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Batteryman C | Deck and Rulings

This page notes details of Batteryman C (LIGHT/Thunder/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 04/09/2016

Batteryman C

Batteryman C
AttributeLIGHT
Monster TypeThunder
Card typeEffect
Card Effect TypeContinuous Effect
Level★2
Passcode19733961
ArchetypesBatteryman
SupportsMachine

text

If all "Batteryman C"(s) you control are in Attack Position, all Machine-Type monsters you control gain 500 ATK for each "Batteryman C" you control. If all "Batteryman C"(s) you control are in Defense Position, all Machine-Type monsters you control gain 500 DEF for each "Batteryman C" you control.

How to Get

PackBurning Nova [N]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingC+

Pros

  • Increases all Machine-type monsters you control, by 500 ATK or DEF, depending on the position of this monster.

Cons

  • Has no ATK or DEF value.

Tips

  • You can also consider using this monster as a tech in any Machine-type monsters Deck to boost their ATK.

Archetype Monsters

All Batteryman monster will gain 500 ATK or DEF, depending on Batteryman C’s face-up position on the Field.

Decks

Rulings

Classifications

Stat changesYour monsters gain ATK / Your monsters gain DEF

Comments

Anonymous
Oh look the most useless card in the entirety of Yugioh history.
<< Anonymous
Anonymous Reply
it have its usage. tell that instead to level 5 low atk monster.

Commens and feedback

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Hahaha they wont do anything to ag, its p2p deck and lost to km cuz how easy km to win
Koa’ki Meiru OTK makes this meta beyond stale. 7/10 times it’s against the same stale...
The Monster card must in face up atk position to active the effect of card.
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