Aromage monsters have multiple effects whenever you have more LP than your opponent, or when you gain LP. Pair this with cards like Rose Lover to help special summon plant monster(s), and making it immune to traps for a turn can win games pretty quickly.
Rose Lover is quite crucial in the deck. It can be used to special summon any plant type monster in your hand, regardless of level, and also making it immune to traps for the turn. This helps with summoning a high level plant monster, or simply making sure you won't get affected by cards like Mirror Wall, or Wall of Disruption. Using it to special summon monsters like Aromage Bergamot if you already have higher LP than your opponent can catch your opponent by surprise and potentially deal high piercing damage to end the duel.
The field spell Aroma Garden helps with gaining LP, activate Aromage monsters' effects, and increase their attack. It's often good to activate it when you get the chance, but if you have Aromage Rosemary face-up and there are no other face-up monsters, you will end up having to switch its position to defense. If your LP is at equal or already higher than your opponent, you can start by summoning Aromage Jasmine, then summon Rosemary before activating Aroma Garden to switch Jasmine to defense.
Since Rose Lover can special summon a monster and it's activateable from the grave, you can go for an offensive tribute take by summoning Rose Lover and Enemy Controller to take control your opponent's monster. Then special summon a plant monster from your hand, and it will be immune to traps this turn. If the monster you special summon has high attack, it can catch your opponent off guard and win you the duel.
I've been working on an Aromages deck in the current Fur Hire/Amazoness/Destiny Hero/Spellbooks meta, and I like some of the deck's elements, but it just feels too slow, with no engine powering it to move it along at a quick enough pace to deal with these decks. I've climbed to Platinum with it, but coming across wins now is becoming very difficult, and I'm definitely losing more than I win. I still have some cards I can replace and improve, but there's just no quickness to the deck.
I'd be helpful for any suggestions to try and get things rolling faster. I am building around the new updated version, and only lack 1 Jasmine from the "core" of the deck. Floodgate trapholes and 1-2 Cyclones (I lack these cards) would definitely help to deal with Fur Hire SS 50 times a turn and Amazoness Onslaughts, and perhaps things will smooth out if I get those cards. But I would appreciate any other suggestions while I work toward those cards.
There is already an updated version near the top of the article.
Unless you meant you want Konami to add more Aromage cards into the game?
I can only hope they are planning to release Dried Winds, Humid Winds, and Aromage Cananga at the start of 5Ds era, releasing them at the same time as Aromaseraphy Angelica (Tuner) and Aromaseraphy Rosemary (Synchro).
Even better, release Links into Duel Links already so we can get Aromaseraphy Jasmine as well xD
I use amarylease to make up for the missing rose lover (although it doesn't provide trap protection) I've also found that reload works fairly well as long as your going with life boost a and not reload.