Keeper of Dragon Magic
|DARK Dragon ★4|
ATK 1800 / DEF 1300
|Master of Chaos [SR]|
|If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell Card or "Fusion" Normal Spell Card from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.|
Upon summoning you can use Keeper of Dragon Magic's effect to search Neos Fusion. The best cards to use as discard cost would be Elemental HERO Neos, Bacon Saver, or A/D Changer.
With Keeper of Dragon Magic's effect. reveal Brave Neos in your Extra Deck to revive Neos in face-down Defense Position. You can use that face-down Elemental HERO Neos as Fusion Material or flip it face-up later to use as a beater.
Keeper of Dragon Magic's Extra Deck restriction won't matter since we will only use Fusion monsters.
Neos will be a key combo piece when making any of your Extra Deck monsters. Neos Fusion uses him as fusion material and he is the only monster in this deck that can be a Mask Change target.
Neo Space Connector
|LIGHT Warrior ★4|
ATK 800 / DEF 1800
|When this card is Normal Summoned: You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your hand or Deck in Defense Position. You can Tribute this card, then target 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" in your GY; Special Summon it in Defense Position. You can only use each effect of "Neo Space Connector" once per turn.|
Neo Space Connector is a way of getting Neos onboard. Upon Normal Summoning Connector you get to Special Summon Neos from the deck, this Neos can be used as target for Mask Change.
Like Keeper, Connector's second effect will be used as a way to revive Neos. But unlike Keeper, Connector revives Neos face-up so you can immediately use him for Mask Change. With multiple ways of reviving Neos it is possible to only run 2 copies of him without hindering your ability to make Extra Deck monsters.
|Neos Fusion [SR]|
|Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including “Elemental HERO Neos”, by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists “Elemental HERO Neos” as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.|
Use Neos Fusion to Special Summon Elemental HERO Brave Neos from your Extra Deck by sending Elemental HERO Neos and a Level 4 or lower Effect Monster (ideally Bacon Saver or A/D Changer) from your hand, field or Deck to the Graveyard. After this card resolves, you cannot Special Summon monsters for the rest of the turn, so make sure you Special Summon Lava Golem or activate Miracle Fusion before Neos Fusion.
You can banish Neos Fusion from your Graveyard to prevent Elemental HERO Brave Neos or Elemental HERO Neos Knight from being destroyed by battle or card effect.
|HERO Generation [SR]|
|Equip only to a Level 5 or higher "HERO" monster. If you control a card in your Field Zone, the equipped monster gains ATK equal to its original DEF, also your opponent cannot target it with card effects. At the start of the Battle Phase: You can activate 1 Field Spell directly from your hand or Deck. You can only use this effect of "Favorite Hero" once per turn. When the equipped monster attacks and destroys an opponent's monster by battle: You can send this card to the GY; the attacking monster can make a second attack in a row.|
Equip Favorite Hero to any of your Fusion monsters. Favorite Hero will search Necrovalley at the start of your Battle Phase, which will result in the equipped monster getting a huge ATK boost and protection from targeting turning it into a formidable beater. If you are confident of your win you can send Favorite Hero to the graveyard, removing the ATK boost and protection, to get a second attack.
Necrovalley is a powerful control card that essentially prevents both players from interacting with their graveyard. This can shutdown powerful decks like Shiranui and Invoked that have graveyard interaction as part of their main strategy. It also stops tech cards like Kiteroid and Bacon Saver.
The downside is Necrovalley also prevents you from interacting with your graveyard. And as we see with this deck we have cards like Neos Fusion and Bacon Saver that banish themselves from the graveyard to activate, Masked HERO Koga that uses monsters in your graveyard as cost, and Keeper of Dragon Magic that has a revive effect. Because of this your playstyle should slightly change whether Necrovalley is on the field or not.
Masked HERO Koga
|LIGHT Warrior ★8|
ATK 2500 / DEF 1800
|Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 500 ATK for each monster your opponent controls. Once per turn, during either player's turn: You can banish 1 "HERO" monster from your Graveyard, then target 1 face-up monster on the field; that target loses ATK equal to the ATK of the monster banished to activate this effect, until the end of this turn.|
|Valiant Souls [SR]|
|Target 1 "HERO" monster you control; send it to the Graveyard, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).|
Summon Koga by targeting Neos or Brave Neos with Mask Change. Since Mask Change can target face-down monsters, the best monster to use as cost would be a Neos revived by Keeper of Dragon Magic.
Koga's debuff effect is effective at discouraging your opponent from attacking your monsters for fear of getting debuffed during battle. Your opponent will try to get rid of Koga with a removal effect first before they battle, which can be prevented by Favorite Hero's protection. When used offensively, Koga's debuff can open up an OTK chance for you combined with Favorite Hero. Prioritize banishing Fusion monsters in your graveyard, because they have no way of coming back.
Elemental HERO Brave Neos
|LIGHT Warrior ★7|
ATK 2500 / DEF 2000
|Neos Fusion [UR]|
|"Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each “Neo-Spacian” and “HERO” monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card “Elemental HERO Neos” in its text.|
Elemental HERO Brave Neos gains 100 ATK for each “Neo-Spacian” and “HERO” monster in your Graveyard. If you have at least 1 Elemental HERO Neos in your Graveyard, Brave Neos will be able to get over a Legendary Six Samurai - Shi En, a Darklord Ixchel (in Attack Position), and it will tie with Darklord Nasten.
When Elemental HERO Brave Neos destroys an opponent's monster by battle, it allows you to add 1 Spell/Trap from your Deck to your hand that specifically lists the card “Elemental HERO Neos” in its text. You can use Elemental HERO Brave Neos’s effect to search Neos Fusion or even a Miracle Contact.
Neo Space makes Brave Neos and Neos an even more formidable beater.
|FIRE Fiend ★8|
ATK 3000 / DEF 2500
|Yami Marik [UR]|
Yami Marik event [UR]
Yami Marik Starter Deck [UR]
|Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. During each of your Standby Phases: Take 1000 damage.|
Note by Venom_94:
This deck is really powerful and versatile. Necrovalley is basically a staple right now. Favorite Hero is awesome and gives Neos more powerful than ever.
Note by MoSabry YT:
It relies basically on shutting down graveyard as soon as possible and the equip spell protects the monster from being targeted by any effect ... Many decks utilize GY so much so Necrovalley shuts them down completely .. BUT at least 2 Nocrovalley is a must because there is much cosmic cyclone in high ranks.
|Available card boxes|