This deck is a variation of the "classic" Three-stars demotion deck with Toon Barrel Dragon, but it's adapted to make it strong against any other opponent. I decided to put no Rare Metalmorph in it: it deflects spells and gives 500 ATK, but it's nowhere near as good as Toon Kingdom's effect, which is why I chose to add 2x magic reflector and 3x Pathfinders.
Here is proof i was undefeated from the start of legend 2 all the way to KoG basically 10 game win streak with this deck! Ive tried other meta decks but for me psychics are the strongest they counter redy eyes and phoenix and basically outgrind any deck out there.
Yugi's skill My Monster Cards does not allow you to brick, you will ALWAYS have atleast 1 4* or lower in your starting hand. Because of this, and the symbiotic effect of the core zombie cards, no duplicate monsters, besides REZD, are needed, allowing a heavier backrow.
Getting to kog with 3SD toon straight version. Not using machine version because the combination between Toon Barrel Dragon or Toon Buster Blader with Toon Mermaid and Toon kingdom, it's just too strong (OKA). Most difficult matches is Ice Barriers and Weevil burn control.
I used Serene Psychic Witch to special summon her copies in case she's destroyed, then on the final copy, I used her effect to bring Reinforced Human Psychic Borg to easily have a monster with 2500 atk. The spell Psychokinesis is useful to destroy whatever may be bothering you. If you do not have a 1000 Life Points, then you can use it as the cost of Eliminating the League. That is half of the deck. The other half consists of sending your magnet monster to the graveyard to use Delta the Magnet Warrior's effect and special summon Valkyrion. Using Enemy Controller's second effect on Delta The Magnet Warrior when you already have three magnet warriors on your grave is a nice combo since you'll control your opponent's monster and also get an extremely powerful monster. Autonomous Action Unit is here to give you an advantage, especially against Phoenix decks, as long as you make your opponent send their Sacred Phoenix of Nephthys to the graveyard during your Main Phase.
The deck overall runs very consistent and works well against a majority of the meta decks out there. Invader of Darkness is the hardest match up out there. Spear Dragon is a great tech for the deck and fits well in match ups against Mill, Psychics, and almost everything else except Vanilla Red Eyes. Gearfried the Iron Knight is a great tech for the Necrofear and Weevil match ups. Xing Zhen Hu works wonders as well, if you open with this in your hand versus a Red-Eyes or Ninja deck it can pretty much seal the deal. If this deck could use anything I'd say the data mined Dust Torndao/Cosmic Cyclone. Toon decks aren't running much spell protection, and we are starting to see a lot of decks running set spells/traps that would be great to destroy versus disabling (Ninjas, Psychics, Red Eyes etc)
Skill: Balance in Platinum. Restart once I reached Legend. Allowed me to try and have a better hand dependent upon the deck/character I was facing.
Used from Platinum 3 to KoG. Maintains good field presence with Gozuki and Supervise being able to replace with a monster when it leaves the field. Heavy Knight of the Flame is great for those Phoenix, Red-Eyes and Toon decks. Bone Crushers to help with back row and Anti-Magic Arrows for OTK pushes. Ideal open is Gozuki dump Goblin Zombie with an Il Blud and Supervise in hand plus a protection back row. If Gozuki lives you can dump another to special summon Il Blud, Supervise him then special summon the other Gozuki or Zombie from opponents grave. This deck is a lot of fun to play despite a few bricks here and there.
Mystic Box is my tech used to get past Three-Star Demotion. With Toon Kingdom up, I would have no chance of winning normally but with their 1000 LP, I could Mystic Box, pass them an attack mode Naturia Pineapple and attack it for game since it has 100 Attack Points. This also let me get past Invader of Darkness decks. Alternates could be Tornado, Tribute to the Doomed, Exterio's Fang or cards I don't have such as Mirror Wall or a 3rd Super Rush Headlong.
I got to KOG with this deck this season and last season. It plays really good and has many fun combos. I dont know if its just me but 3 times on my way to KOG im about to get into a game but the game disconnect me and gives me a lost.
In game name Silver. Went 20-3 in legend with it after everything else failed. Kinda felt dirty afterwards though.
Nobody is expecting phoenix with this skill, so they set stuff thinking its a mill deck then when they realize its phoenix, its too late, also start with 1 more card its always cool.
I used 3 star demotion with Toon Barrel Dragon, Toon Kingdom, Rare Metalmorph and some defensive and control cards. The deck is very consistent. I was testing some other decks in Legend rank and when I decided to climb, I use this and I reach KoG easily.
Against Red-Eyes, other Toons, Mill, Psychics and Mako, very very easy matchups. Against Phoenix we need some luck but is easy too. Against Control a bit more harder. And the hardest is Weevil since we will stay with 1000 Life Points after we use Three Star Demotion. But anyways, it is very very consistent and I recommend take out 1 Dekoichi the Battlechanted Locomotive for another Sergeant Electro to have more board control.
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Yuya Sakaki Lvl 40 Farm
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Yami Yugi Lvl 40
Seto Kaiba Lvl 40
Joey Lvl 40
Mai Lvl 40
Tea Lvl 40
Yugi Lvl 40 (Gate)
Weevil Lvl 40
Rex Raptor Lvl 40
Mako Lvl 40
Yami Marik Lvl 40
Yami Bakura Lvl 40
Bandit Lvl 40
Ishizu Lvl 40
Odion Lvl 40
Pegasus Lvl 40
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Bonz Lvl 40
Espa Roba Lvl 40
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