If there are 2 or more face-up "Crystal Beast" cards in your Spell & Trap Card Zone: Your opponent chooses 1 "Crystal Beast" card in your Spell & Trap Card Zone and sends it to the Graveyard, then you draw 2 cards.
Can only be activated when your spell/trap zone has 2 Crystal Beast monsters.
Opponent chooses which monster is sent to the graveyard.
Add to Spell/Trap Zone
Crystal Beasts all have the inherent effect to send themselves to the spell/trap zone when they are destroyed as monsters, but to quicken this process you can use these cards and be able to activate Rare Value earlier.
got my 2nd copy of the card today but with this being the end of the event i'm kinda doubting i'm gonna get my 3rd unless i use EX jewels on it and i really rather not since Jesse will be at the gate shortly and will probably drop Rare Value then also.
I assume you mean Pot of Desires. Either way, there are bad draw 2 cards. Cards like Chaos Greed and Red Dragon Vase exist. Heck, there's like 20 cards in Duel Links that draw 2 cards. When was the last time you saw one other than Cards from the Sky, Celestial, Destiny Draw, Cup of Ace, Wonder Wand, Saffira (barely counts, but eh) or Shard of Greed?
>.> I knew I missed an obvious one. (I guess Cards of the Red Stone, Armor Ninjitsu Art of Alchemy and Magic Planter see play, too.) But my point was still more the large number of cards like Card of Sacrifice, Extra Buck and Chaos Greed that nobody is using. (Also worth noting that, ignoring 7/Punch/Lacooda, we have 4 Draw 3 cards, of which only Moray really sees play.)
For some reason pot of greed is banned no tcg. draw without cost is too strong for any deck. this is why every card that draw 2 cards have a cost like shard of greed, rare value, trade in, allure of darkness, etc...
so glad this is in the game. makes crystal beasts 'slightly' more consistent