A standard Relinquished deck that uses Relinquished Ritual or Fusion Monsters to suck up monsters to gain attack.
[Skill] description | User |
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Thousand-Eyes Illusion If you control "Thousand-Eyes Idol," you can use one of the following effects once per turn: ● Return 1 card from your hand to the Deck, and Set 1 "Black Illusion Ritual" or 1 "Polymerization" to the field from the Deck. (Only 1 copy of cards with the same name can be Set during the Duel with this Skill.) Then, you can add 1 "Relinquished" to your hand from the Deck. ● Return 1 monster from your hand or the field to the Deck, and then play 1 "Bickuribox" from the Extra Deck. This Skill can only be used if you begin the Duel with a Deck (excluding Extra Deck) that contains no monsters other than total of at least 10 Level 1 Spellcaster-Type monsters or monsters with "Relinquished" in their text | Maximillion Pegasus |
Relinquished | DARK Spellcaster ★1 ATK 0 / DEF 0 |
Ranked Rewards [UR] Maximillion Pegasus Starter Deck [UR] Maximillion Pegasus [UR] | |
You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card's ATK and DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent. |
Thousand-Eyes Idol | DARK Spellcaster ★1 ATK 0 / DEF 0 |
Thousand Illusion [R] | |
A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul. |
Black Illusion Ritual | Ritual Spell |
Ranked Rewards [R] Maximillion Pegasus Starter Deck [R] Maximillion Pegasus [R] | |
This card is used to Ritual Summon "Relinquished". You must also Tribute monsters from your hand or field whose total Levels equal 1 or more. |
Millennium-Eyes Illusionist | DARK Spellcaster ★2 ATK 0 / DEF 1400 |
Thousand Illusion [UR] | |
(Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. If an "Eyes Restrict" Fusion Monster(s) or a "Relinquished" is Special Summoned: Add this card from your GY to your hand (this is not optional). You can only use each effect of "Millennium-Eyes Illusionist" once per turn. |
Golden-Eyes Idol | DARK Spellcaster ★1 ATK 0 / DEF 0 |
Thousand Illusion [SR] | |
Once per turn (Quick Effect): You can activate this effect; look at your opponent's hand, also this card's name becomes "Thousand-Eyes Idol" until the End Phase. If this card is banished, or sent to the GY by card effect: You can target 1 Effect Monster your opponent controls; equip that Effect Monster to 1 "Eyes Restrict" or "Relinquished" monster you control that cannot be Normal Summoned. While equipped by this effect, that monster gains ATK equal to the ATK of the equipped monster. You can only use this effect of "Golden-Eyes Idol" once per turn. |
Mystic Piper | LIGHT Spellcaster ★1 ATK 0 / DEF 0 |
Abyss Encounter [UR] | |
You can Tribute this card to draw and reveal 1 card. If that card is a Level 1 Monster Card, draw 1 more card. The effect of "Mystic Piper" can only be activated once per turn. |
Thousand-Eyes Restrict | DARK Spellcaster ★1 ATK 0 / DEF 0 |
Thousand Illusion [UR] | |
"Relinquished" + "Thousand-Eyes Idol" Other monsters cannot change their battle position or attack. Once per turn, you can equip 1 monster your opponent controls to this card (max 1). This card's ATK and DEF become the same as the equipped monster's. If this card would be destroyed by battle, the equipped monster is destroyed instead. |
Millennium-Eyes Restrict | DARK Spellcaster ★1 ATK 0 / DEF 0 |
Dimension of the Wizards [SR] | |
"Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated. |
Relinquished Fusion | Quick Spell |
Thousand Illusion [SR] | |
Fusion Summon 1 "Eyes Restrict" Fusion Monster from your Extra Deck, by banishing Fusion Materials from your hand, field, and/or GY. During your Main Phase: You can banish this card from your GY, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. You can only use each effect of "Relinquished Fusion" once per turn. |
Mystical Space Typhoon | Quick Spell |
Antinomic Theory [UR] Selection Box Vol.03 Mini [UR] | |
Target 1 Spell/Trap Card on the field; destroy that target. |
Cosmic Cyclone | Quick Spell |
Galactic Origin [UR] Selection Box Vol. 01 Mini [UR] Special Set Bundle Sale [UR] | |
Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it. |
Crackdown | Continuous Trap |
Selection Box Vol.02 Super Mini [UR] | |
Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card. |
Bickuribox | DARK Fiend ★7 ATK 2300 / DEF 2000 |
The Ultimate Rising [R] Thousand Illusion [R] | |
"Crass Clown" + "Dream Clown" |
Lava Golem is like an unstoppable monster removal, no way to negate it, and no way to prevent it unless your opponent controls less than 2 monsters. Then suck up Lava Golem with Relinquished leave your opponent open for a 3000 direct attack.
There are now many cards that your opponent can use to prevent Relinquished from sucking up their monster leaving Relinquished a defenseless zero attack and defense monster, but most of these are only temporary solutions so if you manage to protect your Relinquished for one turn you're most likely gonna be okay.
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