Gatling Dragon | Decks and Tips

This page notes details of Gatling Dragon (DARK/Machine/Fusion Monster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 18/10/2016

Gatling Dragon

Gatling Dragon
Monster TypeMachine
Card typeFusion / Effect
Card Effect TypeIgnition Effect
ArchetypesGun Dragon


"Barrel Dragon" + "Blowback Dragon"
Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of Heads.

How to Get

Level-up reward--
Victory against--
Card trader--




  • Able to toss 3 coins and destroy a number of monsters on the Field equivalent or less than the number of Heads.


  • Weak DEF stats.
  • Must be Fusion Summoned.


  • With more Fusion support released, this monster could be easily Special Summoned and its effects are devastating.
  • You can use Second Coin Toss continuous Spell to support Gatling Dragon’s coin-tossing effect.
  • If you Fusion Summoned using Barrel Dragon and Blow Back Dragon, you can use Gatling Dragon’s effect first, attack if possible, and then use DE-Fusion to return Gatling Dragon back to your Extra Deck and Special Summon Barrel Dragon and Blowback Dragon to the Field for more attacks.

Fusion Support

You can use The Dark - Hex Sealed Fusion to replace either one of Barrel Dragon or Blowback Dragon as the fusion material. King of the Swamp also acts as the substitute Fusion material, and at the same time it can be used to search Polymerization from your Deck. Cybernetic Fusion Support allows you to pay half your LP and banish monsters from your Graveyard as Fusion materials (You still need to use Polymerization to Fusion Summon). Fusion Recycling Plant is able to search for Polymerization from your Deck, and it can recycle 1 Fusion Material to your Hand during your End Phase the Fusion summon was conducted. Fusion Sage is able to search for Polymerization from your Deck. Fusion Reserve allows you to retrieve 1 of the Fusion Materials from your Deck to your hand, and you can recover 1 Polymerization from your Graveyard to your Hand.

Set Skill

[Skill] descriptionUser
Fusion Time!
Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, Polymerization spell card, from outside of your Deck, is added to your hand.
Jaden Yuki
Jaden Yuki
[Skill] descriptionUser
Master of Fusion
Can be used each time your Life Points decrase by 1800. In the Draw Phase, instead of doing a normal draw, one Polymerization Spell Card, from outside of your Deck, is added to your hand.
Aster Phoenix
Aster Phoenix
[Skill] descriptionUser
Last Gamble
Can be used in your Main Phase, starting from the fifth turn. Upon activation, reduces your LP to 100 and discards 2 cards from your hand. You roll a die and draw that number of cards. This skill can only be used once per Duel.
Joey Wheeler
Joey Wheeler




Monster/Spell/Trap categoriesDestroys Monster Cards
Summoning categories2 Fusion Materials


Hot New Top
Wow its common. With Fusion Reserve easily getting Blowback Dragon in hand
<< Anonymous
Zane lover Reply
Great idea!
Also there are many good spells like "Second Coin Toss".
It's also good that we can special summon it.
<< Anonymous
Anonymous Reply
This card is an R, not N.
An added con that should be added. You can be forced to destroy your own monsters.
<< Anonymous(None.)
Anonymous Reply
Yeah it doesn't say you "can" so if you roll too many heads you'll be destroying your own stuff.
"Once per turn: You can toss a coin 3 times"

So.. 3 different coin tosses? Or a 3 coins flipped at once?
<< Anonymous
Anonymous Reply
Second Coin Toss
<< Anonymous(OP)
Anonymous Reply
I don't think this card targets monsters, you just destroy monster cards based on how many coins landed heads.
<< Anonymous
Anonymous Reply
Yeah, this card's effect does NOT target. It already has PSCT as shown by the ":" after "Once per turn", and under PSCT rules, if a card doesn't say "target", then it doesn't target.
<< Anonymous
Anonymous Reply
This os clear since other Canon Monsters were used past days. They effect you able to Deal with is the coin toss, not the destruction. So unless Monsters are undestructible, If you allow the Flip you can't do nothing about It after this
Are we sure this comes in the new pack rather than being a drop from dd dark tower event? It fits in the theme of the tower better
<< Anonymous
Anonymous Reply
you seriously think they will give us a useful card from that event when they haven't in the past i doubt it.
Way too op of an effect for a rare
<< Anonymous
Anonymous Reply
think about it, if your opponent controls less monsters than the number of heads tossed, you have to blow up your own stuff, since the effect is mandatory
Nice, Cyber Stein
Incoming blowback!

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