Rating (Versatility) | |
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A- | Strengthened decks |
Eldlich |
Eldlich the Golden Lord | LIGHT Zombie ★10 ATK 2500 / DEF 2800 |
Normal Pack: Stalwart Force [UR] Secret Pack: Immortal Royalty [UR] | |
You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn. |
Eldlich the Mad Golden Lord | LIGHT Zombie ★10 ATK 3800 / DEF 3500 |
Master Pack [UR] Normal Pack: Stalwart Force [UR] Secret Pack: Immortal Royalty [UR] | |
1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn. |
Vampire Voivode | DARK Zombie ★8 ATK 2800 / DEF 2100 |
Master Pack [UR] Secret Pack: Immortal Royalty [UR] | |
If this card is Normal Summoned: You can target up to 2 monsters in your opponent's GY; Special Summon those monsters to your field in Defense Position, but their effects are negated. When a monster's effect is activated, while a monster(s) with its same name is in the GY(s) (Quick Effect): You can negate the activation. If a monster(s) is Special Summoned from your opponent's GY: You can Tribute 2 monsters; Special Summon this card from your GY. You can only use each effect of "Vampire Voivode" once per turn. |
Dhampir Vampire Sheridan | DARK Zombie ★6 ATK 2600 / DEF 1000 |
Master Pack [UR] Secret Pack: Immortal Royalty [UR] | |
2+ Level 6 monsters If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or a monster is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position. |
Crimson Knight Vampire Bram | DARK Zombie ★5 ATK 2500 / DEF 0 |
Master Pack [UR] Secret Pack: Immortal Royalty [UR] | |
2 Level 5 Zombie-Type monsters You can detach 1 Xyz Material from this card, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field, but if you do, only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. During the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Special Summon it from the Graveyard in face-up Defense Position. |
Vampire Fraulein | DARK Zombie ★6 ATK 600 / DEF 2000 |
Master Pack [SR] Secret Pack: Immortal Royalty [SR] | |
When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Vampire Fraulein" once per turn. Once per battle, if your Zombie monster battles an opponent's monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. |
Vampire Sucker | DARK Zombie ATK 1600 / DEF 2 |
Master Pack [SR] Secret Pack: Immortal Royalty [SR] | |
2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card. |
Cursed Eldland | Continuous Spell |
Master Pack [SR] Normal Pack: Stalwart Force [SR] Secret Pack: Immortal Royalty [SR] | |
You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY. |
Eldlixir of Black Awakening | Normal Spell |
Master Pack [SR] Normal Pack: Stalwart Force [SR] Secret Pack: Immortal Royalty [SR] | |
Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn. |
Eldlixir of Scarlet Sanguine | Normal Trap |
Master Pack [SR] Normal Pack: Stalwart Force [SR] Secret Pack: Immortal Royalty [SR] | |
Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn. |
Golden Land Forever! | Counter Trap |
Master Pack [SR] Normal Pack: Stalwart Force [SR] Secret Pack: Immortal Royalty [SR] | |
When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn. |
Vampire Awakening | Normal Trap |
Master Pack [SR] Secret Pack: Immortal Royalty [SR] | |
Special Summon 1 "Vampire" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 "Vampire Awakening" per turn. |
Vampire Domination | Counter Trap |
Master Pack [SR] Secret Pack: Immortal Royalty [SR] | |
When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn. |
Master Packs |
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Legacy Packs | |
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Secret Packs | |
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