If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 "Vampire" monster in your GY, except "Vampire Scarlet Scourge"; Special Summon it, but it cannot attack this turn. You can only use this effect of "Vampire Scarlet Scourge" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
Due to the steep cost of LP to conduct most of the Special Summons, Vampire Deck relies on sending monsters from the Deck to the Graveyard as setup for Special Summons, as well as efficient Search power to quickly end the duel.
These are the recommended Vampire monsters to be used alongside Vampire Scarlet Scourge. Vampire Scarlet Scourge can Special Summon any of them from your Graveyard by paying 1000 Life Points. Together with Vampire Grimson, they both have effects that take control of your opponent’s monster(s) which they destroyed in battle, making this duo a dangerous swarming synergy. Vampire Familiar functions to search for any Vampire monster from your Deck, while Vampire Retainer functions to search for any Vampire Spell/Trap from your Deck.
Vampire Kingdom grants all your Vampire monsters 500 ATK boost during Damage Calculation only. It also grants additional effect for you to destroy any card on the Field if your opponent sends 1 card from their Deck to the Graveyard.
This effect benefits Vampire Lord and Vampire Lady because they are capable of forcing your opponent to send a designated card type (Monster/Spell/Trap) of your choice, from their Deck to the Graveyard, when these monsters deal battle damage to your opponent.
Vampire's Desire is a versatile Spell card that allows you to either send 1 Vampire monster from your Deck to the Graveyard (and make your targeted face-up monster’s level equal to that Vampire monster), or you can send 1 face-up monster you control to the Graveyard to Special Summon 1 “Vampire” monster from your Graveyard.
Vampire Takeover is a powerful Trap card that can place 1 Vampire Kingdom Field Spell to your Field directly from your Deck. You must control no Field Spell and minimum 1 Zombie-type monster to use this effect, and all your monsters must be Zombie-type. Additionally, you can Special Summon 1 Vampire monster from your Graveyard to the Field in defense position.
Vampire's Domain is a Continuous Spell card that allows you to pay 500 LP for additional Normal Summon of 1 Vampire monster, on top of your Normal Summon/Set. Additionally, it allows you to leech the amount of battle damage dealt to your opponents by your Vampire monsters, to recover your LP equivalent to the amount of battle damage.
Since all Vampire monsters are Zombie-type, they gain benefits from these cards. Call of the Mummy allows you to directly Special Summon 1 Zombie-type monster from your Hand, provided you control no monsters. Il Blud is capable of Special Summoning any Zombie-monster from your Graveyard, but if Il Blud leaves the Field, these Special Summoned monsters will be destroyed as well.
Does anybody have any deck-building tips? I'm trying to make a deck full of Vampires and Zombies, and so far it pairs really well with Mokuba's Monstermorph: Evolution skill, but the deck is still a little tricky to handle. Any pointers?
Just like any other Zombies, Vampires require GY setup. Having Zombie Skull and Gozuki are essential for the dumping. Issue is, they really struggle going first. In this case, having Kingdom and cards that mill your opponent's deck could protect you and clear their boards. Kingdom also helps you with dumping Retainer and Familiar. Grace and Vamp are better than Scourge.
I had 1k gems to spend on to build a vampire deck. I got Gozuki in one pack (crimson kingdom)! Ha! I bet no one got that in one pack! Then I spent some in scarlet scourge I have nearly build my vampire deck. I need to get samurai skull in generation next. Best of luck for me. PS I have fur hires except Beat, bladesman fur hire, he’s hard to get.