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King of Games decks [September]

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update 03/10/2017

Toons by munoooo93

This deck is a variation of the "classic" Three-stars demotion deck with Toon Barrel Dragon, but it's adapted to make it strong against any other opponent. I decided to put no Rare Metalmorph in it: it deflects spells and gives 500 ATK, but it's nowhere near as good as Toon Kingdom's effect, which is why I chose to add 2x magic reflector and 3x Pathfinders.

  • Set skill: Three-Star Dimension
  • Date submitted: Sept 15

Psychic by Daniro

Here is proof i was undefeated from the start of legend 2 all the way to KoG basically 10 game win streak with this deck! Ive tried other meta decks but for me psychics are the strongest they counter redy eyes and phoenix and basically outgrind any deck out there.

  • Date submitted: Sept 15
  • Set skill: Bandit

Venus by Xandehk0

  • Set skill: Restart
  • Date submitted: Sept 15

REZD by LandoReborn

Yugi's skill My Monster Cards does not allow you to brick, you will ALWAYS have atleast 1 4* or lower in your starting hand. Because of this, and the symbiotic effect of the core zombie cards, no duplicate monsters, besides REZD, are needed, allowing a heavier backrow.

  • Set skill: My Monster Cards
  • Date submitted: Sept 15

Swift Gaia by Sakiemi

  • Set skill: Balance
  • Date submitted: Sept 15

Toons by popax

Getting to kog with 3SD toon straight version. Not using machine version because the combination between Toon Barrel Dragon or Toon Buster Blader with Toon Mermaid and Toon kingdom, it's just too strong (OKA). Most difficult matches is Ice Barriers and Weevil burn control.

  • Date submitted: Sept 15
  • Set skill: Three-Star Dimension

Psychic Magnet by Luxun

I used Serene Psychic Witch to special summon her copies in case she's destroyed, then on the final copy, I used her effect to bring Reinforced Human Psychic Borg to easily have a monster with 2500 atk. The spell Psychokinesis is useful to destroy whatever may be bothering you. If you do not have a 1000 Life Points, then you can use it as the cost of Eliminating the League. That is half of the deck. The other half consists of sending your magnet monster to the graveyard to use Delta the Magnet Warrior's effect and special summon Valkyrion. Using Enemy Controller's second effect on Delta The Magnet Warrior when you already have three magnet warriors on your grave is a nice combo since you'll control your opponent's monster and also get an extremely powerful monster. Autonomous Action Unit is here to give you an advantage, especially against Phoenix decks, as long as you make your opponent send their Sacred Phoenix of Nephthys to the graveyard during your Main Phase.

  • Set skill: Restart
  • Date submitted: Sept 13

Aggro-Control/Beatdown by iDrumZ!

The deck overall runs very consistent and works well against a majority of the meta decks out there. Invader of Darkness is the hardest match up out there. Spear Dragon is a great tech for the deck and fits well in match ups against Mill, Psychics, and almost everything else except Vanilla Red Eyes. Gearfried the Iron Knight is a great tech for the Necrofear and Weevil match ups. Xing Zhen Hu works wonders as well, if you open with this in your hand versus a Red-Eyes or Ninja deck it can pretty much seal the deal. If this deck could use anything I'd say the data mined Dust Torndao/Cosmic Cyclone. Toon decks aren't running much spell protection, and we are starting to see a lot of decks running set spells/traps that would be great to destroy versus disabling (Ninjas, Psychics, Red Eyes etc)

Skill: Balance in Platinum. Restart once I reached Legend. Allowed me to try and have a better hand dependent upon the deck/character I was facing.

  • Set skill: Restart
  • Date submitted: Sept 12

Handless Balance by KingDuk-BR

  • Set skill: Balance
  • Date submitted: Sept 12

Red-Eyes Beatdown and Statue Control by Beny

  • Set skill: Beatdown
  • Date submitted: Sept 12
  • Set skill: Balance

Gemini Zombie by supruss3000

Used from Platinum 3 to KoG. Maintains good field presence with Gozuki and Supervise being able to replace with a monster when it leaves the field. Heavy Knight of the Flame is great for those Phoenix, Red-Eyes and Toon decks. Bone Crushers to help with back row and Anti-Magic Arrows for OTK pushes. Ideal open is Gozuki dump Goblin Zombie with an Il Blud and Supervise in hand plus a protection back row. If Gozuki lives you can dump another to special summon Il Blud, Supervise him then special summon the other Gozuki or Zombie from opponents grave. This deck is a lot of fun to play despite a few bricks here and there.

  • Set skill: Beatdown
  • Date submitted: Sept 12

Naturia Beatdown by Jayroach2

Mystic Box is my tech used to get past Three-Star Demotion. With Toon Kingdom up, I would have no chance of winning normally but with their 1000 LP, I could Mystic Box, pass them an attack mode Naturia Pineapple and attack it for game since it has 100 Attack Points. This also let me get past Invader of Darkness decks. Alternates could be Tornado, Tribute to the Doomed, Exterio's Fang or cards I don't have such as Mirror Wall or a 3rd Super Rush Headlong.

  • Set skill: Beatdown
  • Date submitted: Sept 12

Red-Eyes Toon Barrel by Ridhogk

  • Set skill: Three Star Demotion!
  • Date submitted: Sept 12

Red-Eyes Zombie by Frapple

  • Set skill: Beatdown
  • Date submitted: Sept 11

Fire by Trigun166

I got to KOG with this deck this season and last season. It plays really good and has many fun combos. I dont know if its just me but 3 times on my way to KOG im about to get into a game but the game disconnect me and gives me a lost.

  • Set skill: Destiny Draw
  • Date submitted: Sept 11

Toons by Silver

In game name Silver. Went 20-3 in legend with it after everything else failed. Kinda felt dirty afterwards though.

  • Set skill: Three-Star Demotion
  • Date submitted: Sept 11

Relinquished by Altamis

  • Set skill: Destiny Draw
  • Date submitted: Sept 11

Sacred Phoenix by ego aleeber

Nobody is expecting phoenix with this skill, so they set stuff thinking its a mill deck then when they realize its phoenix, its too late, also start with 1 more card its always cool.

  • Set skill: Duel, Standby!
  • Date submitted: Sept 11

Red-Eyes Zombie by Sr. N

  • Set skill: Beatdown
  • Date submitted: Sept 11

Red-Eyes Zombie by Super Vegito

  • Set skill: Beatdown
  • Date submitted: Sept 8

3SD Toon by Julián

I used 3 star demotion with Toon Barrel Dragon, Toon Kingdom, Rare Metalmorph and some defensive and control cards. The deck is very consistent. I was testing some other decks in Legend rank and when I decided to climb, I use this and I reach KoG easily.
Against Red-Eyes, other Toons, Mill, Psychics and Mako, very very easy matchups. Against Phoenix we need some luck but is easy too. Against Control a bit more harder. And the hardest is Weevil since we will stay with 1000 Life Points after we use Three Star Demotion. But anyways, it is very very consistent and I recommend take out 1 Dekoichi the Battlechanted Locomotive for another Sergeant Electro to have more board control.

  • Set skill: Three Star Demotion!
  • Date submitted: Sept 8

Red-Eyes Zombie by alexmvp

  • Set skill: Beatdown
  • Date submitted: Sept 8

Red-Eyes Zombie by matheuspinheiro901

  • Set skill: Beatdown
  • Date submitted: Sept 7

Comments

Hot New Top
Anonymous 5days ago
all these decks are so bad, 1v1 me bros and add me bigg1
<< Anonymous
Anonymous 5days ago Reply
september fuck
KOG Player 10days ago
https://youtu.be/_0qOttFkux0

Chek my red eyes deck , need feedback ty !
Cracker 16days ago
I really like this deck but just not good enough. Any tips for this deck?
Damaged666 22days ago
KoG today, thanks to dr vellian :)
Anonymous
Legend is infested with Cyber angel decks and not only that the monster effects allow both the monster and the ritual cards to be recycled back into the deck. The fuckin ritual card even protects the monsters from all hard removals. What the fuck konami? They nerf one skill/deck to release the next OP bullshit. Fucking hell
<< Anonymous(OP)
Anonymous Reply
I'm using gozuki effect to summon heavy knight,and then normal summon. Or just set heavy knight, protect him for one turn, and normal summon next turn. In case not OTK the moment he summon dakini lol
<< Anonymous
Anonymous Reply
All those p2w or grinders who stocked up on relinquished decks are now rubbing their hands with glee.
<< Anonymous
Anonymous Reply
Heavy king is not a very good counter for this deck! It's very unlikely that you'll be able to summon it twice to get its effect, because it'll probably be destroyed very quickly. Besides, most players run multiple kuribohs, so they can easily defend their cyber angels
<< Anonymous
ANONYMOUS 22days ago Reply
Fuck these brain-dead, stupid-ass, no-skill scumfuck Cyber Angel decks. There is not a single, fucking duel where I do not see them. I agree; they should nerf these billshit bikini cards to the point where no fucktard wants to play them anymore.
Trick Has Game
I'm trying to play different versions, and air probably bricked. Don't get excited buddy. Countering Toon World too. I most likely didn't have the combo in hand I really need beside my Horus's in my deck(all of them) and drew only my traps bud:/
<< Anonymous(Trick Has Game)
Anonymous Reply
Are you a nut job? what are you ranting about?
<< Anonymous(Trick Has Game)
Anonymous 22days ago Reply
Trick come back I miss you buddy
Anonymous
You can't tell what I'm talking about. I'm talking about Duel Links future generation fo the game. What the new Meta may look like. People countering people. Cyber Angels being able to have not a Real OG deck but yet one so consistent, consistently enough to counter all the Top Tier Decks. But this also can be countered by one other deck that may beat all the Top Tier Decks as well. Cyber Angels are no doubt the new Meta, Relinquish, most likely Red Eyes, Sacred Phoenix, Horus, Toon Kindom, And Any counter fold deck will much most likely be the new Meta and all the decks that will be used. Don't call me a "nutjob" for contradicting or trying to predict the future which could b easily scientifically and mathematically performed in mostly that order. Cyber Angels, the New Best.
<< Anonymous
Anonymous Reply
You know you can actually reply to comments instead of making new ones right? You look like a idiot
<< Anonymous
Anonymous 23days ago Reply
I lol'd too hard at this
Zyzl
I can’t read the card names
share
:)
<< Anonymous(share)
share Reply
:)
Anonymous
Can we go back to slow HHG and relinquished decks pls? These turn one otk decks are depressing AF
<< Anonymous
Anonymous Reply
Ikr?! The old meta was so much better!
<< Anonymous
Anonymous Reply
I think there is a difference between "better" and easier. The old meta was easier. Learn to adapt and you'll find that this meta can be just as good. When new cards are being introduced all the time, the game will become more complex. If you're trying to live in the past, of course you aren't going to think this game is getting better. Like it or not, the game is going to grow and expand. Keep up
<< Anonymous
Anonymous Reply
id argue that the game gets less complex as it goes on
<< Anonymous
Anonymous Reply
id argue that the game gets less complex as it goes on
Trick Has Game
Also this is me who put step that comment below, I didn't post my name..
Trick Has Game
The new Meta will consist of Cyber Angel Decks, Red Eyes deck, Horus(if configured right) Decks, Sacred Phoenix Decks, Burn and control type Decks. However, Konkami has decided to add this Cyber Angel Deck enable to counter most these KoG Decks. Especially these Top Tier Decks. But, these Cyber Angels are countered by other control and protection. Blue Eyes Counter fold Decks would be consistent against these Decks. Horus works well too(like I said, if configured right). Horus I have been playing(I am a budget player) yet my Horus deck consists of deck thinning, Two Lv6 Horus and one Lv8 Horus, my deck works against practically anything my deck can counter. Yet I don't have All the cards I need. Windstorm, Wild Tornado, and Storm would be best for Horus Decks. Especially, countering Anything, Relinquish, Control Decks, Cyber Angels, Fusion Decks, any type of deck. However, you DO NOT need Horus lv4 nor do you need LV Up at all. Countering any kind of Deck you would have to consider your monsters and how you play them. I've played a variety of these Horus Decks and I don't play Seargent Eletro, or any other Horus Deck user plays or have played. Mine consists of much better, deck thinning, and powerful monsters. Beat down works the best. The deck counters the past Meta. Weevil or any kind of deck thinning deck has a slight possibility of winning against this deck... but however,.. this deck is also a OTK deck. Running Red Eyes against a Horus deck isn't a big problem, because Horus works well for this Meta. Red Eyes could become extinct with the Sacred Phoenix Decks. Say hello to the Cyber Angel times. Where everyone runs just a little(or a bunch) of trash^;).
<< Anonymous(Trick Has Game)
Anonymous Reply
Retard alert! Retard alert!

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