This deck focuses on overwhelming your opponent's monster by using your beaters and boosting their attack. It's also supported by defensive/utility cards.
This is the key card of this deck, you can use Beast Rising's effect once per turn (Even at your opponents turn) and the attack increase is permanent. This enables you to have a monster with a very high attack. Since this Deck only consists of Beast-Type and Beast-Warrior-Type monsters, you can banish one of those face-up monsters from the field by using this card, this enables you to increase the attack of another face-up Beast-Type and Beast-Warrior-Type monster with the original attack of the banished monster. You can also use this for defensive purposes, banish the monster targeted by an attack or a card effect.
These monsters are the primary source of your attack, their attack are pretty decent for a monster that don't require a tribute to summon. They can also be used to increase the attack of each other by using Beast Rising multiple times.
Some monsters have ways to gain attack with their own effects.
Super Rush Headlong and Enemy Controller are universal cards that can be used in many decks. These utility cards can be used for both offense and defense. Use Super Rush Headlong when your opponent's monster targets your monster for an attack, select the targeted monster then declare the attribute of the attacking monster to destroy it. You can also use this to eliminate an immediate threat monster by attacking it. Enemy Controller is used to dodge your opponent's monster attack by switching them to defense position. You can use its second effect for offense, tribute 1 of your monsters to take control of 1 of your opponent's monster.
For versatile cards that can be used in any deck, click the blue box below.
Fire King Avatar Yaksha
|Good attack and a good way to trigger effects by destroying cards in you hand or field.|
Bazoo the Soul-Eater
|Temporarily boosts his own attack by removing monsters in your graveyard from play.|
|A Beast-Warrior-Type monster that can increase its own attack when battling effect monsters.|
|Mainly used for stalling and swarming the field. You can use this as a supply for Beast Rising.|
|A Beast-Type monster that could potentially get a very high attack on its own. Has some synergy with Bazoo the Soul-Eater since theres a chance to send a monster from your deck to your Graveyard.|
Cat's Ear Tribe
|It changes the original attack of the monsters attacking it to 200 which makes you have a monster that is hard to destroy by battle especially when Beast Rising increased its attack.|
|A 1700 vanilla Beast-Warrior-Type monster.|
Akz, the Pumer
|Another Beast-Warrior-Type monster that can increase its own attack or attack your opponent directly. Can be special summoned or use its effects by banishing or discarding Beast-Warrior-Type monsters.|
|A Beast-Type monster that makes you immune to effect damage.|
|This card synergize well with Beast Rising since its attack increase depends on the number of banished Beast-Type monsters.|
|Works well with Beast Rising and Bazoo the Soul-Eater since it can Special Summon a banished Beast-Type monster|
|It furthermore increases the attack of Fire King Avatar Yaksha and Great Angus. The defense decrease doesn't matter since they have a low defense to begin with.|
This deck works well against standard duelists. You can replace the monster cards or the non-essential cards that you don't have with cards from other useful cards section or from the example deck above. Just hit the Auto button and enjoy the show.