Trap Monsters are a particular type of Continuous Traps that are Special Summoned from the Spell & Trap Zone to the Monster Zone. This is a Control Deck that revolves around various Trap Monsters such as Tiki Soul, Tiki Curse and the newly added Statue of Anguish Pattern.
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Essential cards |
Cost | Very Expensive | Pack | (Box reset) The Ultimate Rising | Blades of Spirit | Valiant Souls | |
[Skill] description | User |
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Chain Reaction Can be used each time you activate a Trap card. Decreases your opponent's Life Points by 200. | Odion |
You can Special Summon Statue of Anguish Pattern as an Effect Monster with 0 ATK and 2500 DEF. While you control another Trap Monster (Tiki Soul, Tiki Curse, Cyber Shadow Gardna or even another copy of Statue of Anguish Pattern), Statue of Anguish Pattern cannot be targeted by your opponent’s card effects and, if a card is Special Summoned from your Spell & Trap Zone to the Monster Zone, you can target a card on the field and destroy it. Although it would be nice to be able to destroy two cards on your opponent’s side of the field at once, controlling two copies of Statue of Anguish Pattern can actually be detrimental since it has no ATK at all. Always keep in mind that you have only three Monster Card Zones and three Spell & Trap Card Zones.
You can Special Summon Tiki Soul as an Effect Monster with 1000 ATK and 1800 DEF. While this card is a monster, if another Trap Monster you control would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it in the Spell & Trap Card Zone instead. You will not be able to activate your Trap Card right away, unless you are playing Temple of the Kings, and, unless you are controlling another copy of Tiki Soul, your opponent can just attack this card and destroy it to get around its effect, but being able to activate a Trap Card multiple times will give Chain Reaction more value.
You can Special Summon Tiki Curse as an Effect Monster with 1800 ATK and 1000 DEF. While Tiki Curse is a monster, if another Trap Monster battles an opponent's monster, after damage calculation, the opponent’s monster is destroyed. Just like with Tiki Soul, unless you control another copy of Tiki Curse, your opponent can just attack Tiki Curse and destroy it to get around its effect, but, if you control both Tiki Curse and Tiki Soul, you will be able to Set it and play it again on your next turn. As you can already tell, in order for this deck to function properly you will need multiple Trap Monsters on the field at once, which will take up both your Monster Zone and your Spell & Trap Zone entirely.
You can Special Summon Cyber Shadow Gardna during your opponent’s Main Phase as an Effect Monster. If Cyber Shadow Gardna is attacked by an opponent’s monster, its ATK and DEF become equal to the ATK and DEF of that monster. Cyber Shadow Gardna functions very well in combination with Tiki Soul, but, if you controlled both of these cards, your opponent would realistically have no reason not to attack Tiki Soul before getting rid of Cyber Shadow Gardna.
[Skill] description | User |
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Chain Reaction Can be used each time you activate a Trap card. Decreases your opponent's Life Points by 200. | Odion |
Cyber Shadow Gardna and Statue of Anguish Pattern are unable to deal damage to your opponent and both Tiki Soul and Tiki Curse have pretty unimpressive stats, so you need an alternative way of decreasing their Life Points.
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