If this card on the field is destroyed by a card effect and sent to the Graveyard: You can target 1 "Archfiend" monster in your Graveyard, except "Archfiend Cavalry"; Special Summon that target. It cannot attack this turn.
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This triggers off Archfiend's Roar.
Use roar, attack for that nice 1900 and end phase: get something better.
Or use it during opp turn and you will revive something better for your own turn. (akin to how I use archfiend empress too)
The problem is that there aren't a huge number of destruction effects right now. Unless you're running something like Destruct Potion (which has very little utility outside of this) just to trigger it, it's unlikely the opponent will. I think it's mostly down to the fact Trance Archfiend is all the low-levels they really need, though.