|Tyranno Hassleberry Unlock Event [SR]|
Tyranno Hassleberry [SR]
|Destroy as many Normal Monsters on the field as possible, and if you do, Special Summon Level 4 or lower Dinosaur-Type monsters from your Deck, up to the number destroyed, but destroy them during the End Phase. You can banish this card from your Graveyard, then target 1 Dinosaur-Type monster you control and 1 card your opponent controls; destroy them.|
The key card of this deck. The first effect of Survival's End lets you destroy all Normal monsters on the field which is particularly effective against decks with lots of Normal monsters like Blue-Eyes.
However to make Survival's End effective even against decks that use no Normal monsters, you will need to destroy your own Normal monsters. This is where Tokens and the Paleozoic Traps become helpful. They are treated as Normal monsters on the field so you can destroy them with Survival's End to special summon Dinosaurs from your deck.
The second effect allows you to destroy a Dinosaur monster you control along with any card on your opponent's field. This is good disruption effect and gives Survival's End additional utility while in the graveyard.
Babycerasaurus is the best target for the destruction effect of Survival's End because he allows you to search a monster from your deck upon effect destruction.
You can special summon Babycerasaurus with the first effect of Survival's End. And then destroy the Babyceracaurus you summoned, along with your opponent's card, with the second effect of Survival's End to trigger Babycerasaurus' search effect.
Paleozoic Traps can special summon themselves as Normal monsters when you activate a Trap. This lets you summon them when Survival's End is activated. Since their summoning occurs first, they will be destroyed by the effect of Survival's End letting you summon more Dinosaur monsters from your deck.
|Valiant Souls [UR]|
|Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.|
Additionally, Paleozoics also have their own good effects when used as Trap cards on the field. Paleozoic Canadia is good for defense and stopping your opponent's monster effects by flipping them face-down.
|Valiant Souls [N]|
|Send 1 Trap Card from your Deck to the Graveyard. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.|
Paleozoic Marrella can mill any Trap from your deck. Mill out a Paleozoic monster to setup before you activate Survival's End. Or you can mill Survival's End to immediately get access to it's second effect.
When Paleozoics are special summoned by their own effects, they are banished when they leave the field. Survival's End also banishes itself from your graveyard when you use its second effect.
Another thing to take note about Paleozoics are that they are immune to monster effects while treated as monsters.
These are the monsters you will use to deal damage while your other cards are for control. They are simple to use with high attack stats and can be special summoned from your deck by Survival's End. You can also search them out with Fossil Dig.
When pushing for damage, you can destroy Megalosmasher X with Survival's End to special summon more beaters from your deck. You can do this even during the battle phase.
Red Dragon Archfiend
|DARK Dragon ★8|
ATK 3000 / DEF 2500
|Absolute Inferno [UR]|
|1 Tuner + 1 or more non-Tuner monstersAfter damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.|
|Available card boxes|