During your Battle Step, if this card attacks a Defense Position monster: You can activate this effect; this card loses exactly 400 ATK, and if it does, it will inflict piercing battle damage to your opponent. These effects last until the End Phase.
Having this monster together with Exarion Universe on the field automatically provides it with piercing-damage ability without using its effect of losing 400 ATK.
Having this monster on the field will protect all your Beast-Warrior type monsters from opponent’s card effects.
You can use Beast Rising to further amplify Exarion Universe’s Attack, while at the same time play around your opponent’s face-down Spell/Traps that attempts to hinder your Beast-Warrior’s attack. Wild Nature’s Release further augments Exarion Universe’s Attack greatly, since Exarion Universe’s DEF stats is high, but using this card will destroy Exarion Universe at your End Phase, therefore make sure you have tech cards like Fire Formation - Gyokkou or Anti-Magic Arrows to ensure your attack goes through. Fire Formation - Gyokkou locks down opponent’s face-down Spell/Trap and at the same time provide slight boost to Exarion Universe’s Attack, and Fire Formation - Tensu will allow you an additional Normal Summon of another Beast-Warrior monster, once per turn, at the same time provide slight boost to Exarion Universe’s Attack.
These are the cards that will switch your opponent’s monsters into defense mode, which will allow your Exarion Universe to inflict piercing damage while destroying that monster. Anti-Magic Arrows is a great tech card for Beast-Warrior decks, should you are not using Fire Formation - Gyokkou, as a safety measure for your attacks to go through.
|Stat changes||This card loses ATK|
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