Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.
This card could be great in the opening hand. After that it could help rebound after a wiped out board or just add 2 more monsters to thin the deck, if I’m understanding it correctly
I don’t get why cards like these are so loved. I’m afraid of putting things like this in a 20 card deck… it’s one card I’m using, I need to discard yet another card, and both of the magicians with different names have to be in my deck… graveyard or hand and it’s a dead card. I’ll still try to use it but I don’t feel confident.
if you run only 2 pend mag the other copies of call will be dead, if you add more pend mag the chances of opening with 1 skyrockets, if that happens the number of pend mag in deck won't be even anymore and the 2nd copy of call will be dead again. so on and so forth.
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