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Yubel Fire King: deck recipe [Jan 9]

Duel Links Yubel Fire King deck, Yubel Fire King in the current meta, how to use.
update 09/01/2023

Overview

The concept behind this deck is actually quite old: Yubel synergizes very well with the “Fire King” archetype and its second form, Yubel - Terror Incarnate.

Required Card Boxes

Main Deck

Visions of Ice Rage of Volcano Selection Box Vol.05 Chaotic Soldiers Return of the Fire Kings

Extra Deck

Example Deck

Standard Version

Yubel - The Ultimate NightmareYubel - Terror IncarnateYubelYubelTrue King Agnimazud, the VanisherTrue King Agnimazud, the Vanisher
True King Agnimazud, the VanisherFire King High Avatar GarunixFire King High Avatar GarunixFire King High Avatar GarunixFire King Avatar ArvataFire King Avatar Arvata
Fire King Avatar ArvataKiteroidKiteroidBattlin Boxer VeilBattlin Boxer VeilBattlin Boxer Veil
Fire King Avatar BarongFire King Avatar BarongFire King Avatar BarongDark HoleDark HoleFire Formation - Tenki
Fire Formation - TenkiFire Formation - TenkiFire King IslandFire King IslandFire King IslandTreacherous Trap Hole

Set Skill

[Skill] descriptionUser
My Name is Yubel
Once per turn, shuffle "Yubel - Terror Incarnate" or "Yubel - The Ultimate Nightmare" from your hand into deck, and add 1 "Yubel" from your deck to your hand.
Yubel
Yubel

How to Use

True King Agnimazud, the Vanisher

True King Agnimazud, the Vanisher
True King Agnimazud, the Vanisher
FIRE Wyrm ★9
ATK 2900 / DEF 1900
Selection Box Vol.05 [UR]
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or Graveyard, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm-Type monster from your Graveyard to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn.

It's a powerful boss monster since it has a non-targeting monster removal effect. The cost of summoning isn't a big issue in this deck since your Fire King monsters have effects when destroyed.

Ideally, you want to use a Fire King High Avatar Garunix or Sacred Phoenix of Nephthys for Wipe Monster and Backrow.

Arvata is good too since it can special summon a monster from your graveyard. The special summoned monster is negated so it's mostly just to have another monster on the field for tribute or help with OTK.

Yubel & Fire King Island

Yubel
Yubel
DARK Fiend ★10
ATK 0 / DEF 0
Yubel at Lvl 45 [UR]
Special Pack Vol. 02 [UR]
Yubel Unlock Event: Rise of the Yubel, the Ultimate Nightmare [UR]
Rise of the Yubel - Soul Polymerization [UR]
This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck, or Graveyard.
Fire King Island
Fire King Island
Field Spell
Dawn of Destiny [R]
If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn.
● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand.
● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.

You want to at least start the Duel with these two cards.

Once per turn, you can destroy a monster in your hand or that you control with Fire King Island and then add a “Fire King” monster from your deck to your hand or, if you control no monsters, you can Special Summon 1 Winged-Beast FIRE monster from your hand.

The first part of the effect of the Field Spell allows you to trigger Yubel’s effect and Special Summon Yubel - Terror Incarnate from your hand, Deck or Graveyard while also adding a Fire King monster to your hand. Whereas second effect is used to get Sacred Phoenix of Nephthys or High Garunix on the field right away.

My Name is Yubel allows you shuffle back into the Deck one of the two other forms of the monster and add a copy of the first form to your hand, making the deck more consistent.

Fire King High Avatar Garunix

Fire King High Avatar Garunix
Fire King High Avatar Garunix
FIRE Winged Beast ★8
ATK 2700 / DEF 1700
Return of the Fire Kings [UR]
During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".

High Avatar Garunix is another boss monster of the deck with high destructive power like Yubel - Terror Incarnate. Destroy High Avatar Garunix from your hand with effects like Fire King Island, Arvata, etc. and wait for till your next turn for mass destruction. You can also fetch High Avatar Garunix directly from the deck with Onslaught of the Fire Kings.

If High Avatar Garunix is destroyed by battle, you can float into Arvata. Then when Arvata is destroyed, float into High Avatar Garunix again.

Fire King Avatar Monsters

Fire King Avatar Arvata
Fire King Avatar Arvata
FIRE Beast-Warrior ★4
ATK 1800 / DEF 200
Rage of Volcano [SR]
When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.

In a monster effect heavy meta, Arvata performs well in disrupting enemy plays. For example you can negate Noble Knight Medraut to stop a Noble Knight deck from performing its combo. This negation is not once per turn, and you can keep using it as long as you have monsters to destroy. The second reason this effect is so powerful is because it triggers the effects of your Fire Kings. Destroy High Avatar Garunix or Sacred Phoenix of Nephthys to prepare a zone wipe.

Arvata's floating effect is another reason why he is a good monster to have on-board. In case Arvata is destroyed, you can revive High Avatar Garunix to fall back on. Then during the opponent's End Phase, the revived High Avatar Garunix will be destroyed, preparing a monster wipe come your Standby Phase. The floating effect also comes in handy when Arvata is destroyed by your own High Avatar Garunix or Terror Incarnate, letting you replace Arvata with another body. Revive Barong so that you can search when he self destructs.

Fire King Avatar Yaksha
Fire King Avatar Yaksha
FIRE Beast-Warrior ★4
ATK 1800 / DEF 200
Dawn of Destiny [R]
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can destroy 1 card in your hand or that you control. You can only use this effect of "Fire King Avatar Yaksha" once per turn.

If you did not start with Fire King Island, don’t worry, you can still activate Yubel’s effect: when Yaksha is destroyed by battle or card effect and sent to the Graveyard, you can destroy a card in your hand or that you control.

Yaksha’s effect is not mandatory, so you don’t have to activate it, but you can use it to destroy High Garunix to the Graveyard and destroy monster cards respectively it’s revived by its own effect on your next turn.

Fire King Avatar Barong
Fire King Avatar Barong
FIRE Beast-Warrior ★4
ATK 1800 / DEF 200
Blades of Spirit [R]
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".

You can’t activate Fire King Island’s effect unless you have a “Fire King” monster in your Deck to add to your hand. Barong has the exact same stats as Yaksha and, just like it, it can be Special Summoned from your hand when a face-up “Fire King” monster you control is destroyed by card effect.
If Barong is destroyed by card effect, you can add another “Fire King” card from your deck to your hand during the next Standby Phase, including the Field Spell. This makes Barong your most versatile searcher.

Yubel - Terror Incarnate

Yubel - Terror Incarnate
Yubel - Terror Incarnate
DARK Fiend ★11
ATK 0 / DEF 0
Ranked Rewards [UR]
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck or Graveyard.

Yubel - Terror Incarnate destroys all monsters on the field, except for itself during your End Phase: which will allows you wiping out all monsters including yours like High Avatar Garunix that can be special summoned and attack directly.

Yubel - The Ultimate Nightmare

Yubel - The Ultimate Nightmare
Yubel - The Ultimate Nightmare
DARK Fiend ★12
ATK 0 / DEF 0
Ranked Rewards [UR]
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel - Terror Incarnate", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battles with an opponent's monster: Inflict damage equal to that monster's ATK to your opponent, also destroy that monster.

The best thing about Yubel is easily the fact that, when it is destroyed by card effect, it floats into its next form, but there is to say that the “final form” is a bit underwhelming compared to the second. Sure, you can attack your opponent’s monsters, deal effect damage equal to their attack and then destroy them, but it just doesn’t compare to blowing up all monsters on the field. Still you should run at least one copy of Ultimate Nightmare to have something to fall back on when Terror Incarnate is destroyed. This also counts another search card for Yubel with the Skill My Name is Yubel.

Battlin Boxer Veil

Battlin Boxer Veil
Battlin Boxer Veil
FIRE Warrior ★4
ATK 0 / DEF 1800
Rage of Volcano [R]
When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took.

Keep Veil in your hand until you take your first large amount of damage. Then Special Summon him to effectively nullify the damage from that attack, and getting a body on board to catch a subsequent attack. If Veil survives till your next turn, you can use it as Xyz material.

Techs

Dark Hole
Dark Hole
Normal Spell
Future Circuit [SR]
Destroy all monsters on the field.
Fire Formation - Tenki
Fire Formation - Tenki
Continuous Spell
Eternal Stream [SR]
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior-Type monster from your Deck to your hand. All Beast-Warrior-Type monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.

Additional Notes

Skills

[Skill] descriptionUser
My Name is Yubel
Once per turn, shuffle "Yubel - Terror Incarnate" or "Yubel - The Ultimate Nightmare" from your hand into deck, and add 1 "Yubel" from your deck to your hand.
Yubel
Yubel

This Skill makes the deck a lot more consistent, making it easier to start your main combo. You obviously don’t want to Special Summon Terror Incarnate or Ultimate Nightmare from your hand and My Name is Yubel allows you to shuffle them back into the Deck.

Other Cards Option

Sacred Phoenix of Nephthys

Sacred Phoenix of Nephthys
Sacred Phoenix of Nephthys
FIRE Winged Beast ★8
ATK 2400 / DEF 1600
Dawn of Destiny [UR]
During your next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all Spell and Trap Cards on the field.

Sacred Phoenix of Nephthys Special Summons itself from the Graveyard during your Standby Phase after it was destroyed by card effect, destroying all Spell/Trap Cards on the field. This will allows you to attack your opponent directly without worrying your opponent's backrow.

Block Attack

Kiteroid
Kiteroid
WIND Machine ★1
ATK 200 / DEF 400
Card Trader [SR]
Activate when you discard this card from your hand during damage calculation after a direct attack. Any Battle Damage you would receive from that direct attack becomes 0. Only once, if you remove this card from the game when it is in your Graveyard, any Battle Damage you would receive from a direct attack becomes 0.
Sphere Kuriboh
Sphere Kuriboh
DARK Fiend ★1
ATK 300 / DEF 200
The Ultimate Rising [UR]
Selection Box Vol. 01 [UR]
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.

Since Sacred Phoenix of Nephthys is going to destroy your own Spell/Traps too, you can’t really run common Battle Traps like Wall of Disruption or even cards like Paleozoic Canadia because you run the risk of wasting them; Sphere Kuriboh is great in this deck because it’s a Hand Trap, your opponent can’t do anything about it Hey, Trunade! or Cosmic Cyclone.

Sphere Kuriboh can avoid OTKs from decks like Masked HEROes, Fur Hires and Vampires while you wait for Sacred Phoenix of Nephthys to come back.

Fire King Avatar Garunix

Fire King Avatar Garunix
Fire King Avatar Garunix
FIRE Winged Beast ★4
ATK 700 / DEF 1700
Return of the Fire Kings [SR]
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Special Summon 1 "Fire King Avatar" monster from your Deck.

Garunix floats into any Fire King monster except High Avatar Garunix. Most of the time you'll use this to put Arvata on the field. You also Special Summon Barong if you want an archetype-wide search effect.

Onslaught of the Fire Kings

Onslaught of the Fire Kings
Onslaught of the Fire Kings
Normal Spell
Return of the Fire Kings [SR]
If your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast-Type monster from your Deck. Its effects are negated and it is destroyed during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.

Straight up Special Summons High Avatar Garunix from the deck, then destroys it to prepare for a monster wipe the next turn. The Special Summoned monster can still attack so you can use this to push damage.

Circle of the Fire Kings

Circle of the Fire Kings
Circle of the Fire Kings
Quick Spell
Return of the Fire Kings [UR]
Target 1 FIRE monster you control and 1 FIRE monster in your Graveyard; destroy that monster you control, and if you do, Special Summon that other monster from your Graveyard. You can only activate 1 "Circle of the Fire Kings" per turn.

Destroy High Avatar Garunix and revive Arvata. Do this at the start of the opponent's turn, preparing Arvata to disrupt their plays. When your Standby Phase comes, High Avatar Garunix is revived and Arvata is destroyed. Arvata then floats into another Fire King so you should have enough ATK on-board to OTK.

Comments

Hot New Top
Yeah!
I definetely love this deck now. I can win 9 out of 10. I also have Stararray boosting its attack with Back-Up Rider, 2,100 ATK is lethal.
Yami Dovah
People saying that don't understand why spend gems in a old box cause of a deck for fun: isn't this game for fun?
<< Anonymous(Yami Dovah)
Anonymous Reply
I agree! :)
<< Anonymous(Yami Dovah)
Anonymous Reply
Theyre probably tryhards that throw their phones when they lose despite having spent money to get the best decks in the game
Anonymous
What’s the easiest way to get yubel onto the field here though?
<< Anonymous
Anonymous Reply
Limit Reverse
<< Anonymous
Bran Reply
You don’t need to summon yubel, you destroy it from your hand with fire king island or fire avatar yashka’s effect then you can instantly summon yubel terror incarnate. You don’t need to get yubel on the field you only need to destroy her
Anonymous
I'd try it if I already had the cards, but I don't get why people are wasting gems on old boxes for a 'fun' deck.
<< Anonymous
Doug (ColossalIC) Reply
I won 6 in a row on KOG with this deck.
Anonymous
Anyone else thought of running Ante in this deck? it's a free 1000LP hit
<< Anonymous
Anonymous No. 2 Reply
I don't think that 1000 damage is worth lowering the deck's consistency.
You could try it yourself.
Anonymous
Why are people gunning for this deck? Anti backrow against amazoness? Why use an old card like Phoenix when you can have it easy with Witch Raider? It's also easy to summon than Yube, and is not bricky.
<< Anonymous
Anonymous Reply
they love to try the hardest one ..
<< Anonymous
Anonymous Reply
1) b/c phoenix can use it effect more than once with Terror Incarnate, and it can be summoned in turn 1.

2) B/C some duelists are having hard time summoning high level monster which Phoenix/Yubel are level 7 & level 10+.
<< Anonymous
Anonymous Reply
1) Not everyone is fully on the meta, some just play these decks for fun
2)What i said for 1)
3)Cuz when YubelTerror is out it would be destroyed every end phase and re summoned every of ur standby phases, which would then destroy all backrow. Plus witchRaider would require u to tribute summon it even if it is with traps/spells and would be destroyed by YubelTerror
<< Anonymous
Anonymous Reply
It's basically free if you're an older player like me and already have the FK cards.
Anonymous
BRICK CITY
<< Anonymous
SnowVelvet Reply
reduce phoenix to one and yubel to two ...and some low lvl guys that can bring synergy with them
<< Anonymous(SnowVelvet)
Andal Reply
The bricks are pretty unforgiving
<< Anonymous(Andal)
Anonymous Reply
take out Chaos HUnter and 1 Yubel, U could add skystarray to constantly attack directly without TI's effect destroying it , maybe reduce Phoenix down to one, u card Card of the soul to search. Add another treacherous or stall trap like WoD.Other than that you could probably add another Barong or maybe a sangan if you have one
<< Anonymous(Andal)
Anonymous Reply
Kuriboh > Chaos Hunter
Anonymous
i only have one sphere kuriboh so far. is it worth it to dig through for another? what other cards can i replace it with? it's really the only cards im missing in this deck
<< Anonymous
Anonymous Reply
Wait 3 days to get that UR dream ticket and grab that SK mahboii.
<< Anonymous
Anonymous Reply
thank you for the tip!
<< Anonymous
Anonymous Reply
Actually regular kuriboh works too, SK in this deck is more a OTK shield, not a battle shield
Anonymous
AMAZING DECK !
Anonymous
I MADE A FIRE KING DECK AND ADDED SOME LEVEL 4 FIENDS, AND ADDED DARK NECROFEAR.
Anonymous
Has anyone seen people running yubel in an archfiend deck ? It looks to be pretty good because of call of the atchfiend and archfiend empress which both can automatically bring out yubel from the grave
<< Anonymous
Anonymous Reply
i ran against them on casuals it's not as fast as yubel with phoenix
<< Anonymous
Anonymous Reply
b/c yubel is not the core in this deck. she just sleep in graveyard whole game unless you need it as a wall.

Fun deck to play against fireking-yubel, but still non-competitive. (No draw power)
Anonymous
I spent 2000 gems to get phoenix, and I Regret it.. this deck is too bricky
<< Anonymous
Enemy Troller Reply
Replace 1 econ and the 2 fiends with 2 planet pathfinder and 1 card of the soul. I m perma KoG so respect me! xD
<< Anonymous
Anonymous Reply
No mini box dude, next bpx is main box called "stardust acceleration"
<< Anonymous
Anonymous Reply
This deck is for fun, but got me to Legend 2 e I'm sure you can get KoG with it if you're patient, but I would never use my gems on the phoenix box, I only made this deck because I already had Phoenix.
<< Anonymous
Anonymous Reply
It won't be a mini box but a main box though

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