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Defender, the Magical Knight | Decks and Tips

This page notes details of Defender, the Magical Knight (LIGHT/Spellcaster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 15/03/2019

Defender, the Magical Knight

Defender, the Magical Knight
AttributeLIGHT
Monster TypeSpellcaster
Card typeEffect
Card Effect TypeTrigger Effect / Continuous Effect
Level★4
Passcode02525268
ATK1600
DEF2000
ArchetypesProphecy
SupportsSpellcaster
CountersSpell Counter

text

If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your side of the field for each of those monsters instead.

How to Get

PackDimension of the Wizards [SR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingB

Pros

  • Protects your Spellcaster monsters from destruction.
  • Good defense.

Cons

  • Spell counters are usually slow to gain.

Tips

Magical Citadel of Endymion

Magical Citadel of Endymion gains Spell Counters whenever a Spell Card is activated which can fuel Defender’s effect. Additionally when card with Spell Counters is destroyed, the Spell Counters on that card are transferred to Magical Citadel of Endymion. Magical Citadel of Endymion even has an innate protection effect which protects it from being destroyed by removing one Spell Counter.

Gain Spell Counters

Use these cards to put Spell Counters on Magical Citadel of Endymion which fuels the effect of any card that uses Spell counters including Defender, the Magical Knight.

Passive Gaining

These cards have effects that put Spell Counters on themselves when another action is performed.(Usually a when a Spell card is activated.) Defender, the Magical Knight can remove Spell counters from anywhere on the field to protect your Spellcaster monsters.

Legendary Flame Magician

If you have enough Spell Counters on the field you can use Legendary Flame Magician to wipe the board while Defender, the Magical Knight protects your monsters from Legendary Flame Magician’s effect.

Magician’s Circle

When your Spellcaster monster battles, you can activate Magician’s Circle to special summon Defender, the Magical Knight from your deck and instantly protect your Spellcaster monsters. Provided that there are Spell counters already present on the field.

Decks

Rulings

Classifications

Monster/Spell/Trap categoriesRedirects destruction

Comments

hiea
This card wouldn't be too broken if released. Only for spellcaster, not to mention if you try to save a weak attack spellcaster you risk your lifepoints from getting damaged
<< Anonymous(hiea)
Anonymous Reply
Not if you use this card in conjunction with breaker. It'll protect breaker from order to charge and mikirzuri. And you will have a 1900 beat stick on the field with its spell counter still. You can also use it to save the OTK karate man combo
<< Anonymous
Jake 10days ago Reply
Karate Man combo?
Anonymous 11days ago
silent magician, power of the guardians and this is meta.
<< Anonymous
lel 10days ago Reply
It really is, I'm about to hit KoG with a magician deck.
Anonymous 14days ago
This card will just make Spellbooks even more obnoxious to play against. Guaranteed to reach turn 40 every game :/
Anonymous 15days ago
Canadia say: Hi
Anonymous 15days ago
This card is finally released XD
Anonymous
Seriously, what's with Konami and limiting us from 2000 DEF stuff
Anonymous
How do I get this card? I saw someone using it.
<< Anonymous
SAWR Reply
It's from "CREATOR" skill, one of Pegasus' drop skill

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