|EARTH Psychic ★1|
ATK 400 / DEF 300
|Kings Resonance [SR]|
|If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.|
If Psi-Reflector is Normal or Special Summoned, you can add 1 "Assault Mode Activate" or 1 card that specifically lists “Assault Mode Activate” in its text from your Deck to your hand (except Psi-Reflector).
Once per turn, by revealing 1 "Assault Mode Activate" in your hand, Psi-Reflector allows you to target 1 monster in your GY that specifically lists the Trap Card in its text (except Psi-Reflector), Special Summon it and increase it's Level 1 by 1 to 4.
If you already have Assault Beast in your hand, you can instead search Red Dragon Archfiend/Assault Mode and then shuffle it back into the Deck via Assault Teleport to draw 2 cards.
Red Dragon Archfiend/Assault Mode
|DARK Dragon ★10|
ATK 3500 / DEF 2500
|Kings Resonance [UR]|
|This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard.|
Red Dragon Archfiend/Assault Mode can only be Special Summoned via Assault Mode Activate by Tributing Red Dragon Archfiend.
If Red Dragon Archfiend/Assault Mode attacks, all other monsters on the field are destroyed after damage calculation. You can pretty safely crash this 3500 ATK monster into your opponent’s monsters since, even if it’s destroyed by battle, it will still wipe board and Special Summon from the Graveyard the Red Dragon Archfiend you used to Summon it, ready for a direct attack.
|DARK Fiend ★3|
ATK 1000 / DEF 600
|Gaia Genesis [UR]|
|If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.|
Hot Red Dragon Archfiend Bane
|DARK Dragon ★10|
ATK 3500 / DEF 3000
|Fortress of Gears [UR]|
|1 Tuner + 1 non-Tuner DARK Dragon-Type Synchro Monster|
You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your Graveyard; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuner monsters with the same Level (1 from your Deck and 1 from your Graveyard) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Bane" once per turn.
Battlewasp - Hama the Conquering Bow
|WIND Insect ★8|
ATK 2800 / DEF 2000
|Witchs Sorcery [UR]|
|1 Tuner + 1+ non-Tuner monsters|
If this card was Synchro Summoned using a Synchro Monster as material, it can make a second attack during each Battle Phase. You can only use each of the following effects of "Battlewasp - Hama the Conquering Bow" once per turn.
● When this card inflicts battle damage to your opponent: You can make all monsters your opponent currently controls lose 1000 ATK/DEF.
● At the end of your Battle Phase, if your opponent has not taken any battle damage this Phase: You can inflict 300 damage to your opponent for each "Battlewasp" monster in your GY.
Red Dragon Archfiend
|DARK Dragon ★8|
ATK 3000 / DEF 2500
|Absolute Inferno [UR]|
|1 Tuner + 1 or more non-Tuner monstersAfter damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.|
Vermillion Dragon Mech
|FIRE Machine ★9|
ATK 2700 / DEF 1800
|Blazing Rose [UR]|
|1 Tuner + 1 or more non-Tuner monsters|
Once per turn: You can banish 1 Tuner from your hand, field, or Graveyard, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the Graveyard: You can target 1 of your banished Tuners; add it to your hand.
Brionac, Dragon of the Ice Barrier
|WATER Dragon ★6|
ATK 2300 / DEF 1400
|Aerial Assault [UR]|
|1 Tuner + 1+ non-Tuner monsters|
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.
|WIND Machine ★1|
ATK 200 / DEF 400
|Tour Guides Mission Bingo Event [SR]|
Card Trader [SR]
|Activate when you discard this card from your hand during damage calculation after a direct attack. Any Battle Damage you would receive from that direct attack becomes 0. Only once, if you remove this card from the game when it is in your Graveyard, any Battle Damage you would receive from a direct attack becomes 0.|