When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-up monster; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo".
This field spell is specifically tailored for Gladiator Beasts, and it increases their ATK and DEF by 100 for every Special summon counters this card has. The counter increases for every Special summon conducted by either players.
Negates activation of Spell card and destroys it, but you need to return 1 Gladiator Beast monster from your hand to your deck as cost. This is useful to prevent cards like Enemy Controller, Super Rush Headlong, Tribute to the Doom, and even Ritual Spell cards.
Negates activation of trap card and destroys it, but you need to return 1 Gladiator Beast monster from your hand to your deck as cost. This is useful to prevent Floodgate Trap Hole that can jeopardize your Gladiator Beasts’ effects.
yeah, just kill monster without cost and for free, absurd. A lot of UR cards active their effect but at cost and this nope.
Murmillo is the new Winged RA of sea, a divine fish, but more powerful.
Let's drinks together Konami.
So an opponent was using a gladiator beast deck against my gladiator beast deck. They attacked my beast and I activated impenetrable attack allowing me to keep my monster. They summoned gladiator beast murmillo and destroyed my gladiator beast immediately. I do the same thing to other opponents and they get the option to use they’re gladiator beast effect before my murmillo’s effect destroys it. Why is that?
So I activated imperial attack so that my monster isn’t destroyed. They end the battle phase and my card activated first, I summon murmillo, activate its effect, target their card and instead of destroyed by it, they get to shuffle it into their deck and draw another GB. They had no spells or traps prior to attacking.
...ok, dudes, there are still NO GB CARDS that can return back into the deck in response to being targeted after a battle. Legit ZERO of them. The situations you guys are describing are legit impossible, not without some kind of outside interference. Next time this happens, I HIGHLY suggest you take every card played into account when activating GB effects. If this continues, submit a report.
If you Floodgate Trap Hole this card, does the effect still come off?