“Aquaactress” monsters are able to quickly swarm the field and add cards from the Deck to the hand, they can take advantage of the “Aquarium” Continuous Spell Cards to make up for their naturally low ATK and DEF, together with the Field Spell Wetlands, and they can catch the opponent off guard and surprisingly generate a lot of OTKs.
I’m not going to sit here and tell you that this deck is either competitive or consistent, but, if you’re looking for something fun to play with, you have come to the right place.
These are the two cards that Aquaactress Tetra can add from the Deck to the hand:
Aquarium Set increases the ATK and DEF of all WATER monsters you control by 300 and of all “Aquaactress” monsters by an additional 300, meaning that Aquaactress Tetra, Aquaactress Guppy and Aquaactress Arowana receive a 600 boost; it’s not much, but you can have more than one on the field and you can search it from the Deck.
Aquarium Lighting doubles the ATK and DEF of an “Aquaactress” monster you control during damage calculation when it battles an opponent’s monster.
Both of these two Continuous Spell Cards can also Special Summon an “Aquaactress” monster from the Graveyard, if they are sent to the Graveyard.
Once you pair these cards together and you add Wetlands on top of it, you can start to see what this deck can accomplish and why I was talking about OTKs; with Wetlands, Aquarium Set and Lighting on the field, Aquaactress Tetra, the monster with 300 base ATK, reaches 4200 ATK during damage calculation.
If Rose Lover has taught us anything is that a lot of people don’t read the effects and will just attack into your monster.
This card allows you to, once per turn, Special Summon an “Aquaactress” monster from your hand, making it quite easy to get even the Level 6 Aquaactress Arowana on the field.
Arowana is Level 6 monster, it’s definitely more difficult to summon and quite bricky to play with, but you can Special Summon it from the hand with Aquaactress Guppy and it can reach over 5000 ATK; in addition to its notably higher stats, once per turn, Arowana can add an “Aquaactress” from the deck to the hand, allowing you to thin the deck even more.
Backrow removal is quite essential in this deck as it makes it easier to attack with your monsters:
Hey, Trunade! is obviously quicker than Galaxy Cyclone, it will force your opponent to either activate their Spell/Trap Cards or have them bounced back to their hand, whereas Galaxy Cyclone is limited to one Set Spell/Trap Card on activation, but you can use it again starting from the following turn, banish it from the Graveyard and get rid, for example, of an Amazoness Onslaught.
These are the first expensive cards in the decklist and they may put you off, but don’t worry: you can run any type of backrow removal, even Double Cyclone is a decent option as it synergizes with the two Continuous Spell Cards.
Paleozoic Canadia is a great card that can slow down your opponent while you draw into your monsters and set up for an OTK.
After using it, you can Special Summon Canadia from the Graveyard by chaining it to a Trap Card as a Level 2 WATER Aqua-Type monster; Canadia will benefit from Wetlands and Aquarium Set and its effect will also protect it from monster effects.