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Evilswarm: deck recipe [Dec 2020]

Duel Links Evilswarm deck, Evilswarm in the current meta, how to use.
Duel Links Breaking News
32nd Mini Box: Photons of Galaxy
update 31/12/2020

Required Card Boxes

Galactic Origin Rampage of the Forest Lords of Shining Arena of Sanctuary Shining Hope Shark Fang Infinite Ray

Example Deck

Standard Version

Evilswarm CastorEvilswarm CastorRescue RabbitRescue RabbitRescue RabbitEvilswarm Kerykeion
Evilswarm KerykeionEvilswarm KerykeionEvilswarm MandragoraEvilswarm MandragoraEvilswarm HeliotropeEvilswarm Heliotrope
Evilswarm HeliotropeCosmic CycloneCosmic CycloneForbidden LanceHey, Trunade!Hey, Trunade!
Fiendish ChainFiendish ChainKarma CutKarma Cut--
Evilswarm BahamutEvilswarm BahamutKachi Kochi DragonMaestroke the Symphony DjinnDiamond Dire WolfNumber 50: Blackship of Corn
Evigishki Merrowgeist-----

How to Play

Evilswarm Monsters

Evilswarm Castor
Evilswarm Castor
DARK Warrior ★4
ATK 1750 / DEF 550
Shark Fang [UR]
During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Living up to their name, Evilswarm decks are great at swarming the field with level-4 monsters. This trait allows them to function as an effective Rank-4 spam deck. Among them, Castor might be the simplest to use; simply Normal Summon Castor then use the extra summon to put another level-4 onboard, giving you the materials needed for a Rank-4 play.

Evilswarm Kerykeion
Evilswarm Kerykeion
DARK Spellcaster ★4
ATK 1600 / DEF 1550
Shark Fang [SR]
You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute. You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect.
● This turn: You can activate this effect; Normal Summon 1 "lswarm" monster.

Kerykeion is another monster that gives you extra Normal Summons. However his effect requires a bit more graveyard setup. This does not reduce from his overall usefulness, only that he won't be as useful early game.

The graveyard recovery essentially makes him a one-card Xyz enabler because you can immediately Normal Summon the monster you recovered. This makes him better than Castor when you're low on hand resources.

You can use Kerykeion's effect alongside Castor to Normal Summon 3 monsters in a single turn.

  1. Normal Summon Castor then Normal Summon Kerykeion.
  2. Kerykeion recovers an lswarm monster and immediately Normal Summons it.
Evilswarm Mandragora
Evilswarm Mandragora
DARK Plant ★4
ATK 1500 / DEF 1450
Lords of Shining [SR]
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).

Mandragora's inherent Special Summoning effect is fairly easy to activate since you'll be combining your monsters a lot for Rank-4 plays. Also going second almost always guarantees you to Special Summon Mandragora. This makes Mandragora a great field extender.

A full combo can go something like this:

  1. Special Summon Mandragora.
  2. Normal Summon Castor then Normal Summon Kerykeion.
  3. Make a Rank-4 with Mandragora and Castor. Use the Rank-4 monster's effect to spend an Xyz material.
  4. Use Kerykeion's effect to recover and Normal Summon an lswarm monster.
  5. Make your second Rank-4 Xyz for the turn.

Rescue Rabbit

Rescue Rabbit
Rescue Rabbit
EARTH Beast ★4
ATK 300 / DEF 100
Infinite Ray [UR]
Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. You can only use the effect of "Rescue Rabbit" once per turn.
Evilswarm Heliotrope
Evilswarm Heliotrope
DARK Fiend ★4
ATK 1950 / DEF 650
Crusaders Battleground [SR]
.ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"

Extra Decks

Evilswarm Bahamut
Evilswarm Bahamut
DARK Dragon ★4
ATK 2350 / DEF 1350
Shark Fang [UR]
2 Level 4 "lswarm" monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster.

Bahamut's on-demand monster stealing effect is great for breaking enemy boards while also increasing your field presence. Stealing enemy monsters is just as strong as it sounds, unless their boss monster is immune to targeting.

Maestroke the Symphony Djinn
Maestroke the Symphony Djinn
DARK Fiend ★4
ATK 1800 / DEF 2300
Shark Fang [UR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.

Maestroke helps you deal with high-ATK low-DEF enemy monsters. This can also be used to turn off lingering effects and stat boosts. It also has a self-protection effect against all forms of destruction at the cost of an Xyz material.

Kachi Kochi Dragon
Kachi Kochi Dragon
EARTH Dragon ★4
ATK 2100 / DEF 1300
Tag Duel Tournament [Nov 2020] [UR]
2 Level 4 monsters
Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can attack once again in a row.

Multi-attack effects are usually only good on monsters with at least above average ATK. Kachi Kochi Dragon's ATK is relatively low, but because this deck can make multiple Rank-4's you can summon Maestroke alongside it. Maestroke puts the enemy monster face-down for Kachi Kochi Dragon to attack. Then Kachi Kochi Dragon's second attack can hopefully hit directly.

Diamond Dire Wolf
Diamond Dire Wolf
EARTH Beast ★4
ATK 2000 / DEF 1200
Voltage of the Metal [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.
Number 50: Blackship of Corn
Number 50: Blackship of Corn
DARK Plant ★4
ATK 2100 / DEF 1500
Voltage of the Metal [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.
Evigishki Merrowgeist
Evigishki Merrowgeist
WATER Aqua ★4
ATK 2100 / DEF 1600
Shark Fang [R]
2 Level 4 monsters
After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.

Other useful cards

Evilswarm Hraesvelg

Evilswarm Hraesvelg
Evilswarm Hraesvelg
DARK Winged Beast ★4
ATK 1150 / DEF 1850
Yubel [SR]
Yubel Unlock Event: Rise of the Yubel, the Ultimate Nightmare [SR]
FLIP: Target 1 face-up card your opponent controls; return that target to the hand.

Unlike your other Main Deck lswarm monsters, Hraesvelg doesn't have a swarming effect. Instead it has a removal effect which can be used for stalling. Set Hraesvelg when you go first; this should be enough to get rid of boss monsters like Shiranui Sunsaga. Other than that Hraesvelg being a level-4 makes him useful as Rank-4 material.

Other Techs

Forbidden Lance
Forbidden Lance
Quick Spell
Valhalla Calling [UR]
Selection Box Vol. 02 Mini [UR]
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.
Infestation Terminus
Infestation Terminus
Normal Trap
Lords of Shining [R]
Shark Fang [R]
Target 1 "lswarm" monster you control and 2 cards your opponent controls; banish the first target, and if you do, return the second targets to the hand.

The Spell/Trap cards in this deck are mostly generic tech options with control effects, useful in almost any deck. Terminus however, is a powerful removal card exclusive to lswarm decks.

It essentially works like an improved Ballista Squad, freeing up a monster zone while also removing enemy cards. Use this to get rid of your monsters afflicted with a debuff. Also it's best to target enemy Extra Deck monsters and other monsters that are difficult to get back on the field.

Xyz Reborn
Xyz Reborn
Normal Trap
Shark Fang [UR]
Target 1 Xyz Monster in your Graveyard; Special Summon it, and if you do, attach this card to it as an Xyz Material.
Fiendish Chain
Fiendish Chain
Continuous Trap
Selection Box Vol. 03 [UR]
Shining Hope [UR]
Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, also that face-up monster cannot attack. When it is destroyed, destroy this card.
Paleozoic Canadia
Paleozoic Canadia
Normal Trap
Valiant Souls [UR]
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

Other Extra Decks

Gagaga Cowboy
Gagaga Cowboy
EARTH Warrior ★4
ATK 1500 / DEF 2400
Gagaga XYZ [UR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
● Defense Position: Inflict 800 damage to your opponent.

Cowboy in defense position lets you burn the opponent's last 800LP to steal some wins. Other than that, the attack position effect is pretty good for beating down powerful enemy monsters.

Number 32: Shark Drake
Number 32: Shark Drake
WATER Fish ★4
ATK 2800 / DEF 2100
Shark Fang [UR]
3 Level 4 monsters
Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase.
Gagaga Samurai
Gagaga Samurai
EARTH Warrior ★4
ATK 1900 / DEF 1600
Shining Hope [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation.

Unlike Kachi Kochi Dragon, Samurai's multi-attack effect can be used without battling an enemy monster. This way you can use both attacks to hit directly and push a ton of damage.

You can summon Samurai alongside Cowboy and give Cowboy the double attack. Cowboy with his attack position effect can then attack over two enemy monsters.

Comments

Anonymous 19days ago
there's like 9 boxes needed for this and by sheer coincidence, I have at least 2 copies of each them all already.

except heliotrope, need a box and a half for an ancient dated box for that one guy RIiiiP this fun little deck i almost had
Anonymous
Who knows the box where I can find this cards
<< Anonymous
Anonymous Reply
Shark box
Anonymous
I would say Wheeleder isn't an option in this deck but they went and made a Level Reduction version for Altergeists (who don't have level 3s available) just to make it Wheelederx3 recipe again.
<< Anonymous
Anonymous Reply
Wheeleder is the new Aleister
Anonymousse
This deck lacks its best cards, Ophion and Pandemic. Don't play this deck until they come to DL. With them and some heavy backrow Evilswarm will see some play but right now it just can't.
<< Anonymous(Anonymousse)
Anonymous Reply
It lacks in tons of areas; they don't even have a turn 1 play beyond setting a hraesvelg or whatever
Anonymous
Ophion when?

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