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Pot of Dichotomy | Decks and Ruling

This page notes details of Pot of Dichotomy (Spell Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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Pot of Dichotomy

Pot of Dichotomy
TypeSpell Card
PropertyNormal
Card Effect TypeActivation requirement / Card effect / Condition
Passcode98672567
ArchetypesGreed

text

At the start of your Main Phase 1: Target 3 monsters with different Types in your Graveyard; Shuffle all 3 into the Deck, then draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.

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Rarity

How to GetRarity
Card TraderSR

Evaluation

Rating7.0 / 10

Pros

  • Useful during non-attacking turns.
  • You can get 2 draws by playing this card only.
  • Recycles your monsters.

Cons

  • Can't be used early, requiring several monsters in the graveyard.
  • Skips your Battle Phase.

Tips

Wonder Balloons can be used to discard from hand to draw more cards.

Classifications

ActionsReturns from your Graveyard to your Deck / You draw cards / Cannot conduct Battle Phase

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List of Cards by Card Types

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Post

Comments are appreciated!

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Comments

Shadow
For some reason this card will not activate if I only have 1 or 0 cards in my deck.
<< Anonymous
Anonymous Reply
Magical Mallet can be activated if you have 0 cards in your deck, so this should be able to activate under that circumstance.
<< Anonymous
Anonymous Reply
it probably has something to do with this card being able to return Extra Deck monsters to the Extra Deck (which means your Main Deck will remain empty, so the draw part cannot resolve)
<< Anonymous
Anonymous Reply
Magical Mallet works because the amount of cards isn't fixed.
<< Anonymous
Anonymous Reply
^
This. But the main problem with this card is, that you can target extra deck monsters. So it's possible that you would target 3 extra deck monsters and then you wouldn't be able to draw 2 cards anymore. This makes it impossible to activate when your deck has less than 2 cards.
Anonymous
lol that funny face on this card's artwork
MainstreamDeck is Mo
🔥 this card, always make me lose when me and opponent have 1 card left, i should can win multiple times if this card work, but it always can't be use in 1 left card in ur deck, 🔥 you

*NOTE : yeah of course i've 3 diff type and use it at first action but it always not active when u have 1 card left in deck
Anonymous
For some reason this card won't let me activate only set. I have 4 monster in my graveyard. Throne room, exodia, merchant, and some other monster I forgot. What does mean 3 different types? Like earth, light, and fire or spell caster, machine, fiend or normal, effect?
<< Anonymous
Daemon Blitzkrieg Reply
It means like Dragon, Fiend, and Spellcaster, like the multiple Spellcasters that seemed to be in your grave at the time.
<< Anonymous
LittleDrmmerBoy Reply
It is at the start of your main phase, before you activate a card, like setting this one. Set then use next turn.
<< Anonymous(Daemon Blitzkrieg)
Darkshanubi Reply
Regarding the above comment Daemon, i'm not entirely sure it is solely based on whether the monsters are dragon, spell caster, etc. In last game I played which lead me to coming here. I had several monsters of both different types, but same elements and it wouldn't activate. For example in a Happy Girl deck, with HG(spellcaster light), Rai-mei (thunder light), Fiend Megacyber (Warrior Dark) and...
<< Anonymous(Darkshanubi)
Daemon Blitzkrieg Reply
Those are still 3 different Types of monsters, so of it triggered. However, it must be asked: Are you guys using the card at the BEGINNING of your turn or after some combo? Because it does say it must be the first card you play in a turn to be activated...

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Once we get good generic synchro..........wait we are already at the pendulum era
why did you write garbage twice?
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