Gladiator Beast Nerokius | Decks and Ruling

This page notes details of Gladiator Beast Nerokius (DARK/Winged Beast/Fusion Monster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 26/10/2016

Gladiator Beast Nerokius

Gladiator Beast Nerokius
Monster TypeWinged Beast
Card typeFusion / Effect
Card Effect TypeSummoning condition / Continuous Effect / Trigger Effect
ArchetypesGladiator Beast
Supports ArchetypesGladiator Beast


3 "Gladiator Beast" monsters
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be destroyed by battle. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck.

How to Get

PackGalactic Origin [SR]
Level-up reward--
Victory against--
Card trader--




  • Great stats.
  • Your opponent cannot activate cards or effects when this card attacks or being attacked.
  • Cannot be destroyed by Battle.
  • Does not need Polymerization to fusion summon.
  • Has the option to return to Extra deck and special summon 2 Gladiator
  • Beast monsters at the End phase.


  • All 3 monsters in your field must be Gladiator Beasts to summon this card.


  • Nerokius is one of the most powerful Gladiator Beast you can use, as it literally shuts down any response options your opponent has during its attack, including Sphere Kuriboh’s effect cannot be used. It cannot be destroyed by battle, even if your opponents uses stronger ATK monster, you take damage to your Life Points but Nerokius stays.
  • This also means Nerokius can never be hit by Wall of Disruption effect. However if you attack with another monster from your field, your opponent can still trigger cards like Wall of Disruption. In this case, simply return Nerokius to your Extra deck and summon it again during your next turn to regain its full Attack power. Always remember Gladiator Beasts unique “returning to deck” effect is a way to play around Wall of Disruption and exhaust your opponent’s protection resources.
  • Be very careful with your Gladiator Beast monsters because if your opponent uses Floodgate Trap Hole and flips your monsters face-down upon summoning, your monsters will not be able to use their effect and therefore cannot return to your deck. Use Parry as an option to negate this card.
  • If your Gladiator Beast has been flipped face-down by opponent’s Floodgate Trap Hole, you can use Contact Fusion to Special Summon stronger Gladiator Beasts and return the face-down Gladiator Beast back to your deck.
  • Have some counter measures ready for Enemy Controller tribute take plays because that is the current meta and efficient way of dealing with stronger opposing monsters. Nerokius can only be taken during your opponent’s Main phase.

Speed Summon

Secutor is the fastest way to bring this monster out. When Secutor is brought out by the effect of another Gladiator Beast and your opponent attacks into it, you can special summon 2 Gladiator Beasts from your deck. You just need to Normal summon another Gladiator Beast during your next standby phase, you can Special summon Nerokius using 3 Gladiator Beasts. Secutor must remain on the field after opponent’s attack to activate its effect.

Utility Gladiator Beasts

Before you get your strong Gladiator Beasts out, you can use these Gladiator Beasts repeatedly to destroy your opponent’s face-up monsters or spell/traps, weakening them considerably and provide a smoother path for your strong Gladiator Beasts to wipe them out.

Archetype Support

This field spell is specifically tailored for Gladiator Beasts, and it increases their ATK and DEF by 100 for every Special summon counters this card has. The counter increases for every Special summon conducted by either players.

Use this to protect Nerokius should your opponent attempts to destroy it with card effects. You can also use this to protect Secutor in order to successfully activate its effect.

Grants the Gladiator Beast the ability to destroy 1 Spell/Trap during End Phase after it attacks. This card will return directly to your hand if the equipped Gladiator Beast is returned to your deck.

Negates activation of Spells and destroy it, but you need to return 1 Gladiator Beast monster from your hand to your deck as cost. This is useful to prevent opponents using Enemy Controller to take control of your Nerokius.

Negates activation of trap card and destroys it, but you need to return 1 Gladiator Beast monster from your hand to your deck as cost. This is useful to prevent Floodgate Trap Hole that can jeopardize your Gladiator Beasts’ effects.



Gladiator Beasts


ActionsReturns itself from field to Extra Deck for cost
Monster/Spell/Trap categoriesPrevents activation of your opponent's Effect Monsters / Prevents activation of your opponent's Spell Cards / Prevents activation of your opponent's Trap Cards
Summoning categories3 Fusion Materials / Semi-Nomi / Contact Fusion / Special Summons itself from your Extra Deck / Cannot be Fusion Summoned / Special Summons from your Deck
Attack categoriesCannot be destroyed by battle


Hot New Top
i wish gb meta
Amazoness counter
Since it attacks or is attacked does it effects target
I attacked into this with Exploder Dragon earlier today and he didn't die. I'm pretty sure Exploder's effect activates after damage calculation (wiki says from the graveyard) so I'm not quite sure what I'm missing.
<< Anonymous
Anonymous Reply
Stupid konami,this monster is hard to kill,OP
<< Anonymous
Anonymous Reply
Nerokius falls to econ... But can't be destroyed by battle. econ is good against this card when you can take control.
<< Anonymous(Non-Anon)
Anonymous Reply
I'm pretty sure Michizure can't be activated when Mr. Nerokius attacks. The activation time of Muchizure is "when your monster is destroyed" and that's gonna be within the damage step
<< Anonymous
Anonymous. Reply
"I'm pretty sure Michizure can't be activated when Mr. Nerokius attacks. The activation time of Muchizure is "when your monster is destroyed" and that's gonna be within the damage step"
This is correct. "Non-Anon" is a fucktard who acts like he knows more than he actually does.
<< Anonymous
Anonymous Reply
Abyss soldier your Nerokius back to your hand, good luck drawing GBs for next try
Just econ steal this guy and OTK my opponent, really fun!
<< Anonymous
Anonymous Reply
It works only if your opponent has no back row at all. You can steal it, and be swtiched into defense position by another econ.
<< Anonymous
Anonymous Reply
gb deck is 20% monsters and 80% trap /spell you can take it only if your enemy was stupid .only one thing make gb players hard to beat it traps and spells also monster effect
<< Anonymous
Anonymous Reply
Why not say the whole thing lol
King Nero stomps on SSA. Bring out the king and he will gut these fishes
This card freaking broken no one bat eye, than
SRh ,MW,WoD everybody lost tHeir mind
One question: if i attack nerokius in defense mode with sasuke grandmaster ninja will it be destroyed by sasuke's effect or sasuke will not be able to activate his effect when he attacks nerokius?
<< Anonymous
Anonymous Reply watch this, Nerokius does not care. The clip illustrates how Sasuke fails.
Nerokius is not always better than Heraklinos. For example Heraklinos is better than nerokius if you fight againist a cyber angel deck. Nerokius has a powerful effect than shut down opponent's spell/traps when attacks and cannot be destroyed by battle, but those effects won't save him from dakini's effect for example
<< Anonymous
Kaibaman Reply
pretty sure it just take one or two turn for opponent to summon dakini so it's to late to summon heraklinos
Nerokius is by far the best GB card available./ It should have been UR. Easier to summon than Heraklinos. Can Special Summon 2 GB after attacking (one of the reason why it's better than Heraklinos). Can't be destroyed by battle. And your opponent can't activate Trap / Spell / Effect when it attacks or is attacked.

If you don't have eCon, Tribute to the Doom or something like that to activate during your turn, you can't do nothing against it.

Commens and feedback




Comments (updated every hour)

If you have brain, you shouldn't worry if Konami wants to nerf some deck.
spirit barrier plus this card would be very strong
This game is all about luck and copy pasting decks and it will never be any better
This game is all about luck and copy pasting decks and it will never be any better
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