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King of Games decks [September]

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update 03/10/2017

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FIRE Control by Andres Rubio

  • Set skill: Aroma Strategy
  • Date submitted: Aug 31

Toon by Paragon87

This is a variation on the standard Toon Kingdom deck. The basic strategy is to have Toon Kingdom or a search card (Planet Pathfinder, An Owl of Luck or Toon Table of Contents) in your starting hand if possible (using Restart if necessary). Otherwise you have to stall until you draw one of these cards. Utilize Toon Kingdom's effect to attack your opponents Life Points directly while your toons are immune to any card effects and effectively cannot be destroyed so long as you can banish a card in your deck.

The main vulnerabilities of this deck are:

  • Your opponent destroying Toon Kingdom:
    Counter this using Magic reflector.
  • Deck out, if your opponent has several high attack monsters and you wernt able to play Toon Kingdom early or is using a Toon deck themselves: Localised Tornado can prevent this by recycling your discard pile.
  • Life points too low to attack: Soul absorption is a great card to counter this as it gives you 500LP for every banished card. If you can play it before activating Toon Kingdom then you'll get an instant 1500LP boost.

Notes:
Using Half Shut: in the current meta, i have noted this is a versatile card. It can prevent the destruction of an opponent monster which relies on being destroyed to activate their effect (e.g Fire King Avatar Yaksha or Warm worm). Using this effect can impact the opponents strategy significantly. Using Owl of Luck with Half Shut is a good combo to get Toon Kingdom into your hand, defend against any damage and have a tribute ready for Toon Summoned Skull. I have found this card more useful than Mirror wall in this deck.

  • Aurora Wing is not necessary. I have experimented with various cards in that spot, change with another Pathfinder, high defense monster or other monster that can help you stall. After reaching KOG, I started using Mecha Phantom Beast Hamstrat which seems to work well.
  • Set skill: Restart
  • Date submitted: Aug 31

Hammer Shark by NewFaraó

This very easy to play and cheap deck.
I don't spend gems with water mini box pack.

Hammer Shark is the core of this deck, but you will do many other deceive plays:

The 2 Oyster Meister combine very well with Enemy Controller 2nd effect or Mako lvl 40 trap.

Uminotaurus is very important to suprise your enemy when you have one or two monster on your side of the field and their monsters is in defense position. You can use 1st Enemy Controller effects to change enemy monsters to defense position.

This deck give many other good plays.

  • Set skill: Mythic Depths
  • Date submitted: Aug 31

Psychic Titans by Trey Willis

It's relatively easy to OTK with Reinforced Human Psychic Borg using Titan Showdown because psychics manipulate your life points very well. Clear your opponent's field with Psychokinesis and Destructotron, then summon Reinforced Human Psychic Borg, banish a card and attack for game. Before going for the kill, I try to bait out their Kuriboh's if I feel they are holding a copy. Autonomous Action Unit is a great addition to the deck due to its ability to take a monster as well as manipulate your life points. I won several games by using Autonomous Action Unit to take a Sacred Phoenix or big beater and punching for game. I think psychics are very underrated in the current meta and they're a lot of fun to play.

  • Set skill: Titan Showdown
  • Date submitted: Aug 31

Psychic Balance by Kodlak

The deck is pretty well balanced, but the main goal is to defend your psychic monsters with Mirror Wall/Super Rush Headlong then clear the field with Destructotron/Tribute to the Doomed/Psychokinesis, then finish them off with Reinforced Human Psychic Borg. You want to use Balance as your set skill as psychic monsters are taken out rather easily without magic/trap support. Aegis of Gaia/Brain Research Lab effectively cover for the life point costs of Psychic monster effects. Serene Psychic Witch can help you easily get Reinforced Human Psychic Borg/Destructotron on the field, and also works as a deck thinner/field swarmer. Ive been trying to build an effective Psychic deck for quite a while and I was pretty surprised how synergetic this one ended up being, tons of fun to play!

  • Set skill: Balance
  • Date submitted: Aug 31

Handless Balance by Overlord1987

Modified from Cuneyt Kenzey
Change card Wild Tornado to Super Rush Headlong give advantage while opponent attack my monster actually when battle with Naturia Beatdown.

Some tips how I can reach KOG:
Always set your assailant, dont show to your opponent, if get assailant in the 1st turn.
Next turn, destroy your opponent spell/trap with storm.
And, you handle game 75% win if your opponent didn't read your step.

  • Set skill: Balance
  • Date submitted: Aug 31

Red-Eyes by Satria Budiana

Send all Red-Eyes B. Dragon to the graveyard and then special summon it as fast as you can.

After you control Red-Eyes B. Dragon on the field, use Champions Vigilance or Ultimate Providence to negate any card your enemy try to use/summon.

  • Set skill: Balance
  • Date submitted: Aug 31

Vennu by Fluke

How it works:
As you might imagine, Vennu, Bright Bird of Divinity is the backbone of the deck so getting it on the board early is key. Lava Golem and Black Magician of Chaos are additional Tribute materials that can also be searched (BMoC) or serve as removal (LG).

Both of Vennu, Bright Bird of Divinity's effects are essential as the bird can net you pluses through Enemy Controller or Possessed Dark Soul plays (with PDS in hand and your Normal Summon, you can take any face-up monster permanently by making it Level 3) or maximize the impact of your Beatdown by making your low-level monsters Level 8.

During your turn, you can play quite aggressively as Primal Cry can revive Vennu.

  • Set skill: Beatdown
  • Date submitted: Aug 31

Frost and Flame by pozz91

The main strategy is to lock your opponent, and in the same time to have draw power with the soul transition engine! Amazing combo is to steal level 4 normal summoned monsters summoned by your opponent with Enemy Controller or Jowls of Dark Demise, and in the End Phase tributes them to having +2 in your hand!

Frost and Flame Dragon is the boss monster obviously, but you have to see him at the end, to close the match!

Last Gamble is a fantastic skill for this deck. You can have more draw power, and send the monsters to the grave that you need for Frost and Flame Dragon summon!

  • Set skill: Last Gamble
  • Date submitted: Aug 31

Swiss Army Warrior Control by mmmmmmmmmmmm

  • Set skill: Switcheroo
  • Date submitted: Aug 31

Last Gamble Beatdown by johan666

  • Set skill: Last Gamble
  • Date submitted: Aug 31

Mill by luis hernandez

  • Set skill: Duel, standby!
  • Date submitted: Aug 31

Phoenix by Wallace Alves

  • Set skill: Beatdown
  • Date submitted: Aug 31

Dino Beatdown by Sepnasty19

  • Set skill: Dinosaur Kingdom
  • Date submitted: Aug 30

Naturia Beatdown by Rockwith_e

This deck swarms fast and hard. Electro is my tech. Found he was useful in a lot of situations. Forces opponents to use recourses earlier than they'd like.

  • Set skill: Beatdown
  • Date submitted: Aug 30

Fiend by Maruchan :U

  • Set skill: Destiny Draw
  • Date submitted: Aug 30

Hammer Shark by AShadyPanda

This has always been my favorite deck, I don't use up too many resources early like with Phoenix and I've managed to make seemingly unwinable comebacks. Idea of the deck is simple enough, swarm the field and protect yourself with backrow. Swarm the field and take out backrow with Blue Breaker or Deep Sweeper. Don't like Yomi Ship because the current meta can deal with monster Destruction too easily.

  • Set skill: Mythic Depths
  • Date submitted: Aug 30

Toon and Ninja by Alan Megadeth

Just used this decks to get KOG, Toon was more effective, 2 Mirror Walls helped a lot against Toon and aggressive decks, they never wait for Mirror Wall, and Ninja made me KOG in the last 2 duels.

  • Set skill: Restart
  • Date submitted: Aug 29
  • Set skill: Beatdown

Toon by Hamzster

  • Set skill: Restart
  • Date submitted: Aug 29

Psychic by O T

The core combo in this deck is Psychokinesis + Autonomous Action Unit + Bandit Skill. The only deck I have hard time against were Red Eyes and Weevil the rest I have no problem with.

  • Set skill: Bandit
  • Date submitted: Aug 29

Hammer Shark by jordan straw

Here's my KOG Hammer Shark deck. Fish Depth Charge and Anti-Magic Arrows actually did the most work for me surprisingly, some Enemy Controller take plays, but over all just a basic Hammer Shark beat down deck.

  • Set skill: Mythic Depths
  • Date submitted: Aug 29

Ninja by Bryant

Comments

Hot New Top
Diego
Is there a way to reach KoG without spending over 1,000 dollars (or without spending any money at all)?
Because every single deck here needs to restart at least 2 boxes.
<< Anonymous(Diego)
Anonymous Reply
The best cards in this game is more from farm than booster packs, with few exceptions only, get a good skill, and match your object in game in your skill and deck, focus in farm, once you farm well ad get cards such as econ, etaqua, anubis, and control card plus with a good skill, even low rated cards can make you beat anyone, remember is also about luck, so experience and know well the cards
<< Anonymous(Diego)
Anonymous Reply
Yes im f2p. The problem is you have to grind more. Dont be tempted with new packs and focus on top tier deck like listed in here.
<< Anonymous(Diego)
Just sayin... Reply
Lmao how does restarting a box cost money?
<< Anonymous
Carnage 15hour ago Reply
But now in every deck there are some essential cards that must be bought through structure deck. The problem is u can't buy the structure deck more than once with just gems
Fckthismeta
So here is the counter to red eyes players ,noturia all decks that loves to have many monsters on the field
<< Anonymous(Moody)
Anonymous Reply
man wish i had a prismatic insights only got 2 glossys from the event getting my 3rd after i hit 30 wins so wish me luck
<< Anonymous(Fuckumoody)
Anonymous Reply
i have 36 prisma insights lul
<< Anonymous
Moody Reply
Aye I wish you luck man
I got my Spirit as a drop as I was going to school and my Insight during the last 5 minutes before Maintenance
<< Anonymous(Moody)
dude Reply
but u got 18 gems
Anonymous
having to get 5 wins in a row is πŸ”₯ing πŸ”₯. its basically a πŸ”₯ing roulette. hope i can go 5 games without facing GK's while using my weevil deck, and of course, after several days of grinding at plat 3... this has never been the case
<< Anonymous
Anonymous Reply
lol not everyone is p2w like u spoil πŸ”₯ πŸ”₯s. Also weevil is not easy to play unlike harpie or πŸ”₯ 3sd
<< Anonymous
Anonymous Reply
lol not everyone is p2w like u spoil πŸ”₯ πŸ”₯s. Also weevil is not easy to play unlike harpie or πŸ”₯ 3sd
<< Anonymous
Anonymous Reply
If you think this game is p2w you are bad, and if you think Harpies require no skill you are also bad
<< Anonymous
Anonymous Reply
5 wins in a row? That's it? Are you still rookie rank 1? With a basic deck? Play do the missions get stones buy everything you can build something g that's not πŸ”₯. Win. Dont πŸ”₯, play. You will always lose now and again. Keep playing.
Anonymous
How can i reach KOG?
<< Anonymous
Anonymous Reply
Lol. Toons and naturia both are f2p and they CAN reach KoG. Even gravekeepers can be considered f2p if you have patience to get 2 soul exchange and 2 double summons
<< Anonymous
Anonymous Reply
For A f2p player reach kog takes so much time, Took me 3 months to reach it but today should take more because when i started only 3 box were launched. Just play and dont complain, you will become a king someday
<< Anonymous
DexterKoller Reply
Patience, be very patient and play a lot of ranked matches till you reach legend, then when in legend, you know you are half way from kog, or almost half, the hardest battles are to come, but isn't easy to anyone, so drop your life to play ranked
<< Anonymous
Anonymous Reply
I did
Anonymous
500 cumulative victories
This is f2p red eyes deck
<< Anonymous
Anonymous Reply
f2p 3 UR R Eyes, πŸ”₯ off
<< Anonymous
Anonymous Reply
im f2p and have 2 wyverns and wasnt even trying lul. if u want a card u should try buying the box the card is in to get it
<< Anonymous
MR88CHEVY Reply
im f2p and have 3 red eyes. one from the joey deck, another from the rex deck. and 1 from the card trader..
<< Anonymous
Elsa Reply
Can you write it out, don't know the cards well enough to know make them out
Anonymous
KOG is just a matter of who is lucky enough to get there, lucked based game... no skill involved, anyone could get there if they get lucky, I don't know why people post decks they got to kog with smh
<< Anonymous
ME Reply
Could you repeat please why KoG player just Lucky person, and there's no need skill or effort to be KoG ?
<< Anonymous
Anonymous Reply
This is kog decks page so show me your kog proof and I'll show you mine because honestly, there's no point in arguing if you are not kog.
<< Anonymous
King of KingOfGames Reply
you're all garbage
<< Anonymous
Luck Reply
Bro U can’t lie this game is heavy luck base I’ve went from 15 game win streaks in plantinum to legend got to kog then literally no exaggeration had only spells n traps for 3 turns then lost after 3rd draw πŸ”₯ hands
Anonymous
This meta sucks, basically it's just a competition of who has the best starting hands or who goes first/second

<< Anonymous
Anonymous Reply
um... a dog??? maybe
<< Anonymous
Anonymous Reply
gonna leave this op dickriding dog hanging here bye~~~ "lol" <---- :D
<< Anonymous
Anonymous Reply
are you ok man
<< Anonymous(aok)
Srs? Reply
Chess is pure skill, can you join so that I can get ratings off you
Anonymous
I miss this meta
<< Anonymous
Anonymous Reply
Loool Ice Barrier
Loool Naturia
<< Anonymous
Anonymous Reply
I miss too.

Times when people use his brain istead of using "yesyes brain dead decks".
Doomadreadon
Oops sorry.
Doomadreadon
What’s the best deck for me to reach for king of games?
<< Anonymous(Doomadreadon )
Anonymous No. 2 Reply
This is the decklist page for September 2017, not September 2018. Don't get confused.
Anonymous
I'm very dubious about some of the decks above actually being used to reach KoG. The verification only tests that the player reached KoG, it doesn't prove what deck was actually used to get there. You would need to be astronomically lucky with that toon deck running just one toon kingdom. It takes just one backrow removal spell/effect or Wiz negation and it's GG for you, which is why nobody runs toons anymore. I can't believe it wins more than it loses at Legend rank.
zap
I need help to combine old mechanism with the jinzo

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