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Sea Stealth Attack

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Tag Duel event guide!
update 12/03/2018

Sea Stealth Attack

Sea Stealth Attack
TypeTrap Card
PropertyContinuous
Card Effect TypeEffect / Condition / Quick-like / Trigger-like
Passcode19089195

Text

When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects.
● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field).
● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.

How to get / Rarity

PackAbyss Encounters [SR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingA+

Pros

  • Can place 1 “Umi” Field Spell from your Hand or Graveyard when this
    card is activated.
  • Once per turn you can banish any WATER monster you control until the
    End Phase, and all your face-up Spell or Trap cards cannot be destroyed
    by your opponent’s effects.
  • Enables WATER monster with original level 5 or higher to destroy
    opponent’s monster at the start of Damage step.

Cons

  • Relies on “Umi” Field Spell to activate.

Tips

  • If you have replaced Umi with A Legendary Ocean, do not activate this
    card’s effect of placing Umi from your Graveyard, it will return Umi to
    the Field and destroy A Legendary Ocean.
  • You can banish any WATER monster that has sustained negative effects
    from cards like Wall of Disruption, and return to the Field during the
    End Phase with its stats restored.
  • When your opponent activates Super Rush Headlong in response to your
    level 5 or higher WATER monster’s attack, Super Rush Headlong will take
    precedence over Sea Stealth Attack’s effect that allows level 5 or
    higher WATER monsters to destroy opponent’s monster at start of Damage
    step. However, you can choose to banish your attacking level 5 or
    higher WATER monster instead to avoid being destroyed by Super Rush
    Headlong.
  • When your opponent uses Cosmic Cyclone to banish your Sea Stealth
    Attack (after you have banished a WATER monster), your banished WATER
    monster still returns to the Field at the End Phase.

Field Spell

You require these Field Spell to activate Sea Stealth Attack. A good combo is to use Warrior of Atlantis to search for A Legendary Ocean from your Deck.

Recommended Monsters

These WATER monsters with original level 5 or higher can destroy your opponent’s monsters at the start of Damage step.

Useful Skills

[Skill] descriptionUser
Mythic Depths
Begins Duel with the Field Spell "Umi" activated.
Mako Tsunami
Mako Tsunami

Decks

Rulings

List of Cards by Card Types

List of Cards by Levels

Post

Comments are appreciated!

Please drop your ideas and suggestions below. We keep updating the page based on your posts!

Comments

Hot New Top
Dier
go farm Bestion Misawa and grab this Card.. Bye2 SSA Trap...
<< Anonymous(Dier)
Anonymous Reply
I still to this day don't understand why people whine and cry about people that use meta decks and try to use that as a insult like haha you use good decks you suck
<< Anonymous(Dier)
Anonymous Reply
Booo not KOG but trying to be creative using shitty cards.. Pathetic
<< Anonymous
Serious Guy Reply
Enjoy the game dude it wasnt Matter you are KOG or not .
<< Anonymous(Dier)
Anonymous Reply
Meh, DNA transplant become dead card against other decks. Cosmic Cyclone still the best choice to counter SSA and you can use it to counter many decks
Zane
this card is broken.
<< Anonymous
Anonymous Reply
Smart won't help when you get brick hands.
<< Anonymous
Anonymous Reply
Brick wont happen when you make the deck consistent
<< Anonymous
Anonymous Reply
Consistent deck won't happen if you don't have cash
<< Anonymous(Zane)
Anonymous Reply
P2W
Anonymous
Used to like this game cause you had to be smart to build a strategy against combos, now everything is reduced to "Get the last super card that lock your opponent and destroys everything"... Well done Konami
<< Anonymous
Anonymous Reply
Just so you know, Duel Links is originally from real life TCG Yu-Gi-Oh game when you have to buy pack with real money. Konami is a company where it need money to keep running. So stop complaining already. It's your choice to use money or not
<< Anonymous
Anonymous Reply
^^THIS^^
Anyways, GameA preteen user base will literally whine about everything Konami do... Heck there's degenerates here calling the new Alien deck "P2W". Theirs so much tears of salt and toxicity here that it's actually sad to see that this site is still running in this state of rot and cancer...
<< Anonymous
Anonymous Reply
the way you complain about toxicity and the same time you are using toxic insults
<< Anonymous
Anonymous Reply
P2W
Anonymous
LOL continuous super rush headlong that's fair
<< Anonymous
Anonymous Reply
^ "I watch GunsBlazing"
<< Anonymous
Anonymous Reply
"I watch GunsBlazing" umm no...i know the rules from play the tcg
<< Anonymous
Anonymous Reply
Guess what, this isn't the TCG. If you haven't seen the video yet, you should because it actually worked.
<< Anonymous
KyanbuXM Reply
Rulings are the same for both the physical TCG/ocg and Links. So yes, twister can chain to this as it's treated as face up on activation.
Anonymous
Time to running Cosmic Cyclone to counter this bullshit
<< Anonymous
Anonymous Reply
No one running it cause Cursed Seal is bricky
<< Anonymous
Razaelriezen Reply
Except alo only counts as umi when on field so you’d have to hit alo with cursed seal first
<< Anonymous
Ojama King Reply
cursed seal is amazing card in magnet warriors, check please kc stage 2 report on top 100 decks.
<< Anonymous
Anonymous Reply
anti magic arrows works for a turn if you don't like cursed seal
Dier
Need Counter? Here pal..

Run this with Beatdown See how it Going!
<< Anonymous
blyat Reply
Good point, but it'll be a hard time dealing with this deck. Even if you succeed summoning Joe, the chance for you to perform otk is unlikely. Not to mention HHG is nerfed hard that makes the deck become utterly inconsistent
<< Anonymous(blyat)
Dier Reply
it true Blyat.. well at least we trying :D
<< Anonymous(Dier)
n00b Reply
use this card, it does not require a wind monster tribute, but it only return face up spells & traps. (including field spell)
<< Anonymous(Dier)
eevery Reply
Guys, let's be honest this Card need to be nerfed...
.
is SSA bugged? some sylvan guardioak just killed my citadel whale.
And the next game i played i was never prompted to activate SSA to banish water monsters to protect them/protect SSA
<< Anonymous
. Reply
I have legendary ocean on the field. The log says SSA was activated. but the sylvan just managed to attack anyway
<< Anonymous(.)
. Reply
the SSA card even flashed on the screen to show that its effect was activated
<< Anonymous(.)
Anonymous Reply
probably rose lover effect
<< Anonymous(.)
Anonymous Reply
or your toogle button is off
Anonymous
Guys please tell me how to counter this card? It seems the only way to disarm is Cosmic Cyclone, AMA, and CA deck with lots of protection from their spells. Is that the only counter or maybe you can recommend me to use deck that easily counter this deck?
<< Anonymous
Anonymous Reply
That doesnt answer my question, actually. I mean... Is this powerful card only has a few counter to it?
<< Anonymous
Anonymous Reply
Dna transplant gl facing other meta decks
<< Anonymous
Iconicle Reply
Has anyone tested Murmur Of The Forest?
<< Anonymous(Iconicle)
Anonymous Reply
They can just banish the monster to prevent
Anonymous
Just ban this card and Amazoness onslaught in the meantime. Both are just stupidly broken. Same as the stupid Sylvan meta where you just sit and watch the other player burning his deck out.
<< Anonymous(Anonymous)
not gonna happen Reply
super rares and ultra rares from packs will never get limited
<< Anonymous(not gonna happen)
Anonymous Reply
and that's where you're wrong ..
<< Anonymous(Anonymous)
Anonymous Reply
You wrong fur hire ssa can wrecked them all :D
<< Anonymous
Anonymous Reply
@"you're wrong" anon

Then tell us one SR/UR card from a box that is actually in the limited list right now.

Bet you can't, because there's none.

Besides, if they are willing to limit box SR/UR, we would already have Ties, SSA, Komushroomo, and Mask Change limited since a long time ago.
Anonymous
As an old Hammershark player in DL, I'm happy to go back to the roots with a water deck based on this card and Legendary Fisherman. But I agree, for the current meta, it's a little too OP. If you have Legendary Fisherman or Citadel Whale + Legendary Ocean + this card, no deck can beat you, except a mirror one.
<< Anonymous
Anonymous Reply
L Fisherman, L Ocean, SSA? That's too much.

You just need Spirit Barrier, Astral Barrier, and a random monster for being unbeatable without card removal
<< Anonymous
Anonymous Reply
No, I insist. Your combo don't protect your monsters nor your traps / spells.
<< Anonymous
Anonymous Reply
Oh and I was referencing to Legendary Fisherman II, not the original
<< Anonymous
Anonymous Reply
*Referring* sorry I'm not English native.
Anonymous
hi guys,I got some weird luck and now I have 3 SSA but only 1 Citadel Whale and no Legendary Fisherman 2(kinda bad resets).can someone help me build a fun deck?thank you in advance
<< Anonymous
Anonymous Reply
Just enter your credit card number in Google play and you'll be able to build anything you want
<< Anonymous
Anonymous Reply
Plesion, B.E.S. Crystal Core, Gogiga Gagagigo
<< Anonymous
Anonymous Reply
You can build a casual fun ssa gishki deck. Use opponent monster to ritual summon and banish it to have it regain original attack. It's only meant for casual and fun play but not for high rank play
<< Anonymous
Anonymous Reply
Anonymous
can u activate this card on ur monsters if the opponent tries to tribute them for Lava Golem??
<< Anonymous
Anonymous Reply
No
<< Anonymous
Anonymous Reply
yes
<< Anonymous
Just a Guy Reply
Short answer: No.

Long answer: You cannot react to a monster's summon until that monster is already on the field. In this case your monsters would already be in the graveyard.

You could always set your toggle to 'on' and use SSA's effect to banish one of your monsters at the start of their turn.
<< Anonymous(Just a Guy)
Anonymous Reply
What toggle?

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