Handless (Beatdown): deck recipe

This page notes Wonder Balloons Deck profile, including essential cards and the best character and skill to use the deck.
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update 21/01/2017

Example deck

Set skill

[Skill] descriptionUser
Your starting hand will reflect the card balance of your deck.

Deck rating

PVP8.0 / 10
PVE7.0 / 10
Auto DuelModerate
CostRelatively Mid
→ See deck database for what each measure mean


High attack damage monsters and good synergy with the other cards to combo easily.


  • Mostly relies on offensive strength, difficult to go against higher attack monsters if they do fusion or ritual summon.
  • Might be difficult to summon out grarl due to the requirements needed.
  • Relying heavily on wonder balloons can be bad since it is susceptible to spell destroying cards after you already discarded your cards.

How to use the deck

Calling out the guardian:

Arsenal Summoner can be used to search a Guardian Grarl through his flip effect, it is recommended to only do this when you don't have another grarl in your hand since you will not be able to summon them if you have 2 or more in your hand unless you use wonder balloons.

Lower and Lock:

Gravity Axe can be used to lock down their monster's position, this is very useful if they have several monsters out before you start lowering their attack by using wonder balloons, which can also be used to either summon your grarl and/or increase Flash Assailant atk

Throwing away unused ones:

Since speed duels can be over pretty quickly, this deck focuses on the cards that you get early on and empowering them while also weakening the enemy through wonder balloons. Sometimes it's better to discard the unused ones through Wonder Balloons to get an early advantage.

Other useful skills

[Skill] descriptionUser
Return 1 card in your hand to your Deck and draw another. The skill can only be used once per turn and twice per Duel.


oldschool deck
I'm not sure why but every time I empty my hand but a guardian I can't special summon it. Any suggestions?
<< Anonymous
Anonymous Reply
You need the axe already on the field before special summonning
Cool deck. Will try test out. Thanks. I always like basic simple deck like this.
reverse trap works well with flash assailant
"Cost: Relatively Mid"
The deck has 3 Gravity Axes, 2 Baou swords, 2 Wonder Baloons and 3 FA

I'm starting to trust this site even less
<< Anonymous(kek)
Anonymous Reply
At least no ur
<< Anonymous(kek)
Anonymous Reply
Kek, you're just bad I guess. Most were smart enough to buy a lot of neoimpact since its the next one leaving.
<< Anonymous(kek)
Anonymous Reply
Kek, you're just bad I guess. Most were smart enough to buy a lot of neoimpact since its the next one leaving.
Would be possible to combine it with a Dinosaur Kingdom deck? Maybe it could work
Why Element Doom and Jar of Greed?
<< Anonymous
Anonymous Reply
Element Doom have a good combo with Arsenal Summoner. And Jar of Greed just to have a smaller deck.
<< Anonymous
Cyclo Reply
also Element Doom is negating 4-starred and hane-hane
Been testing a deck extremely similar to this in KoG vs KoG ranked matches. Got 6 games in before server went down for maintenance and went 6-0. Only differences were:

-2 Element Doom
-2 Jar of Greed
+2 Twin-Barrel Dragon
+2 Mirror Wall
Arsenal Summoner is not SR rarity

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Comments (updated every hour)

We need judgement
you forgot the field, we can only control 3 monsters. That plus the fact that the deck capacity (...
Decent beater, good coin fodder for master of destiny despacito decks.
Hmm aoe effect can destroy this card
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