous Reply
I guess they figured there is already 3 archfiend female monster cards so they filled the quota & don't need to add anymore.
<< Anonymous
Aaron Reply
<< Anonymous(Aaron)
Anonymous Reply
*sucessfully summon 2 3k beater*

*six sam user use dual wield*
I'm starting the #StopBanCards campaign, if you use six samurai, change your nickname to #StopBanCard to protest that Konami does not ban any six samurai cards
<< Anonymous(#StopBanCards)
Anonymous Reply
No one cares so gtfo
<< Anonymous(#StopBanCards)
Anonymous Reply
You can't stop him. They will hit Dojo, Fuma and (probably) Enishi. That change will make the deck a little bit less powerful.
2 cards archfiends need “falling down” and heiress!!! Where they at...
Where is heiress!!!!! Like just one card man. Wish we got her already
Mix this with a dark world deck and ....
And more combos
<< Anonymous
Anonymous Reply
More like
And more bricks
I like this deck but commander don't work well despite it being a UR? Necrofear works perfect since it can take control of almost any monster after it's destroyed. The biggest issue is this deck heavily relies on the trap card
Well it’s become abundantly clear that none of you are capable of having a civilized conversation without personally attacking someone in the process (and avoiding talking about the deck entirely). The immaturity here is laughable, but I should’ve expected as much from people who devote so much of their lives and money to a digital children’s card game. This channel is supposed to be about discussing the deck, not randomly attacking those who oppose your opinion.
Thoughts on using Fiend Farewell with this deck? I kinda wanna run this deck with Bakura.
It can also be sp. summoned by having palabyrinth or ax in the field.
The commander no one asked for... Man I really like this archetype but Konami had to add commander instead of heiress everyone is asking for... Thx for the deck filler Konami really not appreciating it

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Comments (updated every hour)

That's delicious. Give us more of your salty tears, you salty loser. Thank you for playin...
Sure, have fun with this bad card.
Read your skills and read your other cards.
Total bullsheet because you can play metalfoes that is good and not anime and almost full power.
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