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29th Mini Box: Arena of Sanctuary

Duel Links Arena of Sanctuary card box. Card list, decks, should we pull or not, meta, and combos.
update 21/10/2020

Overview

Rating (Versatility)
B-
Strengthened decks
  • Arcana Force
  • Karakuri
  • Triamid
  • Valkyrie
  • Watt
    Status
    31 August 2020

    Deck

    Karakuri Synchro Deck

    Scrap Synchro Deck

    Triamid Deck

    Valkyrie Deck

    Watt Deck

    Featured Cards

    Karakuri Bonze mdl 9763 "Kunamzan" [UR]

    Karakuri Bonze mdl 9763
    Karakuri Bonze mdl 9763 "Kunamzan"
    EARTH Machine
    ATK / DEF
    Arena of Sanctuary [UR]
    This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. If this card is in your hand: You can target 1 "Karakuri" monster you control; change its battle position, and if you do, Special Summon this card as a Tuner, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except EARTH Machine monsters. You can only use this effect of "Karakuri Bonze mdl 9763 "Kunamzan"" once per turn.

    Valkyrie Brunhilde [UR]

    Valkyrie Brunhilde
    Valkyrie Brunhilde
    LIGHT Fairy ★7
    ATK 1800 / DEF
    Arena of Sanctuary [UR]
    Unaffected by your opponent's Spell effects. Gains 500 ATK for each monster your opponent controls. When an opponent's monster declares an attack: You can have this card lose exactly 1000 DEF, and if you do, your "Valkyrie" monsters cannot be destroyed by battle this turn.

    Trishula, the Dragon of Icy Imprisonment [UR]

    Trishula, the Dragon of Icy Imprisonment
    Trishula, the Dragon of Icy Imprisonment
    WATER Dragon ★9
    ATK 2700 / DEF 2000
    Arena of Sanctuary [UR]
    3 monsters with different names
    Must first be either Fusion Summoned using only monsters in your hand and/or field, or Special Summoned (from your Extra Deck) by banishing the above cards you control (in which case you do not use "Polymerization"). If this card was Special Summoned using only monsters that were originally Dragons: You can reveal and banish 3 cards (1 from your Deck, 1 from the top of your opponent's Deck, and 1 from their Extra Deck). You can only use this effect of "Trishula, the Dragon of Icy Imprisonment" once per turn.

    Arcana Force EX - The Dark Ruler [SR]

    Arcana Force EX - The Dark Ruler
    Arcana Force EX - The Dark Ruler
    DARK Fairy ★10
    ATK 4000 / DEF 4000
    Arena of Sanctuary [SR]
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect.
    ● Heads: This card can make a second attack during each Battle Phase, but if it does so using this effect, change it to Defense Position at the end of the Battle Phase. Its battle position cannot be changed until the end of your next turn.
    ● Tails: If this card is destroyed, destroy all cards on the field.

    Nova Summoner [SR]

    Nova Summoner
    Nova Summoner
    LIGHT Fairy ★4
    ATK 1400 / DEF 800
    Arena of Sanctuary [SR]
    When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT Fairy monster with 1500 or less ATK from your Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead.

    Triamid Sphinx [SR]

    Triamid Sphinx
    Triamid Sphinx
    EARTH Rock ★10
    ATK 2500 / DEF 2500
    Arena of Sanctuary [SR]
    Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Triamid" card, and cannot be Special Summoned by other ways. If a face-up "Triamid" card(s) you control, except "Triamid Sphinx", is destroyed by battle or card effect: You can Special Summon this card from your hand. While you control another "Triamid" card, this card gains 500 ATK and DEF for each Field Spell Card with a different name in your Graveyard, also monsters your opponent controls cannot attack, except to attack "Triamid Sphinx".

    Valkyrie Sigrun [SR]

    Valkyrie Sigrun
    Valkyrie Sigrun
    LIGHT Fairy ★9
    ATK 2200 / DEF 2400
    Arena of Sanctuary [SR]
    If this card is in your hand: You can target 1 face-up Spell/Trap you control; send it to the GY, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can Special Summon 1 Level 8 or lower "Valkyrie" monster from your hand or GY. You can only use each effect of "Valkyrie Sigrun" once per turn.

    Valkyrie Sechste [SR]

    Valkyrie Sechste
    Valkyrie Sechste
    LIGHT Fairy ★1
    ATK 0 / DEF 2000
    Arena of Sanctuary [SR]
    If this card is Special Summoned: You can Special Summon 1 "Valkyrie" monster from your Deck, except "Valkyrie Sechste". During your Main Phase: You can send the top 2 cards of your opponent's Deck to the GY. You can only use each effect of "Valkyrie Sechste" once per turn.

    Exploder Dragonwing [SR]

    Exploder Dragonwing
    Exploder Dragonwing
    DARK Dragon ★7
    ATK 2400 / DEF 1600
    Arena of Sanctuary [SR]
    1 Tuner + 1 or more non-Tuner Dragon-Type monsters
    At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect.

    Combination Attack [SR]

    Combination Attack
    Combination Attack
    Quick Spell
    Arena of Sanctuary [SR]
    During a Battle Phase, you can use this effect on 1 monster that has attacked this turn and is equipped with a Union Monster. Change the Union Monster back to a monster in face-up Attack or Defense Position. Also, the monster that was equipped with the Union Monster may attack again this turn.

    Scrapyard [SR]

    Scrapyard
    Scrapyard
    Normal Spell
    Arena of Sanctuary [SR]
    Add 1 "Scrap" Tuner monster from your Deck to your hand.

    Karakuri Cash Inn [SR]

    Karakuri Cash Inn
    Karakuri Cash Inn
    Normal Trap
    Arena of Sanctuary [SR]
    Target 1 "Karakuri" monster you control and 1 Effect Monster your opponent controls; change the battle position of your monster, and if you do, negate the effects of that opponent's monster until the end of this turn. If you control a "Karakuri" monster(s): You can banish this card from your GY, then target 1 face-up monster on the field; change that monster's battle position. You can only activate 1 "Karakuri Cash Inn" per turn.

    Karma Cut [SR]

    Karma Cut
    Karma Cut
    Normal Trap
    Arena of Sanctuary [SR]
    Selection Box Vol. 02 Mini [SR]
    Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.

    Card Lists

    UR cards

    SR cards

    R cards

    N cards

    Reprint Cards

    R cards

    N cards

    Comments

    Hot New Top
    Anonymous
    If the last missing SR is Karma Cut, this box would be a huge bait so many people will run out of gems when Zexal comes
    << Anonymous
    Anonymous Reply
    People saving gems = less money for Konami. Meanwhile they need extra money to compensate their hard work creating new world. So, here comes Karma Cut. A box that won't change the tier list but still many people will buy it especially Shiranui player.
    << Anonymous
    Anonymous Reply
    Even if Xyz box contains Levianeer or Fiendish Chain I would still be disapponted if it doesn't give us new meta deck. I hope the new worlx box would be Dark Dimension 2.0, not Stardust Acceleration 2.0
    << Anonymous
    Anonymous Reply
    The first xyz box will be bad just a infernity destruction 2.0
    << Anonymous
    Anonymous Reply
    Karma cut = bait?
    Which world are you living
    Anonymous
    Guys are there 2 slots left SR...

    I bet it will be Karma Cut and Exploder Dragon!
    << Anonymous
    Anonymous Reply
    Ride of the valkyries and goddess urds verdict
    << Anonymous
    Anonymous Reply
    Ha, imagine using it's verdict declaring karma cut and not resolving because you forgot to use capital letters
    Anonymous
    the best card in this box is sphinx.
    u need 1-2 Copy of it. the reste r trash.
    << Anonymous
    S Reply
    I believe one is better as balance is the best skill for triamids and you don't want to consistently open with sphinx, also it's easily recyclable with dancer.
    You need a playable card 1st turn as opening with the special summon field spell with another one isn't super consistent.
    << Anonymous
    Anonymous Reply
    pff sure support for a deck that was only good like for 1 week....until everyone decided to start reading their cards.

    The best here is karma cut the rest is only rubble.
    Anonymous
    Bad box.
    Bad meta.
    Bad game.
    << Anonymous
    Anonymous Reply
    This month will be another snoozefest of the same decks.
    << Anonymous
    Anonymous Reply
    Hey just like last month, or the month before that or the month before that month.

    God grief this game spent 1 whole year dead.
    Anonymous
    when does it come? today? :D
    << Anonymous
    Anonymous Reply
    29, you can tell by looking at when the current "sale" ends.
    Anonymous
    only good card here is sphinx and the karakuri UR. Valkyrie is a bad deck in the tcg plus theyre missing ride of the valkyries and mischief which are like their only good play cuz u can otk with it. but this is konami so of course theyre gonna release those cards in like 2 different main boxes
    Anonymous
    So we won't get ziegfried cause his ace already in this box
    << Anonymous
    Anonymous Reply
    There's no problem adding him later, with valkyrie skills. Also, there are pretty OP cards that could come as his ace like Mischief or the Goddesses
    Anonymous
    Now the Triamid canncer is complete.
    << Anonymous
    Anonymous Reply
    Of course. Instead of putting Triamid cards in the same box so that we spend less gems or cash they surely had to spread this archetype throughout many various boxes.
    F**k this game.
    F**k this company and all their children.
    Anonymous
    still no harpies :|
    << Anonymous
    Anonymous Reply
    Konami is saving for Xyz era
    << Anonymous
    Anonymous Reply
    Konami saves them for a Mai Valentine EX structure deck.
    Anonymous
    FINALLY WE GET TRIAMID SPHINX
    Candend
    Nova summoner would be fun card in counter fairy
    << Anonymous(Candend)
    Yami Aster Reply
    Good with Holy Guard. I remember this card. But it is so old that I was wondering if they were ever going to add it. And then we are still missing Gellenduo (I think it is spelled that way?).
    << Anonymous(Candend)
    Anonymous Reply
    Shining Angel is more generic than Nova Summoner yet people never play it
    << Anonymous
    Anonymous Reply
    Nova summoner was an ok card... on 2009 and airknight parasath on 2004. Now they are just pathetic.
    << Anonymous
    Anonymous Reply
    Nova lets you summon in defense, too
    Anonymous
    What is this box? It's like Konami is in competition with themselves to release the most useless boxes as of late. Free 500 gems though, that's all it's good for.
    << Anonymous
    Anonymous Reply
    The name "Sanctuary" has caught my attention since I love sanctuaries and all mystical places, I was thinking that was going to be better, but Valkyries look weakish
    << Anonymous
    Anonymous Reply
    Valkyries look weak but they focus on denying your opponents turn and not letting them doing anything while swarming the field and otking

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