The equipped monster gains 700 ATK. During each of your Standby Phases, the equipped monster loses 200 ATK.
High attack increase that lasts at least 3 turns before it starts to decrease. It can handle most monsters early in the duel against lower levels.
Decreases your attack at every player's turn endlessly.
Since it's an equip spell, it can be returned to your hand to re-use easily through spells like Spiritualism or Gravelstorm. It can also be used with Release Restraint Wave or Collected Power to your opponent once it starts to decrease.
Please drop your ideas and suggestions below. We keep updating the page based on your posts!
Special Duel Event
Tour Guide Mission Bingo Event
Jack Atlas Unlock Event
2nd Anniversary Campaign
PvP Best decks [12 Apr Updated]
Leaked News [16 Apr updated]
Structure Deck EX: Neos Fusion
Jack Atlas Unlock Event: Atlas Rising - The Return of Jack Atlas
King of Game decks [April 2019]
How to beat/farm Jack Atlas Lvl 40
Six Samurai Synchro: deck recipe
Masked HERO: deck recipe
Sphere Kuriboh | Deck and Rulings
Floodgate Trap Hole | Decks and Ruling
Wall of Disruption | Deck and Rulings
Lyla, Lightsworn Sorceress | Deck and Rulings