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Nekroz: deck recipe [Mar 7]

Duel Links Nekroz deck, Nekroz deck in the meta, how to build Nekroz deck.
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update 07/03/2022

Overview

Nekroz is a ritual-based archetype with high-level monsters that uses a shared ritual spell. They are mostly high-level monsters that have good effects on the field, but also have effects usable in the hand for some support.

Required Box

Main Deck

Neo-Impact Galactic Origin Chaotic Soldiers Maximum Gustav

Extra Deck

Voltage of the Metal Infinite Ray Photons of Galaxy Darkness Gimmick Phantom of Rebellion

Example Deck

Standard Version

Nekroz of BrionacNekroz of BrionacNekroz of BrionacNekroz of TrishulaNekroz of TrishulaNekroz of Trishula
Nekroz of Decisive ArmorNekroz of ValkyrusNekroz of GungnirSenju of the Thousand HandsSenju of the Thousand HandsSenju of the Thousand Hands
Manju of the Ten Thousand HandsManju of the Ten Thousand HandsManju of the Ten Thousand HandsShurit, Strategist of the NekrozShurit, Strategist of the NekrozShurit, Strategist of the Nekroz
Nekroz CycleNekroz CycleNekroz CycleNekroz MirrorNekroz Mirror-
Number 9: Dyson SphereConstellar Ptolemy M7Dark Rebellion Xyz DragonAbyss DwellerFairy Cheer GirlNumber 70: Malevolent Sin
Diamond Dire Wolf-----

Set Skill

[Skill] descriptionUser
Master of Rites
Can be used each time your Life Points decrease by 1000.
This Skill can only be used twice per Duel.
Return 1 card from your hand to your Deck and choose 1 of the following:
• Add random Ritual Monster to your hand from your deck.
• Add random Ritual Spell Card to your hand from your deck.
Common
Common

How to Play

Nekroz Ritual Monsters

Nekroz of Brionac
Nekroz of Brionac
WATER Warrior ★6
ATK 2300 / DEF 1400
Chaotic Soldiers [UR]
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using "Nekroz of Brionac". You can only use each of these effects of "Nekroz of Brionac" once per turn.

● You can discard this card; add 1 "Nekroz" monster from your Deck to your hand, except "Nekroz of Brionac".
● You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck.

It's an important searcher for any Nekroz monster:

  • Valkyrus is often a safe choice to search for because of its powerful effect to end the battle phase.
  • If you already have Cycle/Mirror, search for Shurit.
  • If Shurit and a ritual spell are in hand; Gungnir is good if you get turn 1, while Trishula is if you can activate it.
  • If you already have a Nekroz monster on the field; Decisive Armor gives an ATK boost, Gungnir protects it from destruction, while Trishula negates cards that target your Nekroz monsters.

After you use its search effect, you can ritual summon it from the grave by using Nekroz Cycle and Shurit from the hand. Using Shurit as the material for ritual summoning will activate Shurit's effect to search a Brionac from your deck.

Its on-field effect is VERY useful if you go against extra deck monsters, but it's pretty situational and kind of slow, giving your opponent a chance to stop it from happening. Have a Gungnir/Trishula in hand so you can either protect Brionac from destruction targeted effects.

Nekroz of Trishula
Nekroz of Trishula
WATER Warrior ★9
ATK 2700 / DEF 2000
Maximum Gustav [SR]
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using any Level 9 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Trishula" once per turn.

● During either player's turn, when a card or effect is activated that targets a "Nekroz" monster(s) you control: You can discard this card; negate the activation.
● When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and Graveyard. (The card in the hand is chosen at random.)

This card is searchable with Brionac and Shurit. It's an incredibly strong monster to summon because of its powerful effect that can remove multiple cards without targeting, and it works on-summon too. However, this only works when your opponent has a card in each place. Even if it doesn't work, it's at least a good beater with 2700 ATK.

It's not a good card to bring out if you get turn 1, but more for turn 2 onwards. You can start the turn by summoning this to use its effect, or to force your opponent's backrow. If Trishula gets destroyed or removed from the field, you'll be able to activate Cycle/Mirror in the grave to search for another ritual spell to make another play.

The hand effect can protect your monsters from being targeted, which is useful if your monsters are going to get hit with something like Chalice or Lance.

Nekroz of Decisive Armor
Nekroz of Decisive Armor
WATER Dragon ★10
ATK 3300 / DEF 2300
Judgement Force [R]
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using any Level 10 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Decisive Armor" once per turn.
● During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; it gains 1000 ATK and DEF until the end of this turn.
● You can target 1 Set card your opponent controls; destroy it, and if you do, banish it.

Has the highest base ATK out of all the Nekroz ritual monsters. Because of Shurit's effect, summoning a high-level ritual monster like this isn't an issue compared to most other ritual decks.

Even if you can't summon it on the field, its hand effect helps your other Nekroz monsters get an attack boost. Since the other Nekroz ritual monsters are above 2000 ATK, giving a +1000 ATK increase makes them over 3000+ ATK to beat over most monsters in the game.

Nekroz of Valkyrus
Nekroz of Valkyrus
WATER Spellcaster ★8
ATK 2900 / DEF 1700
Judgement Force [R]
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using any Level 8 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Valkyrus" once per turn.

● When an opponent's monster declares an attack: You can banish 1 "Nekroz" card from your Graveyard and discard this card; negate the attack, then end the Battle Phase.
● During your Main Phase: You can Tribute up to 2 monsters from your hand and/or your side of the field, and if you do, draw the same number of cards you Tributed.

This card is limited because of its powerful hand effect to help survive and stall a duel, which is mostly what this is going to be used for.

Nekroz of Gungnir
Nekroz of Gungnir
WATER Spellcaster ★7
ATK 2500 / DEF 1700
Judgement Force [R]
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned, without using any Level 7 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Gungnir" once per turn.
● During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; it cannot be destroyed by battle or by card effects this turn.
● During either player's turn: You can discard 1 "Nekroz" card, then target 1 card on the field; destroy it.

Decent monster to ritual summon since it has a card removal that's a quick effect. Discarding a Nekroz monster can be fine since they can be ritual summoned with Cycle, and Shurit can still be used in the grave with Mirror.

Its hand effect is useful to prevent a destruction. The deck has no quick effect to search for Gungnir from the deck during your opponent's turn, so you pretty much have to prepare this beforehand.

Shurit, Strategist of the Nekroz

Shurit, Strategist of the Nekroz
Shurit, Strategist of the Nekroz
WATER Warrior ★3
ATK 300 / DEF 1800
Chaotic Soldiers [SR]
If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. If this card is Tributed by a card effect: You can add 1 Warrior-Type "Nekroz" Ritual Monster from your Deck to your hand. You can only use this effect of "Shurit, Strategist of the Nekroz" once per turn.

The 1 monster cost that's used to ritual summon any Nekroz ritual monster. Use Nekroz Cycle to ritual summon a Nekroz ritual from the grave by using Shurit from the hand. This will activate Shurit's effect to search for Brionac/Trishula from the deck. You can then follow it up by using Nekroz Mirror to use the Shurit in the grave.

Keep in mind that Shurit's search effect is only once per turn, so ritual summoning twice per turn won't let you search 2 Brionac/Trishula from the deck.

Ritual Supports

Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
LIGHT Fairy ★4
ATK 1400 / DEF 1000
Maximum Gustav [SR]
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.

To help get a ritual spell or monster from the deck. It's also a level 4, which can be used to ritual summon Valkyrus or Decisive Armor with another level 4 or Brionac in hand, but it's usually just used as a beater or rank 4 Xyz instead.

Senju of the Thousand Hands
Senju of the Thousand Hands
LIGHT Fairy ★4
ATK 1400 / DEF 1000
Neo-Impact [UR]
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.

This is used over Sonic Bird since the ritual monsters are more useful to get because of their effects that can activate in the hand. Searching for Brionac can already lead to a Shurit or any other ritual monsters in the deck.

Nekroz Cycle

Nekroz Cycle
Nekroz Cycle
Ritual Spell
Chaotic Soldiers [R]
This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand or Graveyard whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Cycle" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your Graveyard; add 1 "Nekroz" Spell Card from your Deck to your hand.

Lets you special summon Nekroz ritual monsters from the grave, allowing you to use Nekroz monsters' hand effects a little more freely.

A common use for this is to ritual summon Brionac from the grave after you use Brionac's search effect to pick up Shurit or any other ritual monster.

The last effect is useful for some recovery so you can make continuous ritual plays. The search effect is very non-restrictive since it can search for any Nekroz spell, including itself if you want to ritual summon a Nekroz from your grave.

Nekroz Mirror

Nekroz Mirror
Nekroz Mirror
Ritual Spell
Chaotic Soldiers [R]
This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, and/or banish "Nekroz" monsters from your Graveyard, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Mirror" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your Graveyard; add 1 "Nekroz" Spell Card from your Deck to your hand.

A useful follow-up after using Shurit's effect from the hand since you can use it again in the graveyard to be the full cost for a ritual summon.

It also has a search effect, similar to Nekroz Cycle, so you can search for another copy of Mirror or Cycle from the deck.

Cosmic Cyclone & Master of Rites

[Skill] descriptionUser
Master of Rites
Can be used each time your Life Points decrease by 1000.
This Skill can only be used twice per Duel.
Return 1 card from your hand to your Deck and choose 1 of the following:
• Add random Ritual Monster to your hand from your deck.
• Add random Ritual Spell Card to your hand from your deck.
Common
Common
Cosmic Cyclone
Cosmic Cyclone
Quick Spell
Galactic Origin [UR]
Selection Box Vol. 01 Mini [UR]
Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.

Having a backrow remover can be helpful since it lets you deal with enemy spell/traps before you get hit with them, allowing you to more safely make your plays. Cosmic Cyclone works the best with the deck because of the LP cost, which will let you activate the skill to fetch a ritual spell/monster. You can even use it twice per turn if you use the skill after taking damage (or from previous Cosmic Cyclone), then use Cosmic Cyclone again to take another 1000 to use the skill again.

Extra Decks

Having these Xyz monsters can help if you need certain effects, or if you want to get more use out of Trishula after the effect is used. Just keep in mind that doing this means they are no longer Nekroz monsters, so you can't use the Nekroz monsters in hand to protect them from destruction or targeted effects.

Number 9: Dyson Sphere
Number 9: Dyson Sphere
LIGHT Machine ★9
ATK 2800 / DEF 3000
Darkness Gimmick [UR]
2 Level 9 monsters
Once per Battle Step, during your opponent's turn, if this card with Xyz Material is attacked: Negate the attack (this is a Quick Effect). When this card is targeted for an attack while it has no Xyz Materials: You can target 2 monsters in your Graveyard; attach those targets to this card as Xyz Materials. During your Main Phase 1: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn. Your opponent must control a monster with higher ATK than this card for you to activate and to resolve this effect.

Since Trishula's effect only works on-summon, there isn't any good reason to keep it on the field after the effect went off. You can use them to Xyz into Number 9 if you need an attack blocker, or if you know you're going against a deck that can summon a 2800+ ATK monster.

Constellar Ptolemy M7
Constellar Ptolemy M7
LIGHT Machine ★6
ATK 2700 / DEF 2000
Infinite Ray [UR]
Selection Box Vol.03 Mini [UR] [UR]
2 Level 6 monsters
You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.

Brionac can only remove special summoned monsters, but this can remove any monster as long as they can be targeted. Also lets you target monsters in the grave to disrupt your opponent or to recover your own card.

Abyss Dweller
Abyss Dweller
WATER Sea Serpent ★4
ATK 1700 / DEF 1400
Photons of Galaxy [UR]
2 Level 4 monsters
While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn.

Low base ATK, but it gives a boost to itself and other Nekroz monsters you control. Preventing graveyard effects is useful against certain decks that use them, but being a quick effect makes it even better since you can detach Atlantean Heavy Infantry to have a quick effect card destruction during your opponent's turn.

Fairy Cheer Girl
Fairy Cheer Girl
LIGHT Fairy ★4
ATK 1900 / DEF 1500
Tori Meadows [UR]
2 Level 4 Fairy-Type monsters
You can detach 1 Xyz Material from this card; draw 1 card. You can only use this effect of "Fairy Cheer Girl" once per turn.

Has higher ATK than Manju/Senju and this clears up space plus a draw card effect.

Diamond Dire Wolf
Diamond Dire Wolf
EARTH Beast ★4
ATK 2000 / DEF 1200
Voltage of the Metal [SR]
Selection Box Vol.03 Mini [SR] [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.

If you already have 2 level 4 monsters on the field, you can Xyz into this to destroy your opponent's backrow before doing other plays. This lets you safely make your plays instead of getting disrupted by your opponent's trap.

Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

Effective for when your opponent only controls one monster, which can often lead to an easy OTK. Also pretty good against your opponent's Xyz monster since doing this will remove their materials as well.

Other Interesting Engine:

Example Deck

Nekroz of BrionacNekroz of BrionacNekroz of BrionacNekroz of Decisive ArmorNekroz of ValkyrusNekroz of Gungnir
Nekroz of GungnirGishki ChainGishki ChainGishki ChainDeep Sea DivaDeep Sea Diva
Deep Sea DivaShurit, Strategist of the NekrozShurit, Strategist of the NekrozAtlantean Heavy InfantryAtlantean Heavy InfantryNekroz Cycle
Nekroz CycleNekroz CycleNekroz MirrorNekroz Mirror--
Bahamut SharkAbyss DwellerAbyss DwellerNumber 37: Hope Woven Dragon Spider SharkNumber 37: Hope Woven Dragon Spider SharkNumber 47: Nightmare Shark
Full Armored Black Ray Lancer-----

Territory of the Sharks (Skill)

[Skill] descriptionUser
Territory of the Sharks
The Level of all WATER monsters you control becomes 4 until the end of the turn. This Skill can only be used once per turn and twice per Duel. This Skill can only be used if you beign the Duel with a Deck/Extra Deck that contains no monsters other than WATER monsters.
Reginald
Reginald "Shark" Kastle

Deep Sea Diva

Deep Sea Diva
Deep Sea Diva
WATER Sea Serpent ★2
ATK 200 / DEF 400
Cybernetic Rebellion [UR]
When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent-Type monster from your Deck.

This is to help get some quick and easy access to a rank 4 monster by using the skill. Normal summon Diva to search for Atlantean Heavy Infantry to make Abyss Dweller.

Atlantean Heavy Infantry

Atlantean Heavy Infantry
Atlantean Heavy Infantry
WATER Sea Serpent ★2
ATK 0 / DEF 1600
Gaia Genesis [SR]
Selection Box Vol.04 [SR]
During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.

Special summon this with Diva's effect to make Abyss Dweller. Since Abyss Dweller has a quick effect to use 1 material, this will essentially give you a quick effect to destroy a face-up card once.

Extra Decks

Bahamut Shark
Bahamut Shark
WATER Fish ★4
ATK 2600 / DEF 2100
Antinomic Theory [UR]
2 Level 4 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.

Having this as an option will let you use 1 normal summon of Diva to end up with 2 2000+ ATK monsters on the field, which will mostly just be used as beaters or for protection.

Bring this out by using Diva and special summon Atlantean Heavy Infantry from the deck. Use the skill to make Bahamut Shark and special summon Nightmare Shark, then rank up the Nightmare Shark into Black Ray Lancer.

Number 47: Nightmare Shark
Number 47: Nightmare Shark
WATER Fish ★3
ATK 2000 / DEF 2000
Reginald Kastle Unlock Event [UR]
2 Level 3 monsters
When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.

Can be properly Xyz summoned by using 2 Shurit, but it's not a good use of them. This is summoned using Bahamut Shark's effect, which means that it will have no material to be able to use its effect. Main purpose of this is to simply rank up into Black Ray Lancer.

Full Armored Black Ray Lancer
Full Armored Black Ray Lancer
WATER Beast-Warrior ★4
ATK 2100 / DEF 600
Eternal Stream [SR]
3 Level 4 WATER monsters
You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material. This card gains 200 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target.

Summonable by using Nightmare Shark on the field that was special summoned by Bahamut Shark. Has an effect to protect itself from destruction once, making it decent to have as blockers to have a "safe" turn to prevent direct attacks.

Number 37: Hope Woven Dragon Spider Shark
Number 37: Hope Woven Dragon Spider Shark
WATER Fish ★4
ATK 2600 / DEF 2100
Shark Fang [UR]
2 Level 4 WATER monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.

Being able to reduce ALL monsters your opponent controls means that they need 3600+ ATK to get over this, which is very rare. Spider Shark also has a floating effect when destroyed, making this kind of a safe monster to summon.

Other Cards Option

Gishki Chain

Gishki Chain
Gishki Chain
WATER Sea Serpent ★4
ATK 1800 / DEF 1000
Abyss Encounters [UR]
If this card is Normal Summoned: Look at the top 3 cards of your Deck, you can reveal 1 Ritual Monster or 1 Ritual Spell Card among them and add it to your hand, also after that, place any remaining cards on the top of your Deck in any order.

Comments

Hot New Top
Anonymous
This deck literally can’t fit the rest of its good support. Is it really worth running all those searchers if your just going to play a 30 card deck?
<< Anonymous
Jinzo Reply
Could be, we'll have to check the math.
Anonymous
Nekroz tier 0 yet?
Anonymous
Pure Nekroz recieved a buff with Oracle of Zefra and Zefrasaber. Yes Pendulums and Rituals are an akward combination but it provides infinite level 4-5 tribute fodder. Zefrasaber is a condensed ritual spell in monster form.
Anonymous
Nice water xyz deck with a small nekroz engine
<< Anonymous
Anonymous Reply
Get the standard water xyz it's probably cheaper and better
<< Anonymous
Anonymous Reply
Personally I ( and some others I believe) play this deck not because it's "better" than standard water xyz, but because it's fun to play. Just like how I played the "weak" version of dragon link by playing most dragunity card.
<< Anonymous
Anonymous Reply
Everything gets support except rituals and tribute summons
<< Anonymous
Anonymous Reply
Tribute summons don't make you chase those expensive extra deck staples so you can forget about it getting support anytime soon
Anonymous
Need clausolas badly and at least one or two of the bosses, from unicore, trishula and areadbhair. Not talking about thw extra deck fodser, manju, etc. Maybe impcantations
Anonymous
Tier 0 now?
<< Anonymous
Anonymous Reply
they are tr ash and will remain tr ash until they add clausolas
<< Anonymous
Anonymous Reply
not only clausolas, they need 2 Unicore AND 3 trishula, or will ALWAYS sucks, zero chance
Anonymous
So basically just the same old Water Xyz deck, except with rituals as material? Lol
<< Anonymous
Anonymous Reply
Yep, water xyz with extra steps and more expensive
Anonymous
Watch konami only release the pendulum monsters as UR and SR and that's all
<< Anonymous
Not KoG Reply
Konami releases unplayable cards as SR and UR, so you saved gems. Just save your gems.
<< Anonymous
Not KoG Reply
It still lacks an ace card.
<< Anonymous(Not KoG)
Anonymous Reply
Now we'll have to wait for 2 more years to get another nekroz monster and make the deck.... Good for rogue
<< Anonymous
Anonymous Reply
You won't have to wait, master duel is close to be released :D
Anonymous
This is the plastic demostration about why Konami is a fk ying sheet company
<< Anonymous
Anonymous Reply
You'll keep playing anyways
<< Anonymous
Not KoG Reply
KoMoney shifted their sales to casual duelist wanting nostalgia decks
Not KoG
Without a base character with broken skills, this deck is another brick lord.
Anonymous
Water xyz? Skip
Anonymous
Tier 0 now? Nekropium.
<< Anonymous
Not KoG Reply
Yes Tier 0 as expected of sales.
<< Anonymous(Not KoG)
Anonymous Reply
More like tier 0 category overhpye for nothing.
<< Anonymous
Anonymous Reply
Isn't op the only one overhyping the deck? Supposing he's the one spamming

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Total bullsheet because you can play metalfoes that is good and not anime and almost full power.
Love this guy's theme sadly he always gets obliterated by turn 5 max
Thanks for the advice. I know it’s really fantastic with sending Marten from the deck to th...
literally not even just A trick up sleeve it is just in general and also doesn’t let scrap ...
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