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Dino Survival's End: deck recipe [Mar 2021]

Duel Links Dino Survival's End deck, Dino Survival's End in the current meta, how to use.
update 24/03/2021

Overtex Qoatlus

Overtex Qoatlus
Overtex Qoatlus
DARK Dinosaur ★7
ATK 2700 / DEF 2100
Rex Raptor Lvl 45 [SR]
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 5 of your banished Dinosaur monsters into the Main Deck. Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can destroy 1 Dinosaur monster in your hand or face-up on your field, and if you do, negate that activation, and if you do that, destroy that card. If this card is sent to the GY by a card effect: You can add 1 "Evolution Pill" Spell from your Deck to your hand. You can only use this effect of "Overtex Coatlus" once per turn.

Sabersaurus

Sabersaurus
Sabersaurus
EARTH Dinosaur ★4
ATK 1900 / DEF 500
Blades of Spirit
This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.

Lumina, Lightsworn Summoner

Lumina, Lightsworn Summoner
Lumina, Lightsworn Summoner
LIGHT Spellcaster ★3
ATK 1000 / DEF 1000
Judgement Force [R]
Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your Graveyard; Special Summon that target. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard.

Lumina revives Raiden to immediately make a level-7 Synchro. The discard cost lets you unstuck a Carboneddon in your hand.

Solar Recharge

Solar Recharge
Solar Recharge
Normal Spell
Judgement Force [R]
Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the Graveyard.

Another good Spell for graveyard setup. If you have both Lumina and Raiden onhand, discard Raiden as cost to setup a Synchro play.

Other Extra Decks

Brionac, Dragon of the Ice Barrier
Brionac, Dragon of the Ice Barrier
WATER Sea Serpent ★6
ATK 2300 / DEF 1400
Aerial Assault [UR]
1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

Make Brionac with Justicia plus a level-4 Dino. Its effect lets you remove multiple cards from the enemy field but at a high cost.

Michael, the Arch-Lightsworn
Michael, the Arch-Lightsworn
LIGHT Dragon ★7
ATK 2600 / DEF 2000
Judgement Force [UR]
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.

Michael offers single target banishing removal that doesn't require any card resource cost. The floating effect lets you return Lightsworns to your deck, preventing deck out without ruining your graveyard setup.

Fortune Lady Every
Fortune Lady Every
LIGHT Spellcaster ★7
ATK ? / DEF ?
Valhalla Calling [SR]
1 Tuner + 1+ non-Tuner Spellcaster monsters
This card's ATK/DEF become its Level x 400. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12), then, you can banish 1 face-up monster your opponent controls. During your opponent's End Phase, if this card is in your GY: You can banish 1 other Spellcaster monster from your GY; Special Summon this card. You can only use this effect of "Fortune Lady Every" once per turn.

Lumina being a Spellcaster gives you access to Fortune Lady Every. She's quite the powerful boss monster if you can keep her on the field, reaching up to 4800 ATK and giving you a free removal effect every turn. Fortune Lady Every also has an inherent self revival effect using Lumina in your graveyard as cost.

Stellarknight Delteros
Stellarknight Delteros
LIGHT Warrior ★4
ATK 2500 / DEF 2100
Shining Hope [UR]
3 Level 4 monsters
While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.

Delteros is quite costly to summon but the effect protects your monsters from Floodgate Trap Hole, which is a big weakness for this deck because it has no use for face-down monsters. The once per turn removal effect also helps with the deck's control playstyle

Maestroke the Symphony Djinn
Maestroke the Symphony Djinn
DARK Fiend ★4
ATK 1800 / DEF 2300
Shark Fang [UR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.

Putting monsters face-down is a good way of turning off effects and exposing weak DEF stats. Also, Maestroke's Xyz materials can be spent for its inherent protection effect.

Gagaga Cowboy
Gagaga Cowboy
EARTH Warrior ★4
ATK 1500 / DEF 2400
Gagaga XYZ
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
● Defense Position: Inflict 800 damage to your opponent.

Cowboy is a staple in any Rank-4 toolbox. The Attack Position effect is useful as a quick way to beat over strong enemy monsters. But the main draw of Cowboy is the Defense Position burn damage which can be used to finish off low LP opponents.

Vylon Disigma
Vylon Disigma
LIGHT Fairy ★4
ATK 2500 / DEF 2100
Rage of Volcano [SR]
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.

Currently, one of the best Rank-4s although a bit costly to make. Absorbing an enemy monster is a great form of removal. And on top of that, you'll be able to use Disigma to beat over almost any other monster in the enemy deck. (Assuming they mostly run a single attribute, which is usually the case for most archetypes.)

Equipping multiple monsters with different attributes means Disigma will be effective against all those attributes.

Number 50: Blackship of Corn
Number 50: Blackship of Corn
DARK Plant ★4
ATK 2100 / DEF 1500
Voltage of the Metal [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.

The relatively low ATK stat makes Blackship of Corn not ideal for battle. However, its effect can be good for pushing damage while getting rid of low ATK monsters.

Evigishki Merrowgeist
Evigishki Merrowgeist
WATER Aqua ★4
ATK 2100 / DEF 1600
Shark Fang [R]
2 Level 4 monsters
After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.

Things destroyed by battle with Merrowgeist can be returned to the deck so the opponent can't recycle it. Good against Shiranui.

Shining Elf
Shining Elf
WIND Spellcaster ★2
ATK 1600 / DEF 1000
Shining Hope [R]
2 Level 2 monsters
When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; that monster(s) loses 500 ATK.

Usually you want to destroy Babycerasaurus with Survival's End and Special Summon from the deck. But sometimes making Shining Elf is also a good control option, since the monsters in your deck don't have high ATK stats.

Comments

Hot New Top
Anonymous
Try invoked Dino's with survival end, dice it and necro fusion.
Or make a synchro fusion variant and the level 2 Jurassic tuner(fire type) to make level 6 synchros like brrionac and flamvell. Your opponent would probably resource on outing them then go into your invoked fusions for game
<< Anonymous
Anonymous Reply
deck list please
Anonymous
This deck is a lot of fun. It should become a much more competitive deck if we get dinosaur support. Of course it depends on what we get.
<< Anonymous
Anonymous Reply
I remember when hassleberry first came out, dinos became meta immediately...

What a good ol' days.
Anonymous
On Misc's explanation:
"Do this before you summon anything to protect from Floodgate Trap Hole."
If you're confident the opponent has no other chainable Trap or there's only one set card you can discard Misc in response to Floodgate's activation to waste their Trap, rather than doing it in advance
Anonymous
I remember that time I hit survival end with nobleman of extermination it was a 1 card win lol
F2P
Very competitive deck, maybe only yubel and skull meister can stop it but it'd still be op. Good thing it's f2p
<< Anonymous(F2P)
Anonymous Reply
Skull Meister is gone. Only Shi En can counter it; but it's still poggers with Sphere Kuriboh
<< Anonymous(F2P)
Anonymous Reply
this deck has a lot of UR in it. How is it F2P.
<< Anonymous
Anonymous Reply
in the past it didn't have this many, also survival's end doesn't count because you don't get it from packs, canadia is the only ur you used to need from packs and you didn't need 3 to make a kog worthy deck when this deck was popular, it was the best f2p deck
<< Anonymous(F2P)
Anonymous Reply
Saddly this deck will never be f2p anymore
Anonymous
Strong deck
Anonymous
Still 100% KOG WORTHY

Now if you have 5 iQ you won't get too far with this deck. It requires some good decision making and chaining skills.
<< Anonymous
Anonymous Reply
How do you beat neos fusion with this deck?
<< Anonymous
Anonymous Reply
Hope they brick or summon neos off connector with Survival End set
Anonymous
2 Megalosmasher is likely to best right now since dinosaur kingdom isn't the best skill to play it anymore
Ben
bruh... I got my babycerasaurus with 150 gems lol
<< Anonymous(Ben)
Anonymous Reply
I got mine in the first pack I opened
<< Anonymous(Ben)
Anonymous Reply
me 2
<< Anonymous(Ben)
Anonymous Reply
Same here, R rarity cards often come easy
Anonymous
Dinos are extinct again. lol
<< Anonymous
Anonymous Reply
Not entirely, I’ve still been finding some success with it. Tho admittedly it’s pretty matchup dépendant now, you can still get far with it if you know what you’re doing
<< Anonymous
ValleCula Reply
I think it's still a good deck. The fact that it's not nearly as popular as it used to be, doesn't necessarily mean that it's not viable anymore.
<< Anonymous
Anonymous Reply
Why do say that?
Anonymous
Still good after many seasons. Great deck.
<< Anonymous
Anonymous Reply
I koged with them today and I only played like 63 duels
Anonymous
I've read some guys saying they didn't get survival end... but hasn't it being added to ranked reward tickets?
<< Anonymous
Anonymous Reply
No.

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