Life Cost 0 You can use the skill when your Life Points are 1000 or less. You do not have to spend Life Points to activate a card until your opponent's next turn ends. You can only use the skill once per Duel.
To make this deck work you need to get Gold Sarcophagus and Different Dimension Resurrection/Escape from Dark Dimension in your starting hand. Banish Cyber-Stein with Gold Sarcophagus and then use another card to revive him. If you have multiple Gold Sarcophagus in your hand, you can banish more Cyber-Steins, D.D.R.s, and Escape from Dark Dimensions from your deck so that they do not become dead draws with Into the Void.
Temple of the Kings allows you to activate Trap cards the turn you set them. This allows you to activate Escape from Dark Dimension quicker and revive Cyber-Stein. You are also able to activate Treacherous Trap Hole to clear your opponent's monsters. To activate multiple Treacherous Trap Holes set both cards first and then turn on Self Chain, Now you can respond to your own Treacherous Trap Hole with another copy of the card.
After Reviving Cyber-Stein and clearing your opponent's field, it's time to OTK. Use the Cyber-Stein's effect to special summon a Fusion monster from your extra deck. The monster to summon depends on the situation, if your opponent does not have any card left on the field or if you only have 1 Cyber Stein on the field the best monster to summon is Blue-Eyes Ultimate Dragon and hope that you can end the game. If your opponent has Backrow set then it is best to special summon Arcana Knight - Joker for protection but keep in mind you need 2 Cyber-Steins on the field to OTK. If you cannot OTK this turn the best to summon would probably be Cyber Blader for stalling and gaining effects depending on how many monsters are in your opponent's field.
Since you will be ending the duel anyway or spending your entire hand to try, the drawback of Into the Void would not really affect you. So using Into the Void as a way to draw into your combo pieces is a great way to boost consistency.
You need search cards in your deck to get your combos out quicker and thin your deck. Set Sangan on the field and have your opponent destroy it to search out Cyber-Stein. Use The Flute of Summoning Kuriboh to add Kuriboh from your deck to to your hand. You can use The Flute of Summoning Kuriboh when your opponent declares an attack and then during the damage step activate Kuriboh to negate the damage.
Try to not lose the duel before you complete the cards you will need for your combo. Use stall cards to drag out the duel until you are ready to use your combo. Kuriboh only defends you from damage so it is best to use him when your opponent declares a direct attack, he can be searched by using Flute of Summoning Kuriboh.
Just like the usual Cyber-Stein decks, use its effect once you lowered your HP to 1000, and use your skill Life Cost 0 to special summon Blue-Eyes Ultimate Dragon or any other fusion monster from your extra deck. Although not as powerful as Blue-Eyes Ultimate Dragon in terms of stats, other fusion monsters in this deck have great effects that also make them worth summoning.
Arcana Knight Joker has amazing stats and can protect himself from any card effect as long as you can discard a card of the same type from your hand.
Blade Skater gains a lot of powerful effects depending on the number of monsters your opponent controls.
Use Cosmic Cyclone to remove from play any spell/trap card on the field. Use this during the turn you activate Life Cost 0 so you can activate it for free. Conversely you can use this to reduce your LP helping you activate Life Cost 0.
Activate Hey, Trunade at the start of your turn to protect yourself from your opponent's backrow. Using this at the right time can help you to OTK your opponent.
Normal summon Destructotron to clear the spell/trap card zone of your opponent by lowering your own LP enough to activate Cyber-Stein's effect, you can also use Pyschokinesis to clear your opponent's monster.
Once you've successfully cleared your opponent's field for any potential threat to your combo, you can now activate your spell Double Summon and normal summon Cyber-Stein.
Only the Grit variant, but the problem is the skill not the deck. That's my personal experience, used Cyber-Stein to KOG this season and loved to duel Sylvan because their users are the dumbest of all (unless Grit, then I'd cry)
I am running this deck with magical mallet , pulse mine + tragedy combo with ojama as main fusion card . I also added some trap and spell counter card . The only downside of this deck is that it is just useless against burn decks like lava golem will kill you in one turn , even if you managed to use divine wrath your lp are too low to summon another fusion monster.
Because any healing card + Cyber Stein in your opening hand = Turn 1 Ojama King and BEUD on the field. Heal yourself, then activate Stein's effect. Your lp will then be under 1000, letting you use Life Cost 0 to summon a second fusion monster.
I question how this could be a F2P deck when you need to reset packs 4 times... I mean, sure. You COULD get it by just F2P, but this should be a bit on the expensive side, don't you think? Not easy getting the UR cards you're looking for unless you're just THAT lucky
Can someone explain to me how D-D-D-Duel’s posted “KOG” can use Cyberstein’s effect when you only have 5000 lp to start and NO CARDS to increase your lp above 5000? You can’t spend 5000 lp when you only have 5000 lp.. maybe these “KOG” posts need to be looked over a little better? Just a thought lmfao