"Gladiator Beast Laquari" + 2 "Gladiator Beast" monsters
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must be face-up on the field to activate and to resolve this effect.
|Pack||Galactic Origin [UR]|
Secutor is the fastest way to bring this monster out. When Secutor is brought out by the effect of another Gladiator Beast and your opponent attacks into it, you can special summon 2 Gladiator Beasts from your deck. You just need to Normal summon another Gladiator Beast during your next standby phase, you can Special summon Heraklinos using 2 Gladiator Beasts and 1 Gladiator Beast Laquari. Secutor must remain on the field after opponent’s attack to activate its effect.
Before you get your strong Gladiator Beasts out, you can use these Gladiator Beasts repeatedly to destroy your opponent’s face-up monsters or spell/traps, weakening them considerably and provide a smoother path for your strong Gladiator Beasts to wipe them out.
This field spell is specifically tailored for Gladiator Beasts, and it increases their ATK and DEF by 100 for every Special summon counters this card has. The counter increases for every Special summon conducted by either players.
Use this to protect Heraklinos should it attacks into an effect monster that has the effect of destroying the monster that destroys it. You can also use this to protect Secutor in order to successfully activate its effect.
Grants the Gladiator Beast the ability to destroy 1 Spell/Trap during End Phase after it attacks. This card will return directly to your hand if the equipped Gladiator Beast is returned to your deck.
Negates activation of trap card and destroys it, but you need to return 1 Gladiator Beast monster from your hand to your deck as cost. This is useful to prevent Floodgate Trap Hole that can jeopardize your Gladiator Beasts’ effects.
Use this cards to increase your draw power. This is particularly useful for Heraklinos as you require cards in your hand to discard in order to use its effect. At the same time, shuffle unwanted Gladiator Beasts back to your deck because their Special summon is from your deck.
|Actions||Returns from your field to your Deck / You discard / Discards for cost|
|Monster/Spell/Trap categories||Negates the activation of Spell Cards / Negates the activation of Trap Cards / Destroys Spell Cards / Destroys Trap Cards|
|Summoning categories||3 Fusion Materials / Semi-Nomi / Contact Fusion / Special Summons itself from your Extra Deck / Cannot be Fusion Summoned|