This card is unaffected by the effects of "Hole" Normal Trap Cards. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Trap Cards activated on your side of the field cannot be negated.
This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your Graveyard; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap Card in your Graveyard; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.
Depends on your preference. It’s a spider in disguise trying to lurk its prey, check their lore:
Anonymous 4days ago
For everyone saying it is op, it really isn't that op. They can only activate hand traps on their turn since the card's effect isn't a "quick effect" meaning it can't be used on an opponent's turn. It could still pull off some cheeseplays in the battle phase like Masked Heroes though
It is a continuous effect and not an activated effect meaning that it is active during your opponents turn. If it's effect wasn't active during your opponents turn it would be nigh unusable as the "hole" trap cards are all in response to your opponent summoning a monster, which doesn't happen all that often in your turn.
Gh 5days ago
Well wall od D, mirror wall and this worm trap... are still ok