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Sea Stealth Attack

This page notes details of Sea Stealth Attack (Trap Card/Continuous) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
update 14/04/2020

Sea Stealth Attack

Sea Stealth Attack
TypeTrap Card
PropertyContinuous
Card Effect TypeEffect / Condition / Quick-like / Trigger-like
Passcode19089195

Text

When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects.
● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field).
● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.

How to get / Rarity

PackAbyss Encounters [SR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingA

Pros

  • Can place 1 “Umi” Field Spell from your Hand or Graveyard when this card is activated.
  • Once per turn you can banish any WATER monster you control until the End Phase, and all your face-up Spell or Trap cards cannot be destroyed by your opponent’s effects.
  • Enables WATER monster with original level 5 or higher to destroy opponent’s monster at the start of the Damage step.

Cons

  • Relies on “Umi” Field Spell to activate.

Tips

  • If you have replaced Umi with A Legendary Ocean, do not activate this card’s effect of placing Umi from your Graveyard, it will return Umi to the Field and destroy A Legendary Ocean.
  • You can banish any WATER monster that has sustained negative effects from cards like Wall of Disruption, and return to the Field during the End Phase with its stats restored.
  • When your opponent activates Super Rush Headlong in response to your level 5 or higher WATER monster’s attack, Super Rush Headlong will take precedence over Sea Stealth Attack’s effect that allows level 5 or higher WATER monsters to destroy opponent’s monster at the start of the Damage Step. However, you can choose to banish your attacking level 5 or higher WATER monster instead to avoid being destroyed by Super Rush Headlong.
  • When your opponent uses Cosmic Cyclone to banish your Sea Stealth Attack (after you have banished a WATER monster), your banished WATER monster still returns to the field at the End Phase.

Field Spell

You require these Field Spell to activate Sea Stealth Attack. A good combo is to use Warrior of Atlantis to search for A Legendary Ocean from your Deck.

Recommended Monsters

These WATER monsters with original level 5 or higher can destroy your opponent’s monsters at the start of Damage step.

Useful Skills

[Skill] descriptionUser
Mythic Depths
Begins Duel with the Field Spell "Umi" activated.
Mako Tsunami
Mako Tsunami

Decks

Rulings

Comments

Hot New Top
Glitches
There's a Glitch with this card. It says it can only use it's effect once per turn but it worked twice in a row. Broken please fix.
<< Anonymous(Glitches)
Anonymous Reply
Only the S/T protection effect is OPT. The destroy during battle effect is not.
Anonymous
can someone please explain to me how this 🔥 device can activate its banishing effect literally right after you draw???
<< Anonymous
Anonymous Reply
Because traps and quick-play can be activated in the draw phase
<< Anonymous
Anonymous Reply
Not according to my experience. I've seen people active this card during my draw phase but I'm never able to do so during someone else's draw phase. I always have to wait until they play a card, usually one that targets this, and I can't flip it AND activate the banish effect at the same time.
<< Anonymous
Anonymous Reply
You need to turn Activation Confirmation to Toggle or Tap
Anonymous
This card should be considered Rank A++
It's very, very good !
Gtfo
Ban this card. Or murder everyone who uses it...
Francis G.
what is the counter for this ? does "Hey Trunade counts" when attacking since it brings back the cards to the owner leaving the field empty then attack with monsters? it's bit overpowered if it doesn't
<< Anonymous(Francis G. )
Anonymous Reply
No, Trunade doesn't work if they already have SSA activated. The main counter would be Cosmic Cyclone.
Anonymous
can u activate this card on ur monsters if the opponent tries to tribute them for Lava Golem??
<< Anonymous
Anonymous Reply
No
<< Anonymous
Anonymous Reply
yes
<< Anonymous
Just a Guy Reply
Short answer: No.

Long answer: You cannot react to a monster's summon until that monster is already on the field. In this case your monsters would already be in the graveyard.

You could always set your toggle to 'on' and use SSA's effect to banish one of your monsters at the start of their turn.
<< Anonymous(Just a Guy)
Anonymous Reply
What toggle?
Anonymous
Just ban this card and Amazoness onslaught in the meantime. Both are just stupidly broken. Same as the stupid Sylvan meta where you just sit and watch the other player burning his deck out.
<< Anonymous(Anonymous)
not gonna happen Reply
super rares and ultra rares from packs will never get limited
<< Anonymous(not gonna happen)
Anonymous Reply
and that's where you're wrong ..
<< Anonymous(Anonymous)
Anonymous Reply
You wrong fur hire ssa can wrecked them all :D
<< Anonymous
Anonymous Reply
@"you're wrong" anon

Then tell us one SR/UR card from a box that is actually in the limited list right now.

Bet you can't, because there's none.

Besides, if they are willing to limit box SR/UR, we would already have Ties, SSA, Komushroomo, and Mask Change limited since a long time ago.
Anonymous
SSA with Wiz Fur Hire.
Man that's gonna be an annoying control deck.
Anonymous
this card and amazoness onslaught are out of control! every duel I have to encounter either one of the two or sylvians, with the latter actually being the mildest and slightly possible to beat
Anonymous
why tf did they have to release this card it basically makes its controller completely invincible! amazoness onslaught is almost as bad but at least that card can be destroyed with card effects, this card literally just makes spells, traps and monsters completely untouchable!!
<< Anonymous
Aquablast Reply
I think Amazoness Onslaught is worse, since it banishes your monster. I could beat SSA by repeatedly summoning Arkbrave Dragon from the grave, but if Amazoness Onslaught touches my dragon... it is over for me. Btw, you can chain and destroy SSA before it resolves. You'd still need a quick-play/trap to chain plus one more card to bait your opponent into using SSA's banishing effect though.
Derp
Why everytime sylvan activate their effect in GY i cannot chain with this even toggle button is ON?????
Sea Stealth Hater
🔥 this card
<< Anonymous(Sea Stealth Hater)
Anonymous Reply
I think Amazoness onslaught is worse now

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