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Laval Synchro: deck recipe [August 2020]

Duel Links Laval Synchro deck, Laval Synchro in the current meta, how to use.
Duel Links Breaking News
Structure Deck EX: Tales of the Noble Knights
update 22/08/2020

Overview

“Laval” is an archetype of FIRE monsters, whose effects mainly focus on setting up the Graveyard and then taking advantage of it. Some “Laval” monsters, like Laval Volcano Handmaiden, are able to send cards of their own archetype to the Graveyard, others, like Laval Stennon, can then use those cards to activate their effects.

Interestingly enough, after the release of Absolute Inferno, we are only missing two “Laval” monsters to complete the archetype: Laval Judgment Lord and Laval Magma Cannoneer, both of which are able to deal up to 1000 effect damage per turn via their effects. Anyway, now that we have Molten Conduction Field, it is definitely a lot easier to set up the Graveyard and, thanks to the Tuners introduced in the new Main BOX, the deck has access to a decent Extra Deck, which is also quite nice.

Required Card Boxes

Valiant Souls Absolute Inferno Dark Dimension

Example Deck

Standard Version

Chaos HunterChaos HunterChaos HunterLaval Lakeside LadyLaval Lakeside LadyLaval Cannon
Laval CannonLaval CannonLaval Volcano HandmaidenLaval Volcano HandmaidenLaval MillerLaval Forest Sprite
Cosmic CycloneMolten Conduction FieldMolten Conduction FieldMolten Conduction FieldEnemy ControllerEnemy Controller
Dustflame BlastDustflame BlastDustflame Blast---
Coral DragonLavalval DragonLavalval DragunAssault Blackwing - Onimaru the Divine ThunderPSY-Framelord ZetaLaval Stennon
[Skill] descriptionUser
Reinforcement
Can be used each time your Life Points decrease by 1500. Return 1 card from your hand to your Deck and draw a random Warrior-Type monster.
Yusei Fudo
Yusei Fudo

Invoked Version

Aleister the InvokerAleister the InvokerAleister the InvokerLaval Lakeside LadyLaval Lakeside LadyLaval Cannon
Laval CannonLaval CannonLaval Volcano HandmaidenLaval Volcano HandmaidenLaval MillerLaval Forest Sprite
Cosmic CycloneInvocationMolten Conduction FieldMolten Conduction FieldMolten Conduction FieldPaleozoic Canadia
Paleozoic CanadiaPaleozoic CanadiaDustflame BlastDustflame BlastDustflame Blast-
Invoked PurgatrioInvoked PurgatrioInvoked CocytusLavalval DragonLavalval DragunLaval Stennon
[Skill] descriptionUser
Draw Sense: DARK
Can be used each time your Life Points decrase by 1500. In the Draw Phase, instead of doing a normal draw, draw a random DARK attribute monster.
Common
Common

How to Use

Anti-Banish

Chaos Hunter
Chaos Hunter
DARK Fiend ★7
ATK 2500 / DEF 1600
Card Trader [UR]
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.

Invoked Engine

Aleister the Invoker
Aleister the Invoker
DARK Spellcaster ★4
ATK 1000 / DEF 1800
Dark Dimension [UR]
(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
Invocation
Invocation
Normal Spell
Dark Dimension [UR]
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.
Invoked Purgatrio
Invoked Purgatrio
FIRE Fiend ★8
ATK 2300 / DEF 2000
Aerial Assault [UR]
"Aleister the Invoker" + 1 FIRE monster
This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Invoked Cocytus
Invoked Cocytus
WATER Dragon ★6
ATK 1800 / DEF 2900
Dark Dimension [R]
"Aleister the Invoker" + 1 WATER monster
Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. This card can attack while in face-up Defense Position. If it does, apply its ATK for damage calculation.

Molten Conduction Field & Needlebug Nest

Molten Conduction Field
Molten Conduction Field
Normal Spell
Absolute Inferno [SR]
Send 2 "Laval" monsters from your Deck to the Graveyard.

Use Molten Conduction Field and Needlebug Nest to set up your Graveyard for Dustflame Blast. If you have at least another “Laval” monster in your Graveyard when Laval Volcano Handmaiden is sent there, it will allow you to send a “Laval” monster from your Deck to the Graveyard.

Since Molten Conduction Field and Needlebug Nest send all cards to the Graveyard simultaneously, it will be quite easy to activate Handmaiden’s effect as long as you don’t send it to the Graveyard on Chain Link 2 or higher or to activate a card like Enemy Controller or Hallowed Life Barrier.

Handmaiden’s effect will trigger even if it’s destroyed by battle or card effect, but you still need at least a “Laval” monster in your Graveyard other than “Laval Volcano Handmaiden” for that to happen. You could technically send all copies of Handmaiden to the Graveyard at once, but it’s still advised to keep at least one in your Deck to activate Molten Conduction Field without having to send Laval Cannon to the Graveyard.

Laval Monsters

Laval Lakeside Lady
Laval Lakeside Lady
FIRE Pyro ★3
ATK 200 / DEF 200
Absolute Inferno [SR]
If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target.

If you have 3 or more "Laval" monsters with different names in your Graveyard, you can banish Laval Lakeside Lady and another "Laval" monster from your Graveyard to target 1 Set card your opponent controls and destroy that target.
There are a few issues with this effect:

  • If you target a Set card and your opponent flips it face-up in response, the card does NOT get destroyed because it’s not a suitable target anymore;

Setting that aside, this effect can be used to enable Laval Cannon’s effect and Synchro Summon and it’s not that bad when you’re facing off against Control and Stall decks, which do run a lot of back row. Getting three “Laval” monsters with different names into the Graveyard is really not an issue thanks to Laval Volcano Handmaiden.

Laval Cannon
Laval Cannon
FIRE Warrior ★4
ATK 1600 / DEF 900
Absolute Inferno [R]
Burning Nova [R]
When this card is Normal or Flip Summoned: You can target 1 of your banished "Laval" monsters; Special Summon that target.

When it’s Normal or Flip Summoned, Laval Cannon allows you to Special Summon one of your banished “Laval” monsters. Special Summon one of your banished Tuners via Laval Cannon’s effect and then use them to Synchro Summon.

Laval Volcano Handmaiden
Laval Volcano Handmaiden
FIRE Pyro ★1
ATK 100 / DEF 200
Absolute Inferno [R]
When this card is sent to the Graveyard, if you have a "Laval" monster in your Graveyard other than "Laval Volcano Handmaiden": You can send 1 "Laval" monster from your Deck to your Graveyard.
Laval Miller
Laval Miller
FIRE Pyro ★3
ATK 300 / DEF 400
Absolute Inferno [R]
Burning Nova [R]
When this card is destroyed by battle and sent to the Graveyard: You can send 2 "Laval" monsters from your Deck to the Graveyard.
Laval Forest Sprite
Laval Forest Sprite
FIRE Pyro ★2
ATK 300 / DEF 200
Absolute Inferno [N]
When this card is sent from the field to the Graveyard: All face-up "Laval" monsters you currently control gain 200 ATK for each "Laval" monster in your Graveyard, until the End Phase.

Dustflame Blast

Dustflame Blast
Dustflame Blast
Normal Trap
Absolute Inferno [R]
Banish all "Laval" monsters from your Graveyard; destroy any number of cards on the field, up to the number of monsters banished for this card's activation.

Dustflame Blast is a really powerful Trap Card that, with enough setup, could even end up wiping your opponent’s entire board by itself. In order to activate Dustflame Blast, you have to banish all “Laval” monsters from your Graveyard, which synergizes perfectly with Laval Cannon’s effect.

The Extra Deck

Lavalval Dragon
Lavalval Dragon
FIRE Dragon ★5
ATK 2000 / DEF
Absolute Inferno [UR]
1 Tuner + 1 or more non-Tuner
FIRE monsters You can shuffle 2 "Laval" monsters from your Graveyard into your Main Deck to target 1 card your opponent controls; return it to the hand.

Bouncing cards back into the opponent’s hand is a surprising efficient form of removal: big threats such as Koa'ki Meiru Maximus and Ancient Gear Reactor Dragon will be difficult to bring back right away. You can use the monsters you used to Summon Lavalval Dragon to activate its effect.

Lavalval Dragun
Lavalval Dragun
FIRE Dragon ★6
ATK 2500 / DEF 1200
Absolute Inferno [R]
1 Tuner + 1 or more non-Tuner FIRE monsters
Once per turn: You can add 1 "Laval" monster from your Deck to your hand, then send 1 "Laval" monster from your hand to the Graveyard.
Laval Stennon
Laval Stennon
FIRE Pyro ★7
ATK 2700 / DEF 1800
Absolute Inferno [N]
1 Tuner + 1 or more non-Tuner FIRE monsters
When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. During either player's turn, when this card is targeted by a card effect: You can banish 1 "Laval" monster from your Graveyard; negate the activation, and if you do, destroy the targeting card.

Laval Stennon is your highest ATK monsters, which is kind of underwhelming since it needs Beatdown to reach 3000 ATK. This Level 7 Synchro can negate the effect of any card that targets it by simply banishing a “Laval” monster from your Graveyard. As long as your opponent is not able to get over Stennon by battle, it will be quite difficult to deal with this monster.

Coral Dragon
Coral Dragon
WATER Dragon ★6
ATK 2400 / DEF 500
Chronicle of Glory [UR]
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the Graveyard: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.
Assault Blackwing - Onimaru the Divine Thunder
Assault Blackwing - Onimaru the Divine Thunder
DARK Winged Beast ★12
ATK 3000 / DEF 2000
Aerial Assault [R]
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Cannot be destroyed by card effects. You can target 1 "Blackwing" monster in your Graveyard; this card's Level becomes the same as that monster's. You can only use this effect of "Assault Blackwing - Onimaru the Divine Thunder" once per Duel. If this card that was Synchro Summoned using only Synchro Monsters attacks, this card gains 3000 ATK during the Damage Step only.

Skill Suggestion

Skills

[Skill] descriptionUser
Reinforcement
Can be used each time your Life Points decrease by 1500. Return 1 card from your hand to your Deck and draw a random Warrior-Type monster.
Yusei Fudo
Yusei Fudo

This Skill is used to add Laval Cannon to your hand. Use Sphere Kuriboh, Enemy Controller and Paleozoic Canadia to manage your Life Points.

[Skill] descriptionUser
Spell Specialist
If your Deck contains 5 or more Spell Cards with different names, you will have improved chances of having a Spell Card in your starting hand.
Arkana
Arkana

Weaknesses

  • The deck struggles against anything that is above 2700 ATK if Dustflame Blast, Enemy Controller and Lavalval Dragon are not available. You could technically combine Paleozoic Canadia and Laval Lakeside Lady to get rid of these monsters, but it would be a really convoluted way of doing so.
  • Diamond Core of Koa'ki Meiru and Ancient Gear Fortress can protect your opponent’s monsters from Dustflame Blast, which is your most efficient form of removal.
  • Sealed Tombs can be used to prevent you from activating Dustflame Blast and Laval Lakeside Lady’s effect, which means it can essentially shut down your Deck for an entire turn.

Other Cards Option

Shiranui Squiresaga
Shiranui Squiresaga
FIRE Zombie ★7
ATK 2100 / DEF 0
Soul of Resurrection [UR]
1 Tuner + 1+ non-Tuner monsters
You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these.
● Zombie: You can have all monsters you control gain 300 ATK.
● FIRE: You can destroy 1 Spell/Trap on the field.
● Synchro: You can destroy 1 monster on the field.
PSY-Framelord Zeta
PSY-Framelord Zeta
LIGHT Psychic ★7
ATK 2500 / DEF 1800
Future Horizon [R]
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.

Comments

Hot New Top
Anonymous
Which card fits this deck better? Inferno (1100ATK 1900D, special summons itself by banishing a fire monster which helps with synchro summoning or using Cannon's effect) or Gren Maju (Synchro material for Dragun, if you used several Dustflames it can get to 3000+ ATK/DEF)?
<< Anonymous
Anonymous Reply
Yeah Inferno fits Laval pretty nice, first match trying him out and ran through Dark Magician #DuelReplay #DuelLinks
https://duellinks.konami.net/att/07c44f4c2f8beef00d12fc7e2ffb9440ded29225ba
Anonymous
still tier 0
this deck smash witchcrafter and blackwing
Anonymous
this deck can still reach KoG with a F2P version
3 Cannon
3 Molten
3 Dustflame
3 King's Consonance
2 Handmaiden
1 Laval Miller
1 Lady
1 Neos Fusion
1 Neos
1 Living Fossil
1 Enemey Controller
EXTRA: Dragun Slasher Dragon 2 Stenon BaveNeos

also you can use one more neos fusion if u have, Laval Coat, Laval the Greater, Flamvell Counter, Red Dragon Archfiend, Bad Aim

and if you have The Warrior Returning Alive use it is very good
<< Anonymous
Anonymous Reply
strong F2P list.. I will make that Ithink I will use reiforcment skill
Anonymous
still op
Anonymous
this deck can still reach KoG with a F2P version
3 Cannon
3 Handmaiden
3 Molten
3 Dustflame
2 Lady
2 King's Consonance
1 Neos Fusion
1 Neos
1 Living Fossil
1 Enemey Controller
EXTRA: Dragun Slasher Dragon 2 Stenon BaveNeos
*Skill: Reinforcement
also you can use one more neos fusion if u have, 3rd consonance, Laval Miller is good, Laval Coat, Laval the Greater, Flamvell Counter, Red Dragon Archfiend, Bad Aim

and if you have The Warrior Returning Alive use it is very good
Anonymous
this deck can still reach KoG with a F2P version
3 Cannon
3 Handmaiden
3 Molten
3 Dustflame
2 Lady
2 King's Consonance
1 Neos Fusion
1 Neos
1 Living Fossil
1 Enemey Controller
EXTRA: Dragun Slasher Dragon 2 Stenon BaveNeos

also you can use one more neos fusion if u have, 3rd consonance, Laval Miller is good, Laval Coat, Laval the Greater, Flamvell Counter, Red Dragon Archfiend, Bad Aim

and if you have The Warrior Returning Alive use it is very good
Anonymous
Laval is the 30th article more popular in gameA LOL
Anonymous
Here is my deck that got me kog through the ancient gear & yubel 🔥
<< Anonymous
Anonymous Reply
Whats the 2nd UR Spell and the 4star before Fossil?
<< Anonymous
Anonymous Reply
It looks like Dark World Dealings
<< Anonymous
Anonymous Reply
The N card is Laval Phlogis
<< Anonymous
Anonymous Reply
I hit Dlv20 with a similar deck, laval still meta
Anonymous
Shouldn't this be updated since Invoked-Laval with 3 Aleisters, 2 Invocations and 2 Invoked Puratrio's a common thing now for Laval users and has been for months?
Anonymous
the example laval deck is crap,don't fall for it
<< Anonymous
Anonymous Reply
what would you recommend? I just got my 2nd Laval Dragon and this decklist worked pretty good for me so far.
<< Anonymous
Anonymous Reply
living fossil, the sample one is flawed cause it doesnt really have a way to get through a built board if ur opponent doesnt set any cards
<< Anonymous
Anonymous Reply
You need to play gold sarc in order to banish without relying on your opponent
Anonymous
Opening hand is either 3 copies of Cannon or 3 copies of like Phlogis or Miller, there is no in between.
<< Anonymous
Anonymous Reply
My experience is usually 3 laval cannon bottom decked.
Anonymous
When you face Laval deck just don't set any card and u are ready to go.
<< Anonymous
Anonymous Reply
Then I will use Madolche! :D
<< Anonymous
Anonymous Reply
That only works if they don’t have dustflame blast. I also ran some living fossil for this too

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