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Sea Stealth Attack: deck recipe

Duel Links Sea Stealth Attack deck, how to use, Sea Stealth Attack in the meta.
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update 21/02/2018

Overview

Players have been asking for new water support for a while now and Konami delivered with the latest box Abyssal Encounters which came with some interesting cards that were only added to the OCG last year. The most notable water support cards in this box are Warrior of Atlantis, Legendary Fisherman II, Citadel Whale, Abyss Soldier and of course Sea Stealth Attack.

Sample deck

Citadel Whale Version

The Legendary Fisherman IIThe Legendary Fisherman IIThe Legendary Fisherman IICitadel WhaleWarrior of AtlantisWarrior of Atlantis
Warrior of AtlantisMecha Sea Dragon PlesionMecha Sea Dragon PlesionMecha Sea Dragon PlesionA Legendary OceanA Legendary Ocean
A Legendary OceanEnemy ControllerEnemy ControllerSea Stealth AttackSea Stealth AttackSea Stealth Attack
Curse of AnubisWindstorm of Etaqua
The Legendary Fisherman IIThe Legendary Fisherman IIThe Legendary Fisherman IIWarrior of AtlantisWarrior of AtlantisWarrior of Atlantis
Abyss SoldierAbyss SoldierAbyss SoldierHammer SharkHammer SharkHammer Shark
Citadel WhaleCitadel WhaleA Legendary OceanA Legendary OceanA Legendary OceanSea Stealth Attack
Sea Stealth AttackSea Stealth Attack

Heavy 5* Water version

The Legendary Fisherman IIThe Legendary Fisherman IIThe Legendary Fisherman IIWarrior of AtlantisWarrior of AtlantisWarrior of Atlantis
Abyss SoldierAbyss SoldierMecha Sea Dragon PlesionMecha Sea Dragon PlesionMecha Sea Dragon PlesionEnemy Controller
Enemy ControllerEnemy ControllerA Legendary OceanA Legendary OceanA Legendary OceanSea Stealth Attack
Sea Stealth AttackSea Stealth Attack
[Skill] descriptionUser
Restart (skill)
Can be used only once after starting hands are dealt. Reveal and redraw your starting hand.
Mako Tsunami
Mako Tsunami

3SD version

The Legendary Fisherman IIThe Legendary Fisherman IIThe Legendary Fisherman IIWarrior of AtlantisWarrior of AtlantisWarrior of Atlantis
Abyss SoldierAbyss SoldierAbyss SoldierSuijinSuijinSuijin
Enemy ControllerEnemy ControllerA Legendary OceanA Legendary OceanA Legendary OceanSea Stealth Attack
Sea Stealth AttackSea Stealth Attack
[Skill] descriptionUser
Three-Star Demotion
Can be used when your Life Points are 1,000 or below. Until the End Phase, reduce the Level of all monsters in your hand by 3. This skill can be used to "Suijin, "Kazejin", and "Sanga of the Thunder," regardless of your remaining Life Points. This skill can only be used once per turn.
Paradox Brothers
Paradox Brothers

How to Use

Sea Stealth Attack

The strength of these decks come from the trap card Sea Stealth Attack, which has multiple effects. First of when you activate it you can activate one Umi from your hand or graveyard (which means you can activate A legendary Ocean since it’s always treated as Umi), Umi must be on the field for the following effects to be available. Next you have an effect that you can activate once per turn; you can banish one 1 water monster you control (this is a cost!) and for the rest of the turn your face-up spells/traps can’t be destroyed, at the end of that turn the banished monster is returned (same position as when it was banished). This is a very strong effect to dodge stuff like Enemy Controller, Wall of Disruption, Super Rush Headlong, Massivemorph,... (the list goes on and on).

It’s last effect makes it so that whenever one of you monsters, whose original level is 5 or higher (for example Legendary Fisherman II while Legendary Ocean is on the field meets this requirement), battles another monster, that monster is banished at the start of the damage step.

That last effect kinda works like a continuous Super Rush Headlong, however there are some important things to remember. First of if your opponent uses Super Rush Headlong; your monster will be destroyed. It doesn’t matter who the turn player is, the reason for this is that the effect of Sea Stealth Attack is a continuous effect, and Super Rush Headlong is an activated effect, so Sea Stealth Attack’s effect would activate only after Super Rush Headlong meaning it would be too late.

A very important thing to remember when playing this card, is to activate it as soon as possible (best thing to do is put your toggle button to ON and activate it during your opponent’s draw phase). The reason for this is that if you need to make use of its first effect, you can’t use it the moment you activate the trap, this is because the trap first needs to check if “Umi” is on the field.

If you are playing against this card, use backrow destruction first in case your opponent doesn’t know this and he won’t be able to protect his cards.

Another thing to remember when trying to deal with this card is to chain your backrow destruction to its first effect. For example if you use Enemy Controller on your opponent’s monster, and he uses its first effect to banish that Water monster, if you chain your backrow destruction (like Double Cyclone) your card will resolve first and the trap will be destroyed (because it wasn’t protected yet at that moment). If you would start out by using your Double Cyclone, your opponent could chain its first effect and their cards would be protected.

Legendary Fisherman II

This level 5 monster can be normal summoned without a tribute when A legendary Ocean is on the field. It will have 2400 attack and will be immune to your opponent’s monster effects (this does not protect against Dakini’s effect!) as long as Umi is on the field. When this card leaves the field because of your opponent you can add a level 7 water monster from your deck to your hand. In the 3SD version you could search for Suijin, and in the last version you can search for Citadel Whale.

Citadel Whale

A very strong card if you can bring it out on the field, however people probably overestimate this card and most likely it will not be run in the most optimal Sea Stealth Attack decks (or maybe at most 1 copy). You’d run maybe one copy since it can be searched thanks to Legendary Fisherman II. This card can be special summoned from your hand OR graveyard by tributing 2 water monsters, so if you start your turn with one water monster already on the field, and you can normal summon another water monster, you can special summon it from your hand or graveyard that turn. When it’s special summoned you can set one Sea Stealth Attack from your deck (pay attention to special summon it and not normal summon it, and that Sea Stealth Attack cannot be activated that turn). Its last effect allows you to, once per turn, if your opponent activates a card or effect that targets one of your water monsters, you can negate it and destroy that card.

You’d run this card in a deck with Hammer Shark because Hammer Shark can special summon your level 4 monsters (Abyss Soldier, Hammer Shark & Warrior of Atlantis) as long as A Legendary Ocean is on the field. So you can easily meet the requirements to special summon Citadel Whale.

Abyss Soldier

Because each of these decks run a lot of Water monsters, there will be times where you couldn’t possibly summon them all so with this card you can get use out of them. It also works great with Citadel Whale since Citadel Whale can be special summoned from the graveyard, so if you have Hammer Shark and special summon Abyss Soldier with Citadel Whale in the hand, you can freely use Abyss Soldier’s effect because it doesn’t matter if Citadel Whale is in the graveyard or hand if you plan on special summoning him that turn.

Warrior of Atlantis

If you haven’t drawn A Legendary Ocean yet you can discard this card to bring it to your hand. If did draw it already it’s still a decent monster with 2100 attack while ALO is on the field. It can be special summoned with Hammer Shark while ALO is on the field, or can be discarded with the effect of Abyss Soldier if you don’t plan on summoning him.

Suijin

The only reason you’d run the Three star demotion skill is for this card. With the recent changes made to certain skills you can now normal summon one of the Gate Guardian pieces (like Suijin) without any cost or requirement. This can only be done once per duel, so if you draw into another Suijin you can discard it with Abyss Soldier’s effect. This card will also be protected by Sea Stealth Attack since its original level is 7 and it is a water monster.
It also comes with its own little protection because once you can make a monster’s attack (that attacks this card) go to 0. So if you set this card turn 1 you can use it to stall, and cause a lot of damage to your opponent (because in most cases if they want to deal with it, it’ll have to be face-up).

Mecha Sea Dragon Plesion

When looking at strong level 5 monsters (which can be normal summoned without a tribute thanks to ALO), there aren’t that many great options. Two of the more interesting cards (to fill in those slots) are Mecha Sea Dragon Plesion and B.E.S. Crystal Core. With Mecha Sea Dragon Plesion you can tribute one water monster to destroy a face-up card your opponent controls. So you can use this effect to get some use out of your other water monsters when they become less useful like Warrior of Atlantis (you basically get some use out of them just like Abyss Soldier does) , but you can also chose to tribute Mecha Sea Dragon Plesion to activate its own effect.

Additional Notes

  • Because Cosmic Cyclone banishes a card, you cannot protect against it
    with Sea Stealth Attack’s effect.

  • If you have a board with Sea Stealth Attack, A legendary Ocean and
    two monsters whose original level are 5 or higher, you probably won
    the game because with the combination of both Sea Stealth Attack’s
    effects there isn’t a lot your opponent can do to come back.

  • Although this deck is very strong, the problem with it will be its
    consistency. That’s why you’d run balance/restart to help with your
    opening hands.

Other Useful Cards

CardExplanation
B.E.S. Crystal Core
B.E.S. Crystal Core
A good option if you are looking for more level 5 Water monsters.
Oyster Meister
Oyster Meister
This water monster can be special summoned with Hammer Shark’s effect without the need to have ALO on the field. This card will summon a token when it leaves the field (except when destroyed by battle). So when you tribute it with Enemy Controller or for Citadel Whale, you’ll get a token

King of Games [Mar 2018]

C4ball

IGNSet SkillDate Submitted
C4ballBalanceMarch 1

capslock (Gishki Version)

IGNSet SkillDate Submitted
capslockMythic DepthsMarch 7

Jurczak

IGNSet SkillDate Submitted
JurczakMythic DepthsMarch 9

HaloAE

IGNSet SkillDate Submitted
HaloAEMythic DepthsMarch 11

mika

IGNSet SkillDate Submitted
mikaBalanceMarch 11

Englison KOG

IGNSet SkillDate Submitted
Englison KOGRestartMarch 15

Chungus

IGNSet SkillDate Submitted
ChungusMythic DepthsMarch 17

Mady

IGNSet SkillDate Submitted
MadyRestartMarch 17

T'challa

IGNSet SkillDate Submitted
T'challaMythic DepthsMarch 19

sharkfang625

IGNSet SkillDate Submitted
sharkfang625Mythic DepthsMarch 19

Action

IGNSet SkillDate Submitted
ActionMythic DepthsMarch 21

MF'STALLBOYZ

IGNSet SkillDate Submitted
MF'STALLBOYZBalanceMarch 21

JoshuaSpritz

IGNSet SkillDate Submitted
JoshuaSpritzRestartMarch 22

Comments

Hot New Top
Anonymous 7days ago
i want Citadel Whale i have tried many times i opened 12 packs and in those 12 there is no Citadel Whale what the hell is that
<< Anonymous
Anonymous 7days ago Reply
Lol there are 200 packs, 2 of which have Citadel Whale. That means on average you'd need to go through 100 packs to get one. 12 packs ain't gonnna cut it.
Anonymous 30days ago
this decks released date not long ago and now its completely dead smh
Counter?
Which deck counters SSA?
<< Anonymous(Counter?)
Zero-x Reply
I use a Gladitor deck, GB Nerokius is super strong when battle which SSA
<< Anonymous(Zero-x)
Anonymous Reply
Nerokius is hard to summon in 3-4 turns
<< Anonymous(Counter?)
Anonymous Reply
Sylvans
<< Anonymous(Counter?)
Anonymous Reply
Cosmic cyclone

Gravelstorm if you can otk

Force opponent to banish their monster so you can get all up inside
Anonymous
I can't go beyond D22 in the WCQ with this deck. Unfortunately i have only 2 whales and 1 powerful rebirth and i'm F2P. Any suggestion to make this deck more powerful and consistent? Other cards can i add or remove to improve this deck? Waiting for tips, thanks :)
Anonymous
I can't go beyond D22 in the WCQ with this deck. Unfortunately i have only 2 whales and 1 powerful rebirth and i'm F2P. Any suggestion to make this deck more powerful and consistent? Other cards can i add or remove to improve this deck? Waiting for tips, thanks :)
xTyeezy
Like honestly I dont think that KoG players should post their decks.. I mean its cool and all but damn you gon have alot of people just copying that deck
<< Anonymous(xTyeezy )
3rd rate duelist Reply
i agree with you. dueling with same deck/strategy over and over again is very boring. if you r not having a bad hands, you know what you should play and whats not.

But i think the TOP KoG players won't publish their deck.
<< Anonymous(xTyeezy )
Anonymous Reply
Top kog players do post, its why people just copy its aggravating
<< Anonymous(xTyeezy )
Anonymous Reply
SSA is useles against Archfiend decks which runs Chaos Hunter
<< Anonymous(xTyeezy )
Anonymous Reply
each deck have weakness, with 3 ur and sr card, too hard to collect all cards needed for those deck, and meta deck is always changing,
Anonymous
can sea stealth stop geargia?
<< Anonymous
Anonymous Reply
In the hand of a good player, no, because Geargia will just destroy your monsters via effect, rendering SSA useless.
<< Anonymous
Anonymous Reply
It's also the reason why there are less people playing SSA ever since Sylvan gets in - the merely R card Marshalleaf can nuke all your monsters and make SSA just clogging your S/T zone without any use.
<< Anonymous
Anonymous Reply
If you the have Lengendary Fisherman II on the field, maybe.
Anonymous
How good would be this deck if I would add some skreechs?
<< Anonymous
Anonymous Reply
Two SKreech Two Squid 3 Whales and 2 Gishki Chains thast what i use
Anonymous
Can this deck beats sylvan ? I just arrived plat and fighting only against sylvans ... can’t do a shit, so boring srsly
<< Anonymous
Anonymous Reply
It’s a decent match up if your opponent doesn’t have ultimate Providence set
Anonymous
What are the cards on YokoWasis'KOG post for April 22nd after WoA and Econ?
<< Anonymous(Anonymous )
Anonymous Reply
After WoA : "Armed Sea Hunter"
After Econ : "Gravity Lash"
Anonymous
This deck sucks now with new box out. Tier 2 at best. Everyone runs chalice/cosmic cyclone. Not OP
<< Anonymous
Anonymous Reply
Erm, what does Chalice do to this deck? Abyss Soldier is like the only thing worth negating, and only then if they don't have Whale out.

Cosmic is... Awkward to use. It hits SSA hard, but does basically nothing to stuff like Sylvans and Cyber Angels. SSA is the entire reason it's being used in the first place.
<< Anonymous
Anonymous Reply
I found myself using magic jammer a lot of times to counter Cosmic. It's good plus you can get backup when some nasty spell like econ or SRH is in the way.
<< Anonymous
Anonymous Reply
I've won lots of duels just from having cyclone tech'd in to trigger skills, remove field spells like temple of the minds eye and more. It's almost a staple to have in this meta
<< Anonymous
Anonymous Reply
.....neither Forbidden Chalice nor Cosmic Cyclone is from the two new box after Abyss Encounter, though
Momonga
Anyone wonder how could it called 'Sea Stealth Attack'. Look at that artwork it should name Sea head on attack, or fisher man jump attack or something.
<< Anonymous(Momonga)
Anonymous Reply
First rep. you're idiot as well as the mod of this site. haha
<< Anonymous(Momonga)
Anonymous Reply
First rep. you're idiot as well as the mod of this site. haha
<< Anonymous(Momonga)
Anonymous Reply
First rep. you're idiot as well as the mod of this site. haha
<< Anonymous(Momonga)
Anonymous Reply
First rep. you're idiot as well as the mod of this site. haha

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