Content

High score Cerberus decks

update 29/05/2017

Example deck

Mythical Beast CerberusRiryokuShard of GreedShard of GreedTwisterTwister
Shooting Star Bow - CealBook of Secret ArtsBook of Secret ArtsStop DefenseAbyssal DesignatorAbyssal Designator
Murmur of the ForestBlue MedicineMooyan CurryMooyan CurryYamiEnchanted Javelin
Enchanted JavelinEnchanted Javelin--------

Possible skills

[Skill] descriptionUser
[Sorcery Conduit]
Can be used each time your Life Points decrase by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Spellcaster-Type monster.
Yugi
Yugi
[Draw Sense: Low Level]
Can be used each time your Life Points decrease by 1800. In the Draw Phase, istead of doing a normal draw, draw a level 1-4 monster card.
Weevil Underwood
Weevil
[Draw Sense: LIGHT]
Can be used each time your Life Points decrease by 1500. In the Draw Phase, istead of doing a normal draw, draw a random LIGHT-attribute monster.
Drop
*Draw Sense: LIGHT and Draw Sense: Low-Level can both be random drops from other Legendary Duelists. (LDs)

How to use this deck

Goal

  • To increase the ATK of Mythical Beast Cerberus to over 10,000 attack.
  • To decrease your Life Points to below 1000 or 100 whenever possible.
  • To deal more than 10,000 damage when you have 0 cards left.
  • To get 5000 - 8000 score. Improve your score by using glossy and prismatic cards for additional assessment points.

1. Receive an attack to get Cerberus

To get Mythical Beast Cerberus from your deck, use either "Sorcery Conduit" or "Draw Sense: Low-Level". Both skills are similar and they require you to receive at least 1800 points. You can use cards like Enchanted Javelin for some protection. After taking 1800 damage, a button will show up during your draw phase if you want to use it.

Some Legendary Duelists often start with monsters that won't deal 1800 or more damage, if you have cards that can reduce your LP like Abyssal Designator on your first turn, you can use it to ensure that you can activate the skill next turn.

  • Even if you have Cerberus in your starting hand, take the first hit if you want to adjust your Life Points to 100 to get the "LP on the Brink" assessment. Unless you use cards that can take you to 100 LP from 4000.
  • Recover your LP if you think you will take damage more than your current LP, use a Blue Medicine or any other healing card. The damage you take will still count towards the required damage for the skill to activate.

2. Grow Cerberus & make your Life Points 100

Place Spell counters on Mythical Beast Cerberus by activating Spell cards, and adjust your Life Points to 100.

The combination

You can get your LP from 4000 to 100 by using Blue Medicine, Mooyan Curry to get 4600 LP. Then 3 cards that reduce your LP by 1000 and then Autonomous Action Unit, or 4 cards that reduce your LP by 1000 and use a Twister.

Use Enchanted Javelin to maintain 4000 LP and still be able to activate skill to draw a Cerberus.

  • Keep equip spells in your hand until you summon the Cerberus. You cannot activate Spell cards if your three spell zones are filled, but you can use a Gravity Axe - Grarl early to lock your opponents in defense position.
  • If your opponent has cards that can inflict effect damage to your Life Points, don't lower your LP early in the duel. Instead, use it on your last turn when you are left with 0 cards in your deck.
  • Combo
    By using Murmur of the Forest, you can re-use a field spell so you can activate it again for another counter to Cerberus. Alternatively, you can use Sword of Deep-Seated and twister it to re-use the effect.

3. Dealing the damage

When you have 0 cards left in your deck, and used up all your spells, you can attack your opponent by using Stop Defense on one of your opponent's defense card and then use Riryoku to increase Cerberus even further. Afterwards, equip Shooting Star Bow - Ceal on to that reduced monster's attack. If you used your stop defense earlier, then you can equip the Ceal bow to your Cerberus to be able to direct attack.

Essential cards

CardRating explanation
Mythical Beast Cerberus
Mythical Beast Cerberus
This deck cannot be built without this monster card.
*Note: It is fine to farm with this Cerberus deck using 1 Cerberus. However, with sufficient testing, it is more consistent to have 2 cerberus in the deck.

Other useful cards

CardExplanation
Yami
Yami
Can be replaced with any other field spell card. Murmur of the Forest allows you to use a field spell twice, giving you more spell counters.
Mooyan Curry
Mooyan Curry
This card, Timidity, Blue Medicine, and Abyssal Designator can be replaced with any spell card unless you aim to get "LP on the Brink" duel assessment.
Black Pendant
Black Pendant
Use any equip spell that can increase your attack by 500. Gravity Axe - Grarl can be helpful to lock their position, or Wonder Wand for a cheap alternative.
Seal of the Ancients
Seal of the Ancients
Can be a great alternative to Abyssal Designator to see your opponent's set cards and deal with them accordingly.
Hieroglyph Lithograph
Hieroglyph Lithograph
Lowers your LP and allows you to hold more cards so you can pass turns and use multiple cards easier.
That Wacky Magic!
That Wacky Magic!
Use Dark-Piercing Light and this card to clear your opponent's monsters to deal direct attack..

Performance against Legendary Duelists

High Score Cerberus deck can be used to farm most of the LDs, but there are some noteworthy things that you might need to remember when going against specific LDs.

Ones with a score of 1 means that you can't use a Cerberus deck against them.

NameScore
(1-5)
Explanation
Yami Yugi
Yugi
5 5000 - 8000 score can be achieved easily.
Seto Kaiba
Seto
1
  • Kaiba uses Enemy Controller to make the battle position of your Cerberus Defense.
  • Kaiba will use D.D. Warrior to banish your Cerberus if it does not have enough ATK to finish Kaiba's LP.
Joey Wheeler
Joey
3You need to deal with Time Wizard by using Abyssal Designator, Eatgaboon or House of Adhesive Tape.
Tea Gardner
Tea
4Bring Shard of Greeds to keep up with her draws. Don't use Stop Defense on a potential Skelengel when she's out of cards.
Mai Valentain
Mai
4Either bring 2 Stop Defense or use Shooting Star Bow - Ceal, don't lower your LP early in the duel since she has Amazoness Archer.
Weevil Underwood
Weevil
55000 - 8000 score can be achieved easily.
Rex Raptor
Rex
55000 - 8000 score can be achieved easily.
Mako Tsunami
Mako
2Mako's Amphibious Bugroth MK-3 can attack directly while 'Umi' is present on the field. Need to bring Twister against him.
Bandit Keith
Keith
1Keith uses monsters, such as Barrel Dragon and Twin-Barrel Dragon that have an effect to destroy your Cerberus.
Ishizu Ishtar
Ishizu
1Ishizu uses Gravekeeper's Assailant to change the battle position of your Cerberus to defense as long as Necrovalley or Gravekeeper's Priestess is face-up on the field.
Odion
Odion
5Bring more defensive traps to avoid getting hit by Decayed Commander.
Pegasus
Pegasus
2He attacks your Life Points directly with Toon monsters as long as Toon World is face-up on the field. Twister can be used in this situation.

Comments

Hot New Top
Constantine
hello
Wpnx
Interesting ideas for a deck. How about adding 1 effect monster that returns 2 cards on the field to the hand? (I forget the name it's a bird) or any other cards that can be returned to the hand?

Additionally, wouldn't mako's skill (balanced hand or something) that makes your starting hand reflect your deck balance be useful for starting the fight w Cerberus, a trap and the rest spell cards? You could remove the trap cards if that works since it guarantees you will draw 1 monster when you start the duel.
<< Anonymous(Wpnx )
Anonymous Reply
Don't just post u Fk head do some research
<< Anonymous(Wpnx )
Wpnx Reply
Hi internet tough guy. If you had a little more reading comprehension (and you actually read what I posted) you would see that I was asking a question (and not stating a fact). The point is to start a discussion and get ideas on how to improve the deck...
Remember tha there are people on the other side of your computer screen that read what you say (so you don't look like a sociopath next time)
Anonymous
I get 3400-4000 πŸ”₯ on average with a standard deck. What does getting over 6000+ πŸ”₯ do other than more rewards? Does it increases the chance of you getting those rare cards? If I understand correctly you can still get those rare cards even if you don't get high ass. I can't be bother to farm legendary duelist by going over 36 turns. I feel like is a waste of time.
<< Anonymous
Anonymous Reply
It is not waste of time, since dueling legendaries requires a lot gate key..
<< Anonymous
Anonymous Reply
u dont bother if it just lv 10, which consume only 7 colored key. but a lv 40 that consume 56 colored key per duel? i'd rather go as high as possible...
Anonymous
need some update
Anonymous
The winrate chances (even against scored 5) is just about 50% based on wether you got the 1st or 2nd turn, increase to 99% if you luckily draw javelin/cerberus in 1st/2nd draw.. But still hard to get even 7000 point without a lot glossy card..
<< Anonymous
Anonymous Reply
i usually got 6200-6900 score. i must get to 100 lp to reach 7400 score
sdfe
it not 100% winrate. win if coin toss to play second turn
<< Anonymous(sdfe)
Anonymous Reply
Yup..i agree
Sergio
I have all of them except:

1X Shard of Greed
1x Riryoku
1x Shooting Star Bow - Ceal
1x Murmur of the Forest
1x Mooyan Curry

Can any of these be replaced by any one else? If yes, tell me which ones, pls!
<< Anonymous(Sergio)
Anonymous Reply
Mooyan curry can be replaced with blue medicine, shootings star bow exchanged by stop defense, but it is hard to do if you dont have murmur of the forest since its the combo, and jar of greed is needed to get more card to be played if you can't do the combo..
mcknight
So, the deck only work if enemy attack u with 2200 atk monster in first turn or u lucky enough to have javelin in starting hand or second turn ? Its that condition to hard tu fulfill ?
<< Anonymous(mcknight)
Arzie Reply
correction, u need to get 1800 damage. if u go first without javelin, u can play any spell that cost lp to minimize risk. Example, if i use twister first turn, I only need 1300 more damage to activate skill. on 2nd turn, the enemy usually use monster with 1300+ atk, guarantees to use ur skill. the better skill version is draw sense light, since u just need 1500 damage to use the skill.
<< Anonymous(mcknight)
Arzie Reply
since getting over 9999 atk will be harder using this method, i use 2 murmur of the forest and 2 stop defense. works quite good for me
AmatsuTV
when you attack and they πŸ”₯ you with some πŸ”₯ery and you got only one monster.
Anonymous
I always lose when enemy start 2nd with 1500 or above atk... the 4th turn they will reduce my lp to 0.

Any help of what I did wrong here?
<< Anonymous
Anonymous Reply
Try using the javelin to get ur points back in the second round so u can call ur monster. Use ur spells to boost his attack just don't attack with him till ur all done using ur spells
<< Anonymous
Anonymous Reply
thx for the reply. i know that. however my problem is:
1st turn draw all spell (no javelin in hand)
2nd turn enemy summon 1500 atk monster and atk me > lp become 2500
3rd turn draw spell again (cannot use skill, since it must be 1800 dmg or above to activate)
4th turn enemy summon another monster 1000+ atk. both monster atk and i'm dead

This happen quite often i think.
<< Anonymous
Anonymous Reply
From what I understand you need to apply the skill trait sorcery conduit. Even after the 2nd round if they attack you should have some LP left. It'll be on ur right side to activate the skill. It doesn't had to be 1800 attack just in total so that's why you should be fine on the third round to call your monster card.
<< Anonymous
GYRO Reply
I have Reinforcements in my deck. so occasionally when a 1500 monster comes out on the second turn. I just equip and tank the 2000 atk to draw ceberu. ofc it's all about luck and you may not get reinforcements - but it's saved me a few times.
Kyle
I only use this deck do get Max high score of course usally get a average almost 6000 but slightly off every time can someone please post method for more maximum point gain goal is to get 6000-8000 every time
Black Pendant
Should I include Black Pendant instead of one Book of Secret Arts since it gives a higher atk buff?
<< Anonymous(Black Pendant)
Kyle Reply
I was wondering same thing
<< Anonymous(Black Pendant)
Anonymous Reply
obviously. the deck recipe was just a sample and the equip card was chosen because it's rare so it is more easily obtainable than an UR (pendant) or an SR (grqvity axe)

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