Attribute | FIRE |
Monster Type | Beast-Warrior |
Card type | Fusion / Effect |
Card Effect Type | Summoning condition / Quick Effect |
Level | ★8 |
Passcode | 27346636 |
ATK | 3000 |
DEF | 2800 |
Archetypes | Gladiator Beast |
Supports Archetypes | Gladiator Beast |
"Gladiator Beast Laquari" + 2 "Gladiator Beast" monsters
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must be face-up on the field to activate and to resolve this effect.
Pack | Galactic Origin [UR] |
Level-up reward | -- |
Victory against | -- |
Card trader | -- |
Other | -- |
Rating | A- |
Heraklinos can destroy any Spell/Trap cards your opponent tries to activate. However, it is still vulnerable to monster effects. Gladiator Beast War Chariot along with Heraklinos will let you negate anything your opponent activates.
When Secutor is brought out by the effect of a Gladiator Beast and your opponent attacks into it, you can special summon 2 Gladiator Beasts from your deck. Secutor should also be protected with cards like Impenetrable Attack to give battle destruction immunity.
Before you get your strong Gladiator Beasts out, you can use these Gladiator Beasts repeatedly to destroy your opponent’s face-up monsters or spell/traps, weakening them considerably and provide a smoother path for your strong Gladiator Beasts to wipe them out.
Actions | Returns from your field to your Deck / You discard / Discards for cost |
Monster/Spell/Trap categories | Negates the activation of Spell Cards / Negates the activation of Trap Cards / Destroys Spell Cards / Destroys Trap Cards |
Summoning categories | 3 Fusion Materials / Semi-Nomi / Contact Fusion / Special Summons itself from your Extra Deck / Cannot be Fusion Summoned |
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