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Aquaactress: deck recipe [Dec 2020]

Duel Links Aquaactress Deck, How to Use, Aquaactress Deck Skill.
update 12/12/2020

Overview

“Aquaactress” monsters are able to quickly swarm the field and add cards from the Deck to the hand, they can take advantage of the “Aquarium” Continuous Spell Cards to make up for their naturally low ATK and DEF, together with the Field Spell Wetlands, and they can catch the opponent off guard and surprisingly generate a lot of OTKs.

I’m not going to sit here and tell you that this deck is either competitive or consistent, but, if you’re looking for something fun to play with, you have come to the right place.

Required Card Boxes

Valiant Souls Shark Fang

Example Deck

Standard Version

Aquaactress ArowanaAquaactress ArowanaAquaactress ArowanaAquaactress TetraAquaactress TetraAquaactress Tetra
Aquaactress GuppyAquaactress GuppyAquaactress GuppyWetlandsWetlandsHey, Trunade!
Hey, Trunade!Aquarium SetAquarium SetAquarium LightingAquarium LightingPaleozoic Canadia
Paleozoic CanadiaPaleozoic Canadia----
Number 32: Shark DrakeNumber 37: Hope Woven Dragon Spider SharkNumber 37: Hope Woven Dragon Spider SharkNumber 37: Hope Woven Dragon Spider SharkEvigishki MerrowgeistEvigishki Merrowgeist
Evigishki Merrowgeist-----

Set Skill

[Skill] descriptionUser
Territory of the Sharks
The Level of all WATER monsters you control becomes 4 until the end of the turn. This Skill can only be used once per turn and twice per Duel. This Skill can only be used if you beign the Duel with a Deck/Extra Deck that contains no monsters other than WATER monsters.
Reginald Kastle
Reginald Kastle

How to Use

Aquaactress Monsters

Aquaactress Tetra
Aquaactress Tetra
WATER Aqua ★1
ATK 300 / DEF 300
Gaia Genesis [R]
Once per turn: You can add 1 "Aquarium" card from your Deck to your hand.

This Level 1 Aqua-Type monster gives you access with its effect to both Aquarium Set and Aquarium Lighting, the two Continuous Spell Cards that support this archetype, it has very low stats, but it can benefit from the Wetlands and reach a decent amount of ATK.

Aquaactress Guppy
Aquaactress Guppy
WATER Aqua
ATK 600 / DEF 600
Gaia Genesis [R]
Once per turn: You can Special Summon 1 "Aquaactress" monster from your hand.

This card allows you to, once per turn, Special Summon an “Aquaactress” monster from your hand, making it quite easy to get even the Level 6 Aquaactress Arowana on the field.

More importantly, Guppy's swarming effect combined with the Skill Territory of the Sharks is a great Xyz enabler. This gives you access to practically your entire Extra deck, most importantly Spider Shark.

Aquaactress Arowana
Aquaactress Arowana
WATER Aqua ★6
ATK 2000 / DEF 2000
Gaia Genesis [R]
Once per turn: You can add 1 "Aquaactress" monster from your Deck to your hand.

Arowana is Level 6 monster, it’s a bit more difficult to summon and quite bricky to play with. But you can Special Summon it from the hand with Aquaactress Guppy and it can reach over 5000 ATK with support from your Aquariums. She also serves as a constant search engine for the deck, fetching the other Aquaactresses.

Aquarium

These are the two cards that Aquaactress Tetra can add from the Deck to the hand:

In summary

  • Aquarium Set is a slight ATK boost to your monsters.

  • Aquarium Lighting doubles the ATK and DEF of Aquaactress monsters when they battle.

Aquarium Set
Aquarium Set
Continuous Spell
Gaia Genesis [R]
All WATER monsters you control gain 300 ATK and DEF. All "Aquaactress" monsters you control gain 300 ATK and DEF. If this card is sent from the field to the Graveyard: You can target 1 Aqua-Type monster in your Graveyard; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua-Type monsters.
Aquarium Lighting
Aquarium Lighting
Continuous Spell
Gaia Genesis [R]
If an "Aquaactress" monster you control battles an opponent's monster, during damage calculation: Your battling monster's ATK and DEF each become double its current ATK and DEF during that damage calculation only. If this card is sent from the field to the Graveyard: You can target 1 Aqua-Type monster in your Graveyard; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua-Type monsters. You can only control 1 "Aquarium Lighting".

When sent to the graveyard, both of these Continuous Spell Cards will also Special Summon an Aquaactress monster from the Graveyard.

Once you pair these cards together and add Wetlands on top of it, you can start to see what this deck can accomplish; with Wetlands, Aquarium Set and Lighting on the field, Aquaactress Tetra, the monster with 300 base ATK, reaches 4200 ATK during damage calculation.

Wetland

Wetlands
Wetlands
Field Spell
Duel-A-Thon [SR]
Ranked Rewards [SR]
All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK.

Wetlands provides a huge ATK boost but only to a very specific set of monsters. It just so happens that your low-level monsters qualify for this huge ATK boost, which can be stacked on top of the Aquarium buffs.

Paleozoic Canadia

Paleozoic Canadia
Paleozoic Canadia
Normal Trap
Valiant Souls [UR]
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

Paleozoic Canadia is a great card that can slow down your opponent while you set up your board.

After using it, you can Special Summon Canadia from the Graveyard by chaining it to a Trap Card as a Level 2 WATER Aqua-Type monster; Canadia will benefit from Wetlands and Aquarium Set and it has inherent protection against monster effects.

Extra Deck

Shark Drake is great at pushing damage with its multiple attack effect. It will also revive a weakened enemy monster it destroyed, letting you hit it again to push damage. However, this effect is usually not worth the three monsters it costs to make it. Your Main Deck monsters with Aquarium buffs are generally more effective at dealing damage.

Number 37: Hope Woven Dragon Spider Shark
Number 37: Hope Woven Dragon Spider Shark
WATER Fish ★4
ATK 2600 / DEF 2100
Shark Fang [UR]
2 Level 4 WATER monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.

Spider Shark is by far your most powerful Extra Deck monster so you want to get him on board whenever you can. The first effect is enough to entirely deter the opponent from attacking while Spider Shark is on the field. It also lets you beatdown enemy monsters even though your deck generally has below average ATK without complete buffs.

The floating effect is essentially a Monster Reborn. You can even revive another copy of Spider Shark and other Extra Deck monsters.

Number 32: Shark Drake
Number 32: Shark Drake
WATER Fish ★4
ATK 2800 / DEF 2100
Shark Fang [UR]
3 Level 4 monsters
Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase.
Evigishki Merrowgeist
Evigishki Merrowgeist
WATER Aqua ★4
ATK 2100 / DEF 1600
Shark Fang [R]
2 Level 4 monsters
After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.

Merrowgeist's effect can be useful to disrupt enemy decks that have a lot of graveyard recursion. But her low ATK makes it difficult for her to actually destroy monsters by battle unless Spider Shark is also on the field.

Skill Suggestion

[Skill] descriptionUser
Territory of the Sharks
The Level of all WATER monsters you control becomes 4 until the end of the turn. This Skill can only be used once per turn and twice per Duel. This Skill can only be used if you beign the Duel with a Deck/Extra Deck that contains no monsters other than WATER monsters.
Reginald Kastle
Reginald Kastle

Weaknesses

  • Consistency is kind of an issue with this deck: you only have three Monster Cards and Arowana is kind of a brick without Guppy as most of the times you will not Tribute Summon it;
  • Common Trap Cards like Treacherous Trap Hole can easily mess up this deck;
  • Backrow heavy decks like Amazoness are difficult to deal with, even when you have your backrow removal available.

Other Cards Option

Galaxy Cyclone & Hey, Trunade!

Backrow removal is quite essential in this deck as it makes it easier to attack with your monsters:

Hey, Trunade! is obviously quicker than Galaxy Cyclone, it will force your opponent to either activate their Spell/Trap Cards or have them bounced back to their hand, whereas Galaxy Cyclone is limited to one Set Spell/Trap Card on activation, but you can use it again starting from the following turn, banish it from the Graveyard and get rid, for example, of an Amazoness Onslaught.

These are the first expensive cards in the decklist and they may put you off, but don’t worry: you can run any type of backrow removal, even Double Cyclone is a decent option as it synergizes with the two Continuous Spell Cards.

Double Cyclone

Double Cyclone
Double Cyclone
Quick Spell
Valiant Souls [SR]
Ancient Gear Awakening [SR]
Selection Box Vol. 01 [SR]
Target 1 Spell/Trap Card you control and 1 Spell/Trap Card your opponent controls; destroy them.

Comments

Hot New Top
Anonymous
Not competitive but EXCELLENT for auto dueling. You don’t really need the field spell.
<< Anonymous
Revolver Reply
Thanks You dude
Anonymous
Damn it I don’t have wetlands! I wanna run these fishies so bad but it seems it’s essential to have wetlands, I wish they just added it to the card trader or something.
<< Anonymous
Anonymous Reply
You can get Wetlands with SR tickets. I got my 3rd yesterday.
<< Anonymous
Anonymous Reply
It's not in Ranked SR Ticket.

Either you are mistaken, or you used a different SR ticket.
<< Anonymous
Anonymous Reply
WCS SR tickets have it on its pool
<< Anonymous
Anonymous Reply
It's stupid how we have to rank high in WCS qualifier just to get a copy of this card.

This card really should be made available in the regular SR ticket, if not Card Trader.
Anonymous
I've beat every vatiant of tb
his deck I come across with U.A. Everyone fills their zones and makes them too easy to deal with. Stadium's effect plus Penalty box gives you easy stall until you have monsters over 4k atk to get over the beatsticks. Even if they bring out a bigger beatstick you just keep chaining stadium till you're ahead.
<< Anonymous
Anonymous Reply
Same!
<< Anonymous
Anonymous Reply
U.A. is naturally stronger than this deck anyway, so it's not surprising.

It would be much more notable if this deck can consistently beat U.A. lol
Anonymous
SSA version?
Max
Moray of greed x3 tho
<< Anonymous(Max)
Max Reply
Which I have
HuronLegend
got kog with these cuties. mostly due to idiots that cant read.

Just keep swimming.
<< Anonymous(HuronLegend)
Anonymous Reply
Not due to idiots that can't read as you think, but once that continuous spell is out, there's little the opposition can do unless they have backrow removal. So they just crash into your monster and end the game.
<< Anonymous
Anonymous Reply
They're probably Sylvan or FH players, they lack the brain cells to understand the game.
<< Anonymous
Anonymous Reply
This comment chain is why I read comments on GameA
<< Anonymous
Anonymous Reply
^
Same
Anonymous
davinator1212 is dying right now
<< Anonymous
Anonymous Reply
good
<< Anonymous
Anonymous Reply
You mean daaaaaaaaaaaaaaaavinator1212
<< Anonymous
Anonymous Reply
goooood
<< Anonymous
Anonymous Reply
Who?
airmanitelan
The deck is so bad even GameA doesn't bother to update more about this deck. Even the new VS section is not here.
<< Anonymous(airmanitelan)
Anonymous Reply
If we get Aquarium Stage (doubt it will happen soon, but possible in the far future) and Aqua Story - Urashima (more likely), you'll cry lol
<< Anonymous
Airmanitelan Reply
Ya they need those cards. Probably in the next next box
<< Anonymous
Mut Reply
Konami worry about Cheap META decks like Sylvan and Fur Hire. That's why.
<< Anonymous(Airmanitelan)
Anonymous Reply
Hopefully they give us those two cards.

Aquarium Stage will most likely either be R (so they can limit it when needed) or an UR, though.
Anonymous
"Aquarium Stage" and "Aqua Story - Urashima" when
Anonymous
Needs the stage to make it, i tried to do it with seal lord's amulet, atleast a tier 2 at the lvl of aliens probably, is huge weak againts wall of d. 🔥 card that probably 90% of players run.
<< Anonymous
Mut Reply
But if your Aquaactress monsters battle opponent who get effect of WoD while you have face-up Aquarium Lightning, your Aquaactress monsters ATK will come back to normal.
<< Anonymous(Mut)
Anonymous Reply
What if you 0 atk points fish dies first that happen?
<< Anonymous
Anonymous Reply
then you win the duel
Mut
I hope Konami release Aquarium Stage fastly, so Aquaactress/another WATER decks are very strong. :3
<< Anonymous(Mut)
Mut Reply
I hope so. I wonder if Konami don't release that card because worry about Deadly META Decks like Sylvan and Fur Hire. Konami just want duelists who use expensive decks reach KoG.
Anonymous
Don't waste your time with another inconsistent piece of crap.
<< Anonymous
Anonymous Reply
....but it is consistent. The deck itself, I mean. Most of the cards search or summon eachother.

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