When Normal or Special Summoned, Amazoness Princess allows you to add an “Amazoness” Spell/Trap Card from your Deck to your hand. Use this effect to search Amazoness Onslaught or, if you already have it, Amazoness Willpower. When Amazoness Princess declares an attack, you can send another card from your hand or field to the GY to Special Summon another "Amazoness" monster from your Deck in Defense Position.
Ideally, you want to Special Summon Amazoness Queen with this effect to give your “Amazoness” monsters protection from destruction by battle, but, if you end up drawing it before you get to activate Amazoness Princess’ effect, you can still Special Summon it via Amazoness Onslaught.
Amazoness Onslaught is capable of banishing any monster that battles with one of your “Amazoness” monsters, giving you a relatively easy way of getting rid of high ATK monsters such as Koa'ki Meiru Maximus. Having only a single copy of such an important Continuous Trap is definitely not great, but at least, if it gets destroyed, you will be able to Special Summon an “Amazoness” monster from your Graveyard; as long as Onslaught is not banished, you could also use Endless Trap Hell to add it back to your hand or Deck.
As I mentioned in the Overview, Amazoness Swords Woman makes your opponent take any Battle Damage you would have taken from battles that involve it, but I’m sure most of you are already familiar with this monster due to how popular it has been throughout the history of Duel Links.
If Amazoness Swords Woman is targeted by Gravity Lash, its ATK will become 0, which means that, if you attack into a Koa'ki Meiru Maximus or an Ancient Gear Reactor Dragon with it, your opponent will take 3000 damage, leaving them one Parasite Paracide or one turn with Lava Golem on the field away from losing the Duel.
If Amazoness Queen is face-up on the field, you will be able to attack with Amazoness Swords Woman every turn and continuously put pressure on your opponent since the monster will not be destroyed by battle and, if Amazoness Onslaught is active, you will also slowly banish every single one of their monsters.
Once per turn, Justice Bringer is able to negate the activation of the effect of a Special Summoned monster your opponent controls. You can prevent Koa'ki Meiru Maximus from destroying one of your cards or Koa'ki Meiru Sandman from negating the activation of one of your Trap Cards if it was Special Summoned by Koa'ki Meiru Urnight.
Keep in mind that Continuous Effects like Yubel - The Ultimate Nightmare's protection from destruction by battle can't be negated by Justice Bringer, but you can still prevent it from destroying all other monsters on the field during the End Phase.
Rocket Hand can be equipped to a face-up Attack Position monster you control with 800 or more ATK and increase its ATK by 800; this increase in ATK is actually enough to allow Amazoness Princess to tie with Koa'ki Meiru Urnight and for Amazoness Queen to get over popular high ATK monsters such as Koa'ki Meiru Maximus and Ancient Gear Reactor Dragon.
During either player's turn, you can send Rocket Hand to the Graveyard to target a face-up card on the field and destroy it, but the monster that was equipped with the Trap Card will not be able to change its battle position anymore and its ATK will become 0. It’s pretty obvious that, if the monster that was equipped with Rocket Hand was Amazoness Swords Woman, dropping its ATK to 0 is not a drawback at all.
Get rid of any problematic face-up card on your opponent’s side of the field and then use Amazoness Swordsman to attack into the biggest monster your opponent controls. Keep in mind that you can only use one of the effects or Rocket Hand per turn and only once during that turn, so you can’t equip it to one of your monsters, attack with it and then use the effect to destroy a card.
Parasite Infestation After starting hands are dealt, 1 or 2 "Parasite Paracide" cards are added to your opponent's deck face up.
Parasite Infestation turns Jade Insect Whistle into a quite powerful card: making your opponent skip their Draw Phase, inflicting 1000 damage to them and occupying a third of their Monster Card Zone is admittedly quite devastating.
Endless Trap Hell Can be used when you have 3 trap cards in the Graveyard. 1 random Trap Card in your Graveyard is added to your hand. Then, shuffle 1 random Trap Card in your Graveyard into your Deck. This skill can only be used once per Duel.