Crystal Beast decks might not be all that viable in Duel Links due to limited cards and only 3 spell/trap zones, but it can still be a fun and gimmicky. Using the Crystal Beast monster's effects to put themselves on the spell/trap zone, you can use cards like Crystal Raigeki or Parallel Twister to destroy your opponent's cards. While the skill Crystal Power boosts your monster's attack.
[Skill] description | User |
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Crystal Power This turn, the ATK of all face-up monsters on your side of the field increases by the number of Continuous Spell Cards on your side of the field times 200. This skill can only be used once per turn. | ![]() Jesse Anderson |
![]() Crystal Beast Sapphire Pegasus | WIND Beast ★4 ATK 1800 / DEF 1200 |
Jesse Anderson [UR] Jesse Anderson Lvl 11 & 35 [UR] | |
When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard face-up in your Spell & Trap Card Zone as a Continuous Spell Card. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
![]() Crystal Beast Topaz Tiger | EARTH Beast ★4 ATK 1600 / DEF |
Jesse Anderson [SR] | |
If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
![]() Star Seraph Scepter | LIGHT Fairy ★4 ATK 1800 / DEF 400 |
Infinite Ray [UR] | |
When this card is Normal or Special Summoned: You can add 1 "Star Seraph" monster from your Deck to your hand, except "Star Seraph Scepter". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. ● When it is Xyz Summoned: You can target 1 other card on the field; destroy it, and if you do, you can draw 1 card. |
![]() Star Seraph Sovereignty | LIGHT Fairy ★4 ATK 800 / DEF 2000 |
Infinite Ray [SR] | |
Cannot be used as an Xyz Material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as Xyz Materials. If you Normal or Special Summon a "Star Seraph" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a "Star Seraph" monster. |
![]() Crystal Bond | Normal Spell |
Jesse Anderson [UR] | |
Add 1 "Crystal Beast" monster from your Deck to your hand, and place 1 "Crystal Beast" monster with a different name from your Deck face-up in your Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Crystal Bond" per turn. |
Crystal Bond is a great search card, it allows you to search 2 Crystal Beast monsters from your deck placing one in your hand and one in your spell/trap zone. You can search Sapphire Pegasus to your hand and then Normal summon it to add another Crystal Beast into your Spell/trap zone, giving you a total of 3 searches.
![]() Rainbow Bridge | Normal Spell |
Truth Universe [SR] | |
Add 1 "Crystal" Spell/Trap from your Deck to your hand. |
![]() Crystal Conclave | Continuous Trap |
Truth Universe [SR] | |
Once per turn, if a face-up "Crystal Beast" monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Crystal Beast" monster from your Deck. You can send this face-up card from the field to the Graveyard, then target 1 "Crystal Beast" card you control and 1 other card on the field; return them to the hand. You cannot activate these effects in the same chain. |
![]() Necrovalley | Field Spell |
Selection Box Vol. 02 [UR] Dark Dimension [UR] | |
All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard. |
![]() Number C39: Utopia Ray | LIGHT Warrior ★4 ATK 2500 / DEF 2000 |
Infinite Ray [UR] | |
3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect. |
![]() Number 39: Utopia | LIGHT Warrior ★4 ATK 2500 / DEF 2000 |
Shining Hope [UR] | |
2 Level 4 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card. |
![]() Vylon Disigma | LIGHT Fairy ★4 ATK 2500 / DEF 2100 |
Rage of Volcano [SR] | |
3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster. |
![]() Stellarknight Delteros | LIGHT Warrior ★4 ATK 2500 / DEF 2100 |
Shining Hope [UR] | |
3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck. |
![]() Evilswarm Ouroboros | DARK Dragon ★4 ATK 2750 / DEF 1950 |
Selection Box Vol.04 [SR] | |
3 Level 4 monstersOnce per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Each effect can only be used once while this card is face-up on the field. ● Target 1 card your opponent controls; return that target to the hand. ● Send 1 random card from your opponent's hand to the Graveyard. ● Target 1 card in your opponent's Graveyard; banish that target. |
![]() Diamond Dire Wolf | EARTH Beast ★4 ATK 2000 / DEF 1200 |
Voltage of the Metal [SR] | |
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them. |
![]() Gagaga Samurai | EARTH Warrior ★4 ATK 1900 / DEF 1600 |
Shining Hope [SR] | |
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation. |
![]() Rainbow Dragon | LIGHT Dragon ★10 ATK 4000 / DEF 0 |
Jesse Anderson [UR] Jesse Anderson Starter Deck [UR] | |
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field or in your Graveyard, and cannot be Special Summoned by other ways. This card cannot activate its effects the turn it is Special Summoned. ● During either player's turn: You can send all "Crystal Beast" monsters you control to the Graveyard; this card gains 1000 ATK for each card sent. ● You can banish all "Crystal Beast" monsters in your Graveyard; shuffle all cards on the field into the Deck. |
You can make a Crystal Beast deck made to summon Rainbow Dragon. While it's really not all that viable in the game due to the limitations in Duel Links, you can still get a somewhat reliable deck that can also work as a regular deck, but can be inconsistent because of the need for Last Gamble.
![]() Crystal Raigeki | Normal Trap |
Card Trader [SR] | |
Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard to target 1 card your opponent controls; destroy that target. |
Crystal Raigeki exchange a Crystal Beast in your backrow to destroy a card your opponent controls. The advantage of Crystal Raigeki is that you can use it during your opponent's turn to disrupt his plays, but as a trap it is also at a disadvantage because it needs to be set a turn before activation.
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