This is the key card of this deck, you can use Beast Rising's effect once per turn (Even at your opponents turn) and the attack increase is permanent. This enables you to have a monster with a very high attack. Since this Deck only consists of Beast-Type and Beast-Warrior-Type monsters, you can banish one of those face-up monsters from the field by using this card, this enables you to increase the attack of another face-up Beast-Type and Beast-Warrior-Type monster with the original attack of the banished monster. You can also use this for defensive purposes, banish the monster targeted by an attack or a card effect.
These monsters are the primary source of your attack, their attack are pretty decent for a monster that don't require a tribute to summon. They can also be used to increase the attack of each other by using Beast Rising multiple times.
You can skip your draw to special summon Flame Tiger from your graveyard while you control no monsters. You can then remove him to boost another monster with Beast Rising since he will be removed anyway.
Chiron the Mage can destroy 1 spell/trap of your opponent per turn by discarding a spell card.
In some situations, Rhinotaurus can give you an extra attack, allowing you a chance to OTK.
Some monsters have ways to gain attack with their own effects.
Leotaur gains an extra 500 attack while battling an effect monster.
During damage calculation you can discard a Beast, Beast-Warrior or Winged Beast monster from your hand or mill it from your deck to have Caninetaur gain attack equal to it's level x100. The most common target for this are beast-warrior-type monsters so that you have fuel to special summon Akz, the Pumer, this is also a good way to thin your deck.
Super Rush Headlong and Enemy Controller are universal cards that can be used in many decks. These utility cards can be used for both offense and defense. Use Super Rush Headlong when your opponent's monster targets your monster for an attack, select the targeted monster then declare the attribute of the attacking monster to destroy it. You can also use this to eliminate an immediate threat monster by attacking it. Enemy Controller is used to dodge your opponent's monster attack by switching them to defense position. You can use its second effect for offense, tribute 1 of your monsters to take control of 1 of your opponent's monster.
Other useful cards
For versatile cards that can be used in any deck, click the blue box below.
This deck works well against standard duelists. You can replace the monster cards or the non-essential cards that you don't have with cards from other useful cards section or from the example deck above. Just hit the Auto button and enjoy the show.
Balance Your starting hand will reflect the card balance of your deck.
Not really, unfotunatly due to the key card in this deck being a continuous trap, Phoenix can just destroy it upon its re-summon effect.
You need a way to prevent Phoenix's special summon...
Always stealing deck profiles from other people without giving them credit and don't say that other people thought of this because they didn't i have only seen one deck profile on youtube and there is no way people at gamea are smart enough to make their own decks
these cards are designed to work with each other. It is only natural that the synchronicity between them are discovered. The game makers have an idea of this every time they release a pack, this is not entirely a sandbox game.